Capital D'OH nope.. I never knew you could change the lane that was lit with the flipper buttons. Being that I never have to use them on any pin until the ball gets past the bumpers I never hit them until I need to... or at least any flipper activity before then I never noticed that they move.. once again D'OH. I thought that was the whole point of the "skill shot" to hit the one that was lit... didn't know you could move it based on where it looks like it is gonna fall. I didn't sit and watch the pros play much at PAPA.. heh.. might have noticed if I had.
Back on track here though... I found what the problem was. The left side of the fork (as you stand behind it) was too close to the shooter rod. I got a pretty good pic of it. As you can see it is darn near resting on it which I could easily see causing it to not get a full even strike. If you notice you can see a small bit of rubber hanging off on the top side.... that was after I twisted the plunger rod to rotate it up. It WAS right there against the left fork. So.. I rotated that, ripped off that hanging piece and with my hands just forced the forks a bit further apart with emphasis on getting the left one further out. The result seems to have fixed it. I've just played about 5 games and seen it launching nice and strong now. It does not always make it fully to the jukebox, but thus far has seemed to made it up to the bumper level every time. I've been watching directly down when launching it and can't see it touching at all either anymore. I would not be surprised if a lot of folks may have this issue. Sloppy bushings could cause it too, but more just because the fork can be mis-aligned if too sloppy or broken. I think that either will fix this issue.. (fork split or bushing) Ultimately if there is too much drag or slop it won't be a fast launch. Here is the pic.