Yes, looks like this:
Screen Shot 2020-04-08 at 11.04.02 PM (resized).png
Quoted from CoolCatPinball:
Is there any danger to overloading the Spike system if I went crazy and added say 10 or 12 spots throughout the machine?
It's embarrassing that I don't know the answer to this...but does the GI have it's own fuse on Spike games? All previous systems have them, but I couldn't find anything int the manual for GOTG other than a single 8A fuse (but I don't know what that goes to).
For games with a separate fuse for GI, the worst you could do by overloading is blow the fuse.
So, I've never tried to overload. You'd be fine with several sets of spots, but I don't know where the limit is.
Quoted from Rdoyle1978:
I've been wondering about adding some lights that are insert-controlled. Is there a way to do this on a spike 2 game, other than by rewiring something? I've considered just making a 2-way adapter to the light board I'm interested in.
For games that have socketed inserts, you can use quick connect bulbs to power mods that are driven by the state of whatever insert you want. Unfortunately, we don't have anything that would work for Spike LED boards, but would love to have a product like that.
Quoted from EternitytoM83:
Comet's spotlight kits are great. Here's a before and after of my Deadpool with a single pair installed. (Note that there's more going on here than just the spotlights; their DP kit also gets rid of the horrid red GI.)
Beautiful before and after...thanks for posting!! It's neat that Stern is trying stuff out, but the stock red GI along the sides of Deadpool was a "miss", in our opinion.
Quoted from CoolCatPinball:
So besides the clear GI, you have 1 comet single spotlight on each sling illuminating the center of the playfield? Looks much better!
Actually, Stern's factory GI was Cool White and Red, both with clear lenses. What you see in the pic is frosted sunlight bulbs (of the same brightness). It sounds like you (OP) want to smooth out the brightness so that it's more even (and not so dark in the center of the playfield). Frosted GI bulbs would help with this...they're less harsh on the eyes than the clear lenses can be.
Quoted from FatPanda:
Best way is to use Ryan's spotlight kit and tap off of a GI bulb, or buy individual spotlights from Pinball Life or PB Resource and do the same. you shouldn't need any additional hardware. Just find a spot that doesn't obscure the ball and solder some wiring to a GI bulb. Add in your choice of wedge bulb. In your case, you'll want some kind of white. Just 2 or 3 spotlights should be enough. I usually go with one on one of the slings, and one midfield, both pointing towards the back of the game.
Our spotlight kit is a convenience for people who don't want to figure out which parts they need (it comes with #6 and #8 hex posts, and multiple types of connectors)...but we do have all of the individual components for sale as well (and in fact, they're listed out on the Spotlight product page). Soldering does always make a better and more permanent connection, if you know that's what you want.
For the back, you can also add longer strips (a 50SMD strip is the right length) and stick them underneath the back lip near where the glass slides in. You might still get a little reflection on the playfield or plastics depending on the game. After installing it, you can lift the playfield without worrying about it. Our Twilight Zone kit includes this, so you could look at that to see pics and video (and I have mine attached through one of our brightness adjusters, so you can turn it down the brightness if needed).
Thanks everyone who has put in a good word for Comet products!