Quoted from jorant:
Guys, serious question:
I am seeing lots of aerosmith's selling for 4500 (pro), and am wondering.... why? Does the game not have legs? I played this five times and LOVED it, and I want one, but man is it making me nervous to see all of them for sale so cheap. What's going on?
The code is pretty good as it sits, I’ve been to final tour twice. Each country you visit pays off scoring wise pretty large, then it heads back to the U.S, starting in L.A. I ended up in Toronto I think it was, I’m assuming the ending was Boston. My friend filmed it, it was pretty cool, especially the animations.
With that said, the biggest problem with the game is it’s really hit or miss, because there’s no save progression for sweet emotion and toy box multi ball. Love in an Elevator is hard enough, because it takes more and more shots just to start it.
The game really dictates where you’re going based off whether or not you pulled off all three of those and completed them and it’s hard to juggle those multiballs to do so.
It’s a beautiful pin that despite some of its short comings is still a lot of fun to play.
I’m hoping, though however unlikely, that they implement some vip passes like medals awarded in Star Trek, that are cashed out during either wizard mode, real incentive based stuff. CIU like Metallica would be a decent addition too.
Combine that with saved mode progression, and this game would be a total blast, it’s a shame that most people won’t see the final tour as it sits, but if they were to do things like those listed above, you’d have a fantastic push start again and again type of game. Fingers crossed.