I've decided that adding background music would be better than just simple voice-over work, but the things I intended to add could be added to the music tracks triggered by various Paragon switches. Here's the breakdown of what I envision if I could manage to get a copy of the music supplied in this YouTube video:
:47 - Start Game
6:50 to 7:35 - Ball Plunge and standard gameplay loop
7:35 to 8:05 - Paragon saucer ready loop
15:31 to 15:47 - Waterfall sequence mixes down to gameplay loop
58:44 to 1:00:00 (or so) - Golden Cliffs saucer @ 20K loop
1:03:11 to 1:03:37 - Game over
...and the really fun one...
45:47 to 47:17 - Valley of Demons saucer (find a way to keep ball from ejecting until 46:16) sequence mixes down into either standard gameplay or Golden Cliffs loops depending on situation
I expect I can closely match the voiceover of this part of the track to say "The Valley of Demons is open" after the in-line drop targets have all been hit.