Aerosmith owner? Then walk this way!

(Topic ID: 184386)

Aerosmith owner? Then walk this way!


By TimeBandit

1 year ago



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  • Latest reply 5 days ago by pinden007
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There are 2357 posts in this topic. You are on page 19 of 48.
#901 12 months ago

Just joined the club with a premium. Really happy I finally pulled the trigger. Seems like a hit with everyone in the house. I like the simple, but fun pinball rules. It doesn't need to be an epic adventure. Not that that's a bad thing. But, Aerosmith offers just a fun game to shoot. Really looking forward to new code. Some exiting things in the rumor mill, that's for sure.

Brian

#902 12 months ago

Hi can anyone tell me what it means when the smart button flashes white. I was on the last ball, started a 6 ball multi ball and during it the smart button flashed white. I pressed it three times before it stop flashing but I don't know what it did. Too busy to look at LCD. I did complete toys in the attic mode while in the multi ball.

#903 12 months ago
Quoted from c_mario:

Hi can anyone tell me what it means when the smart button flashes white. I was on the last ball, started a 6 ball multi ball and during it the smart button flashed white. I pressed it three times before it stop flashing but I don't know what it did. Too busy to look at LCD. I did complete toys in the attic mode while in the multi ball.

Smart missiles. You get 3. Each time you pressed the button it awarded you one of the flashing arrow jackpots.

#904 12 months ago

We're running out of February

Whurr dat code at?

#905 12 months ago
Quoted from djreddog:

Smart missiles. You get 3. Each time you pressed the button it awarded you one of the flashing arrow jackpots.

you get 3 per game or is it still qualified through the not-so-mystery mystery shot?

#906 12 months ago
Quoted from Eskaybee:

Smart missiles. You get 3. Each time you pressed the button it awarded you one of the flashing arrow jackpots.

you get 3 per game or is it still qualified through the not-so-mystery mystery shot?

As far as I can tell, with the current code you can only get them from the mystery scoop during TITA multiball, and ONLY if no balls are in the trough, otherwise you get an add-a-ball reward.

#907 12 months ago
Quoted from Pin_Guy:

As far as I can tell, with the current code you can only get them from the mystery scoop during TITA multiball, and ONLY if you no balls in the trough, otherwise you get an add-a-ball reward.

Thanks for the replys.

#908 12 months ago
Quoted from PW79:

We're running out of February
Whurr dat code at?

Where did Stern say AS code was hitting in Feb? Not saying they didn’t just curious...

#909 12 months ago
Quoted from RDReynolds:

Where did Stern say AS code was hitting in Feb? Not saying they didn’t just curious...

Thought it was mentioned in the stern if the union address. I could be wrong. It would be nice to get a sneak peak at the release notes. Curious how deep and creative they plan to go with it.

#910 12 months ago

Any one know if there are any written rule sheets for AS?

#911 12 months ago
Quoted from sulli10:

Any one know if there are any written rule sheets for AS?

Yep, up on Tilt Forums.

Google “tilt forums Aerosmith rules”

rd

#912 12 months ago
Quoted from RDReynolds:

Where did Stern say AS code was hitting in Feb? Not saying they didn’t just curious...

This didn't sound like Aerosmith was imminent. It's thrown in with KISS and GB with new "resources" being brought on to do it:

"We continue to add resources to our software department to address updates, enhancements, bug fixes and various polish to our catalog of previous titles including Ghostbusters, Aerosmith and KISS."

#913 12 months ago

Someone here said their source mentioned an update in Feb.

If that aint the most unsubstantiated convoluted malarkey I dunno what is.

Yet I repeated it as if it were gospel.

#914 12 months ago

Im guessing it will be awhile.

January Stern of the union:
Status of Code:
Aerosmith – Aerosmith is still in line for an additional update and polish.

February Stern of the Union:
Status of Code:
We continue to add resources to our software department to address updates, enhancements, bug fixes and various polish to our catalog of previous titles including Ghostbusters, Aerosmith and KISS.

This tells me their new hires will be taking on those 3 abandoned games. I wouldn't expect anything anytime soon if true.

#915 12 months ago
Quoted from Eskaybee:

Im guessing it will be awhile.
January Stern of the union:
Status of Code:
Aerosmith – Aerosmith is still in line for an additional update and polish.

Pretty sure it said that in November and December too, which is why I ask.

Still, it will be nice if/hopefully when we get an update. I think this is a really good game now that can take that next step.

You know, by walking this way.

#916 12 months ago

/sigh/ Next month will be 1 year without an update, and there are still some fairly significant bugs in the programming

#917 12 months ago

Here's to hoping. Still a great game even without one.

#918 12 months ago

Shit like this makes me want to buy an AFMr & email the unboxing pictures to Stern.

#919 11 months ago

That moment when you think Multiball is over and then Jacky spits out a ball

986B64C4-A5BA-4BAA-8482-85F461512FE8 (resized).jpeg

#920 11 months ago

Lol, great pic. Does anyone have a list of the things Jacky says? I need to load this up in pinball browser so I can understand him.

#921 11 months ago

Took me no joke 800 plays...but finally, FINALLY...made it to Medley Multiball today (that's the mini wizard mode, right). Took me a second to figure out what was going on, but then started totally digging it. Here's hoping it doesn't take me another 800 plays to get back to it!

#922 11 months ago
Quoted from RDReynolds:

Took me no joke 800 plays...but finally, FINALLY...made it to Medley Multiball today (that's the mini wizard mode, right). Took me a second to figure out what was going on, but then started totally digging it. Here's hoping it doesn't take me another 800 plays to get back to it!

Congrats. Medley Tour Multiball is pretty tough to achieve but definitely not out of reach for average or above players. Ive got it a few times but I highly doubt that i will ever see the main wizard mode. Aerosmith is a great game though and alot of people dont know what they are missing. Its a keeper imo.

#923 11 months ago
Quoted from Who-Dey:

Congrats. Medley Tour Multiball is pretty tough to achieve but definitely not out of reach for average or above players. Ive got it a few times but I highly doubt that i will ever see the main wizard mode. Aerosmith is a great game though and alot of people dont know what they are missing. Its a keeper imo.

Yeah, in about 1k games I have never seen it. The main thing that stands in the way is elevator multiball. I think in all my games I’ve only ever beat it twice, and both times it was all I shot for.

#924 11 months ago
Quoted from Blu:

Yeah, in about 1k games I have never seen it. The main thing that stands in the way is elevator multiball. I think in all my games I’ve only ever beat it twice, and both times it was all I shot for.

Yeah that shot through the pops is a rough one. You will get there though for sure if you are determined enough but as you said its not easy.

#925 11 months ago

I just have one comlpaint/concern about my Aerosmith Pro. My toybox has no problem opening and closing throughout the startup of the game, along with any tests....but around 50% of the time when I go to start toybox multi-ball the lid tries to open and ends up not opening....then a good 7-10 seconds (or more) later the lid opens and dumps the ball. This makes the ball saves impossible and shortening the length of the multi-ball. I've checked all connections and my software is up to date. At this point I'm rolling with it hoping that over the next month or so it'll work itself out. Otherwise I'll be giving Stern a call : )

Anyone?

#926 11 months ago
Quoted from Pinballology:

I just have one comlpaint/concern about my Aerosmith Pro. My toybox has no problem opening and closing throughout the startup of the game, along with any tests....but around 50% of the time when I go to start toybox multi-ball the lid tries to open and ends up not opening....then a good 7-10 seconds (or more) later the lid opens and dumps the ball. This makes the ball saves impossible and shortening the length of the multi-ball. I've checked all connections and my software is up to date. At this point I'm rolling with it hoping that over the next month or so it'll work itself out. Otherwise I'll be giving Stern a call : )
Anyone?

Call Stern now and talk to them because the problem isnt going to work itself out i guarantee you. Give them a call and i bet they can help you out. Chaz and his buddy are cool guys and always willing to help.

#927 11 months ago
Quoted from Who-Dey:

Call Stern now and talk to them because the problem isnt going to work itself out i guarantee you. Give them a call and i bet they can help you out. Chaz and his buddy are cool guys and always willing to help.

I’ll give them a call first thing tomorrow morning and see what they can work out with me. I juts purchased it new in box : )

#928 11 months ago
Quoted from Pinballology:

I just have one comlpaint/concern about my Aerosmith Pro. My toybox has no problem opening and closing throughout the startup of the game, along with any tests....but around 50% of the time when I go to start toybox multi-ball the lid tries to open and ends up not opening....then a good 7-10 seconds (or more) later the lid opens and dumps the ball. This makes the ball saves impossible and shortening the length of the multi-ball. I've checked all connections and my software is up to date. At this point I'm rolling with it hoping that over the next month or so it'll work itself out. Otherwise I'll be giving Stern a call : )
Anyone?

I have this same exact problem. Please inform us of what Stern says. Thanks!

#929 11 months ago
Quoted from Jakers:

I have this same exact problem. Please inform us of what Stern says. Thanks!

Yes please keep us posted because maybe it can help other people down the road.

#930 11 months ago

Is it possible to adjust the pop bumper power on an Aerosmtih Pro?

The power on my pop bumpers in the last month seems to have gone up for no reason and I couldn't find anything in the adjustment menu.

I'm wasting a lot of mode time when the ball gets stuck in a pop bumper mosh pit and the pop bumper skirts are chipping (3 month old machine)

Any help would be appreciated.

#931 11 months ago
Quoted from Bruce_Pickle:

Is it possible to adjust the pop bumper power on an Aerosmtih Pro?
The power on my pop bumpers in the last month seems to have gone up for no reason and I couldn't find anything in the adjustment menu.
I'm wasting a lot of mode time when the ball gets stuck in a pop bumper mosh pit and the pop bumper skirts are chipping (3 month old machine)
Any help would be appreciated.

Turn your coil strength down in the adjustments. This trims about 5-10% power off the coils. I think Normal and Soft are the two choices.

#932 11 months ago
Quoted from Jakers:

I have this same exact problem. Please inform us of what Stern says. Thanks!

I'm calling Stern tomorrow morning at 11:00 Eastern time to see what they say. I'll keep everyone informed on here as soon as I get off the phone with them. I need my multi-ball!!! " Shoot the scoop and add a ball" : )

Quoted from Who-Dey:

Yes please keep us posted because maybe it can help other people down the road.

#933 11 months ago
Quoted from vireland:

Turn your coil strength down in the adjustments. This trims about 5-10% power off the coils. I think Normal and Soft are the two choices.

Thanks for the reply.

Will that affect all the coils or just the pop bumpers? (Everything is fine)

#934 11 months ago
Quoted from Bruce_Pickle:

Thanks for the reply.
Will that affect all the coils or just the pop bumpers? (Everything is fine)

All the coils, but your machine gets beat up less, so it's all good. It's one of the first things I do when I set a machine up for the route.

#935 11 months ago
Quoted from Bruce_Pickle:

Is it possible to adjust the pop bumper power on an Aerosmtih Pro?
The power on my pop bumpers in the last month seems to have gone up for no reason and I couldn't find anything in the adjustment menu.
I'm wasting a lot of mode time when the ball gets stuck in a pop bumper mosh pit and the pop bumper skirts are chipping (3 month old machine)
Any help would be appreciated.

I didn’t think the timers counted down when the ball is in the pops.

#936 11 months ago
Quoted from pinden007:

I didn’t think the timers counted down when the ball is in the pops.

That's what I noticed too. Same with "some" initial time up on the upper play field on a Prem when you hit the elevator shot.

#937 11 months ago

Well node 9 took a dump completely this morning. Now I have to try and get a warranty replacement

#938 11 months ago

I spoke with Chas at Stern just now about the toybox multiball failing to start.....toybox gets loaded up, lid goes to open, lid closes (without opening up and dropping multiball), then 7-10 seconds later the multiball drops (wasting anytime for ball save, inherently causing multiball to be shortened drastically). He didn't have an answer for the problem but was going to speak with John, the developer of the game, and call me back.

We did go into the Aerosmith Game-Specific Tests, Toy Box Motor Tests (37/36). I manually opened the toy box to make sure that the motor was working to raise and lower the mech inside the toybox to dump the balls and it was just fine.

So basically I don't have an answer yet, I'm still waiting for them to call me back. Like I mentioned, this was a BNIB game that I got from The Pinball Company around/less than two weeks ago. The Pinball Company referred me to 1-800-KICKERS for tech support.

Quoted from Who-Dey:

Yes please keep us posted because maybe it can help other people down the road.

Quoted from Who-Dey:

Yes please keep us posted because maybe it can help other people down the road.

#939 11 months ago

This is a screenshot of the video I took and sent to Stern and The Pinbal Company. The Toybox reaches its max height here and then closes. 50% of the time.......

I’ll keep this thread updated with my solution from Stern.

81B19508-AECD-478C-B14D-8EE478AB302A (resized).jpeg

#940 11 months ago
Quoted from Pinballology:

This is a screenshot of the video I took and sent to Stern and The Pinbal Company. The Toybox reaches its max height here and then closes. 50% of the time.......
I’ll keep this thread updated with my solution from Stern.

That's the secret Peekaboo Multiball...

#941 11 months ago
Quoted from vireland:

That's the secret Peekaboo Multiball...

Tried that a few times in college. Haha.

#942 11 months ago
Quoted from Pinballology:

This is a screenshot of the video I took and sent to Stern and The Pinbal Company. The Toybox reaches its max height here and then closes. 50% of the time.......
I’ll keep this thread updated with my solution from Stern.

Well that is very odd. It sucks that you are having this problem om a new game but Chaz will get it sorted out for you I guarantee it. It looks like you have a couple of other great games that you can play while this issue is being sorted out so at least you can still play some pinball right? Please keep us all updated on this issue though because it could definitely help alot of people down the road.

#943 11 months ago
Quoted from Who-Dey:

Well that is very odd. It sucks that you are having this problem om a new game but Chaz will get it sorted out for you I guarantee it. It looks like you have a couple of other great games that you can play while this issue is being sorted out so at least you can still play some pinball right? Please keep us all updated on this issue though because it could definitely help alot of people down the road.

Yea!!!! I’m still playing some pin. Ac/dc and The Shadow : )

I’m all good. I’ve got no worries about Stern hooking it up, it’s just a bummer.

#944 11 months ago
Quoted from Pinballology:

Yea!!!! I’m still playing some pin. Ac/dc and The Shadow : )
I’m all good. I’ve got no worries about Stern hooking it up, it’s just a bummer.

It’s definitely a bummer for sure and i feel for ya. Im getting a new MET Premium tomorrow and i have my fingers crossed that there are no issues like this. Chaz is the best though and he will get it figured out and he wont forget about you and leave you hanging either.

#945 11 months ago

There is a feature adjustment to make the ball lock virtual. If you set that, you can play he game without any isues while you wait for a fix.

#946 11 months ago
Quoted from Black_Knight:

There is a feature adjustment to make the ball lock virtual. If you set that, you can play he game without any isues while you wait for a fix.

Niiiiiice! Thanks!!!

#947 11 months ago

If you want to know how to play Aerosmith properly, listen to this 15 year old girl (and INDISC Champion) give you the tip.

rd

https://m.soundcloud.com/user-292033582/aerosmith?in=user-292033582/sets/60-second-tutorials

#948 11 months ago
Quoted from Pinballology:

his is a screenshot of the video I took and sent to Stern and The Pinbal Company. The Toybox reaches its max height here and then closes. 50% of the time.......

I’ll keep this thread updated with my solution from Stern.

The only thing pushing it up are the balls...mine does this occasional and it really sux as the ball save time at the start of multiball is gone by the time the game figures out you have no balls in play and does a ball search

#949 11 months ago
Quoted from Pin_Guy:

The only thing pushing it up are the balls...mine does this occasional and it really sux as the ball save time at the start of multiball is gone by the time the game figures out you have no balls in play and does a ball search

You could check your ball trough sensors are connected right and working properly. We had that issue, and there was some dust on one of the optos.

Good luck!

#950 11 months ago
Quoted from pinballaddicted:

You could check your ball trough sensors are connected right and working properly. We had that issue, and there was some dust on one of the optos.
Good luck!

Can't see how that's related

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