AC/DC v 1.6 now available

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By pinjunkie07

4 years ago


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  • Latest reply 4 years ago by PinCrush

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    There are 229 posts in topic. You are on page 1 of 5.
    #1 4 years ago

    new code is now online...

    #2 4 years ago

    KABOOM !

    Awesome timing as I have today off from work !

    It's a nice big fat update.

    #3 4 years ago

    V1.6 - Sep. 7, 2012
    ===================

    - Cleaned up hell mode logic with the lower playfield. The lower
    playfield is available at the start of each "Hell" song. Once the
    lower playfield feature has been played, it is made unavailable
    until all of the white note arrow shots for the song have been
    completed.
    - Fixed the user-controlled magnet hit during the "Hells Bells" mode.
    The bell opto is now ignored for one second when the ball is kicked
    from the bell eject hole.
    - Bell magnet cleanup. Hells bells now swings the magnet when the VIP
    pass is applied (via the FIRE button).
    - Added general illumination intensity level adjustment.
    - Added RGB LED test to make it easier to dial in some colors for the
    multi-colored LEDs.
    - Fixed a bug with the mechanical band during "You Shook Me All Night
    Long". The band would not move during the last 10 bars of the song.
    This has been corrected.
    - Designed RGB LED and LED GI effect systems & implemented effects.
    - Added encore mode for playing all songs in the jukebox.
    - Added new artwork for Back In Black / Encore. "Jukebox Is Lit" speech
    now only requested if the song
    can be changed (i.e. not during multiball).
    - Toned down spinner and pop bumper flasher effects.
    - Broken targets are now removed from consideration when targets are
    selected at the start of the cannon firing sequence. Fixed cannon
    message "HIT TARGET FOR". This will say: "HIT TARGETS FOR" when there
    is more than one target lit in the sequence (such as a latter stage
    of FTATR and encore FTATR stage, for example).
    - Disabled target banks, loops, and ramps during encore. Enabled top
    lanes and pop bumpers (under certain circumstances). Cleaned up stages
    to make some of them more challenging. Added lamps in the jukebox for
    completed stages. Secondary shots add to the song jackpot and give
    add-a-ball. Draining resets the song jackpot value. Added some
    reasonable scoring. Cleaned up shaker motor code. Control gate now
    works as expected during encore rosie and shook me.
    - Added instant info to the cannon for encore.
    - Each encore stage, when completed, now scores the song points scored
    during the game. Added an adjustment for the number of balls for
    encore.
    - Fixed an issue with recording mode average scores. These were not
    taking into account the number of times encore was started. This has
    been corrected.
    - Added art and sound for "SPECIAL".
    - Added art and sound for "Back In Black" start.
    - Added a lamp effect for multiball start. Added "EXTRA BALL" and
    "SPECIAL" lamps to most lamp exclude strings.
    - Changed all of the default song HSTDs from 5M to 7.5M.
    - Added a lamp effect for extra ball.
    - Changed the sequencing of the cannon award effects. These run
    immediately (if possible, they are VERY high priority) and will
    interrupt almost any other effect. Sped up the display of the
    cannon shots that are available when the cannon is ready to be
    fired.
    - Lane change disabled when picking a song. Fixed up instant info
    for VIP passes. Removed unused instant info lamp effects.
    - Added bell hits for playfield multiplier to instant info.
    - Added VIP pass.
    - Fixed a bug with double/triple bonus. If triple bonus was earned,
    double bonus would be given instead of triple bonus. This has been
    corrected.
    - Reworked "super mode" jackpots. These are no longer lit from note
    arrow shots during the songs. Combo jackpot is lit every 20 combos
    (adjustable). Lanes jackpot is new and lit every 10 bottom lane
    completions (adjustable) -- top lane completions increase the value.
    Loop jackpot is lit every 15 loops (adjustable). Target bank jackpot
    is lit every 10 target bank completions (adjustable).
    - Target bank extra ball #2, target bank special #2, combo extra ball #1,
    and combo extra ball #2 could not be adjusted off. This has been
    corrected.
    - Added target bank extra ball and target bank special to Instant Info.
    - Fixed a typo in the adjustment table that had the incorrect value for
    the MEDIUM settings for the number of bell hits for the playfield
    multiplier.
    - Added speech for lighting the jukebox.
    - Added tilt and drain speech. Due to certain profanity that was added,
    the default value for the "Family Mode" adjustment is now "ON".
    - Fixed up the cannon motor movement sounds. The sound was being cut off
    at the mark switch when it was almost at the home switch. Now, the
    sound plays for the duration of the movement. This has been corrected.
    - Changed the bell sound track such that the sound effect should almost
    always be heard.
    - Added new rosie jiggle art for white arrow note shot.
    - Changed the cannon firing sequence. If the player did not fire the
    cannon (i.e., a timeout), the ball would be fired out of the cannon
    when the MARK switch made a transition. On some games, the ball would
    make it up the right ramp for free awards. Now, if the cannon is not
    fired by the player, the cannon will return to the HOME position with
    the ball and then start another sequence which will auto-fire the ball
    out of the cannon somewhere in the direction of the AC/DC targets
    (with the appropriate speech, which is a little clearer).
    - Changed starting song jackpot to increase as songs are changed.
    - "For Those About To Rock" was not keeping the note arrow(s) solid when
    the shot(s) had been completed. This has been corrected.
    - Added art for the start of the "Hell Ain't A Bad Place To Be" mode.
    - Added multiball mini super jackpot. If all three multiballs (Jam,
    Album, and Tour) are started at the same time, then a mini-super jackpot
    will light at the bell once at least one each of: ramp jackpot, target
    jackpot, and loop jackpot have been scored. Once the mini super
    jackpot is lit, each additional jackpot scored will be added to the mini
    super jackpot. Once the mini super jackpot is collected (by hitting
    the bell), the mini super jackpot is reset, and one each of all jackpots
    will need to be collected again for it to be available again.
    - Jam, Album, and Tour multiball jackpots from the cannon are now
    multiplied, based on the number of multiballs started. 1 multiball =
    1X jackpot, 2 multiballs = 2X jackpot, and 3 multiballs = 3X jackpot.
    - Added lit cannon items and their values to instant info (this includes
    song jackpot).
    - Added new sounds for tilt warning. These are much louder than the system
    default sounds.

    -1
    #4 4 years ago

    no strobe

    -2
    #5 4 years ago

    What a shitty update.... I hope someone can video this pile of junk for those of us stuck at work

    The readme does not necessarily contain every change, but probably not.

    Quoted from AkumaZeto:

    no strobe

    #6 4 years ago

    Omg now that's an update! Can't wait to get home!

    #7 4 years ago

    Um, Hell Yah!

    "Due to certain profanity that was added, the default value for the "Family Mode" adjustment is now "ON".

    Also:
    "- Added new rosie jiggle art for white arrow note shot."

    #8 4 years ago

    I'm feeling sick. Need to leave work to "rest".

    #9 4 years ago

    that looks like a really awesome update.

    #10 4 years ago

    "- Added tilt and drain speech. Due to certain profanity that was added,
    the default value for the "Family Mode" adjustment is now "ON"."

    CAN'T WAIT ! Work will drag on forever today now!

    #11 4 years ago

    Is this for the pro version as well? I know the lower playfield stuff will not apply but curious about the encore and multiball modes, as well as the new art and sounds

    #12 4 years ago

    Go Lyman! Hell yeah!

    #13 4 years ago

    Ok one of you needs to post a video ASAP. This has been up for what.... Minutes???? Unacceptable lol

    #14 4 years ago
    Quoted from Capper96:

    Is this for the pro version as well? I know the lower playfield stuff will not apply but curious about the encore and multiball modes, as well as the new art and sounds

    Not sure but in the read me file on Stern's code update page they both state V1.6 and release date is the same so it appears like there will be an update for both models. If that is the case, I must give Stern a big thumbs up for making sure that both models were up to speed.

    #15 4 years ago

    Nice. I am going to see if I can take an update stick to my local place or get them to update it. Holy cow.

    #16 4 years ago

    Nothing mentioned there about war machine scoring balanced, so it looks like the pro technique is still good to use unless encore mode really adds serious extra points.

    Unless that's included in 'Added some reasonable scoring'

    #17 4 years ago

    Lyman is the best. Fellow programmers at Stern please learn from him!

    #18 4 years ago

    The file is huge.
    80,465KB. Loading now just waiting....
    Shaker and profanity options at maximum.

    #19 4 years ago

    THANKS LYMAN!!!

    #20 4 years ago

    Shaker and profanity options at maximum.

    Come on now MNpinball, no need to shake and swear all day, it'll load soon enough

    #21 4 years ago

    neato! Hope tatman gets this on his asap

    #22 4 years ago

    AAARRRRGGGHHH! I'm leaving town right after work for two days! Have fun guys, I'll be reading the reviews from my damn iPhone.

    #23 4 years ago
    Quoted from Frax:

    Nice. I am going to see if I can take an update stick to my local place or get them to update it. Holy cow.

    Is that the place off Webb chapel? Hope so !

    #24 4 years ago

    Install in progress !

    #25 4 years ago

    Sounds like a great update! lets hope we get a big update like this for X-men and TF nice work Stern!

    #26 4 years ago

    Now the real problem. Getting to Encore is no gimme!

    #27 4 years ago

    Very interested in what this VIP pass is. Hope to see some GI changing effects based on the notes.

    #28 4 years ago

    I wonder what a VIP pass is. I hope it's not like the jewels in totan, as it's kinda cheating to use those lol

    #29 4 years ago

    That is a super pack! Loading it on my BiB as I type this!!

    #30 4 years ago

    Right off the bat the attract mode kicks f'n ass !
    Off to play now !

    #31 4 years ago

    This is going to make my 14 hour day go by much slower. Can't wait to get home. Sounds like an awesome update.

    #32 4 years ago

    Feature adjustment 105 family mode off.
    Feature amusement 106 insult level high

    #33 4 years ago

    The VIP Pass thing is different:

    "Hells bells now swings the magnet when the VIP
    pass is applied (via the FIRE button)."

    #34 4 years ago

    Pretty happy about ordering the premium last week... Should arrive tomorrow.

    #35 4 years ago
    Quoted from Capper96:

    Is that the place off Webb chapel? Hope so !

    No, but I know the guy that works on those pins too. I'll pass a note to him on KLOV. :)\

    *ediT* Message sent.

    #36 4 years ago

    Bam!!! The best game ever gets better. It's like Xmas today !

    #37 4 years ago
    Quoted from AkumaZeto:

    no strobe

    Maybe it comes up during Encore? Only problem is getting there Seems like a good update, would love to see some slightly easier to achieve goals, the mini super jackbot for starting all three multis at once is a nice touch. We will see where it goes, will load up tonight if I can.

    #38 4 years ago

    I had just stopped playing my AC / DC pinball machine for tonight, until I saw this message... Now downloading, and will install ASAP

    Thanks Stern!

    (By the way, the download is reaallly slow here, is everyone in the world downloading at this moment? :P)

    #39 4 years ago

    Lots of goodies to look out for. Installing the new code now. I was hoping the feature to allow the songs to continue rather than restarting after each ball would be included (Steve said it would be in the update) but it isn't on the list. Never mind. VIP pass sounds intriguing.

    #40 4 years ago

    Isn't the fact that having two multiballs stacked doubles your jackpots going to drastically change scores and strategies? It'll be like BSD.

    #41 4 years ago

    One game played with the new code. VIP pass is like troll bomb on MM or "I don't know the name" on MB or AFM. During "Hell's bells", the bell swings after a push on fire button but not enough to go in the hole.

    #42 4 years ago
    Quoted from Capper96:

    Is this for the pro version as well? I know the lower playfield stuff will not apply but curious about the encore and multiball modes, as well as the new art and sounds

    There is a 1.6v update for PRO as well

    #43 4 years ago

    They also did the PRO! It's a very large update.

    #44 4 years ago

    Wow!!! Looks amazing. I was really getting tired of the clear/white inserts. It's a whole new game now better than ever. Noticed that hitting the fire button during Hells Bells makes the bell chime and swing.

    I have some other things to do, but I will be playing this a lot tonight for sure...

    #45 4 years ago

    Holy mother of god, it's much better than I expected it to be. Even MORE beautiful than it was, the multiball start is awesome, the new dots fantastic, great surprise to see all those colours in the inserts and nice extra use of the fire button

    #46 4 years ago

    What do all the colors do?

    Quoted from mufcmufc:

    Holy mother of god, it's much better than I expected it to be. Even MORE beautiful than it was, the multiball start is awesome, the new dots fantastic, great surprise to see all those colours in the inserts and nice extra use of the fire button

    #47 4 years ago
    Quoted from jitneystand1:

    There is a 1.6v update for PRO as well

    Yes I have it installed. But I only had time for a couple of games.

    #48 4 years ago

    Love the strategy of the extra jackpots for starting all 3 MB's at once. Sterns most exciting game
    To play just got that much better.

    #50 4 years ago

    Can't wait to get home today!!!
    Hoping for strobe and extra song but It is not listed:(

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