I'm in for Aerosmith pending the rules layout. Does it have good breadth with lots of scoring opportunities and big jackpots? Or is it just shoot the ball around the table chasing colorful arrows?
Multiplier shots are great in a pin, spelling aerosmith appears to light multipliers , but does anyone know how to spell aerosmith? If completing song modes is how you light aerosmith and shot multipliers become as difficult and rare as Star Trek shot multipliers then not good for me personally. But if there's an element of risk/reward where I can earn 2,3, or 4 shot multipliers from one song and it's only active for the current ball then that's good.
I think I read lighting multipliers is done with the upper pf, so how is it achieved on the pro?
Do song modes have an end that cuts out the song (ala mustang), or can you continue to progress and build jackpot levels staying on one song (ala acdc).
Bottom line, everything I see on aerosmith so far looks stellar; design, art, theme, sounds. It's going to boil down to rules for me; breadth with risk/reward or depth with linear mode progression. If the former, I'm in - if the latter, I'm out. Unfortunately, only 2 programmers at Stern choose breadth over depth and neither of them worked on AS. But I'm intrigued, very intrigued - game looks amazing..... so far.