(Topic ID: 86651)

AC/DC Premium/LE club


By MMforever

5 years ago



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#2201 28 days ago
Quoted from Mach5Amps:

Well, crap. I guess I just don't know how to do slow. Me+Computer+Weekend = Lack of patience.
6. Translucent Apron
7. Lighted Apron Kit
8. TNT Detonator Lighting
9. Bell Log
10. Cannon Mod
11. Illuminated Flipper Buttons
I still have several more on my list, but, damn. There's too much out there, and it all seems like good fun stuff.
As for the pin itself, I've left voicemail Friday and dropped an e-mail this morning, but still don't know timing for delivery. Going nuts.

I can't wait to play it! I'll probably end up just playing it, leaving it untouched by anything from this list, until I'm off work over Thanksgiving weekend.

If only there could be more songs! I've got a whole list. Oh, and Mirror Blades are on the list (It's been suggested to save that for near last to avoid lifting the play field too many times after they're installed. Is that a smart approach?).

Yes, how did Shoot to Thrill not make the final cut?

#2202 28 days ago
Quoted from KingBW:

Pingraffix AC/DC powerbladez ... I love em for this title. They are a yellow flame color and not like the video with a bluish tint. If you like them, you might want to inquire about them.
https://www.pingraffix.com/product-page/ac-dc-or-kiss-pinball-power-bladez-stern-pinball

Yea, but they've been out of stock for a year. I've been waiting and waiting

#2203 27 days ago

Just got the call from the freight company!!! Delivery tomorrow! Oooooooooo, I'm excited.

Just scheduled a vacation day. It's curbside delivery, so I gotta hand truck it from the curb to the basement, then set it up, then, what?

Other than just unboxing and setting it up, any pointers on initial check-out or whatever? First timer, here...

Thanks!!

#2204 27 days ago
Quoted from Mach5Amps:

Just got the call from the freight company!!! Delivery tomorrow! Oooooooooo, I'm excited.
Just scheduled a vacation day. It's curbside delivery, so I gotta hand truck it from the curb to the basement, then set it up, then, what?
Other than just unboxing and setting it up, any pointers on initial check-out or whatever? First timer, here...
Thanks!!

Inspect the balls closely. If rusted, or pitted, replace immediately. Can polish them up too to get any residue off them. One ball is for the mini playfield. You’ll need to remove 4 screws and take a bracket off to get the ball in there. Follow the instructions that should be with the game.

After you play for a bit the ball attached to the bell may work its way loose and drag the playfield. You’ll need to retighten it really good to get it to stay. Just screws on, but kinda hard to get the leverage you’ll really need to tighten it.

#2205 27 days ago
Quoted from chuckwurt:

Inspect the balls closely. If rusted, or pitted, replace immediately. Can polish them up too to get any residue off them. One ball is for the mini playfield. You’ll need to remove 4 screws and take a bracket off to get the ball in there. Follow the instructions that should be with the game.
After you play for a bit the ball attached to the bell may work its way loose and drag the playfield. You’ll need to retighten it really good to get it to stay. Just screws on, but kinda hard to get the leverage you’ll really need to tighten it.

Order Ball Barons Balls ASAP. Toss those away and never look back.

#2206 27 days ago
Quoted from EightBallTexas:

Order Ball Barons Balls ASAP. Toss those away and never look back.

No reason to do that if they are good.

#2207 27 days ago
Quoted from chuckwurt:

Inspect the balls closely. If rusted, or pitted, replace immediately. Can polish them up too to get any residue off them. One ball is for the mini playfield. You’ll need to remove 4 screws and take a bracket off to get the ball in there. Follow the instructions that should be with the game.
After you play for a bit the ball attached to the bell may work its way loose and drag the playfield. You’ll need to retighten it really good to get it to stay. Just screws on, but kinda hard to get the leverage you’ll really need to tighten it.

Great, thanks for the suggestions.

Think it's worth being preemptive, and just throw some LocTite on the bell's ball's threads while I'm doing initial set-up? Or would that be bad for some reason?

#2208 27 days ago
Quoted from Mach5Amps:

Great, thanks for the suggestions.
Think it's worth being preemptive, and just throw some LocTite on the bell's ball's threads while I'm doing initial set-up? Or would that be bad for some reason?

No reason for that ball to every come loose so I’d go ahead. Blue can be removed anyway so have at it.

#2209 26 days ago

Whooo Whoot!

Now, to get it to the basement. Eventually.

46E0CB3A-6932-4C1B-BD10-51D8CB830842 (resized).jpeg
#2210 26 days ago
Quoted from Mach5Amps:

Whooo Whoot!
Now, to get it to the basement. Eventually.[quoted image]

Congrats!!!!!!

#2211 26 days ago
Quoted from Mach5Amps:

Whooo Whoot!
Now, to get it to the basement. Eventually.[quoted image]

Way to go - wish I were there!

#2212 26 days ago
Quoted from PinWoofer:

Way to go - wish I were there!

He so needs your super kit. My video does show the sound and it's amazing.

#2213 26 days ago

Display help. Does anyone know what might cause the vertical line in the display?

I checked connectors and everything looks like it is seated properly.

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#2214 26 days ago
Quoted from Mach5Amps:

Whooo Whoot!
Now, to get it to the basement. Eventually.[quoted image]

Which carrier delivered your AC/DC?

#2215 26 days ago
Quoted from LukyDuck:

Display help. Does anyone know what might cause the vertical line in the display?
I checked connectors and everything looks like it is seated properly.[quoted image]

Bad dmd. Contact distro and see if they will replace under warranty.

#2216 25 days ago
Quoted from EightBallTexas:

He so needs your super kit. My video does show the sound and it's amazing.

Already ordered, and received. Will be installing at some point. I plan to play it as is for a while to ensure I have no more issues.

Quoted from bsobie:

Which carrier delivered your AC/DC?

It was a company called Dayton Freight. Curbside delivery, though the guy did offer to help get it to the garage - but I declined.

#2217 25 days ago

So, I alluded to issues above. After getting it to the basement (which was a fricken bear - the stairway has a landing with a 90deg turn), and getting it set-up, I came across the following:

1. Cut wire in the harness with the start button. No biggie, stripped back the wire ends, twisted, soldered, shrink wrap, done. It looked like that Yellow w/Red Stripe wire didn't go to anything anyway. Maybe it's for optional equipment (like shaker)? See pic 1 & 2, before and after fix.

2. The Start button switch/light was pulled out and needed reinstalled. I see now that there is a harness retainer just to the right of the midpoint of the arrow pointing to the shrink wrapped repair (Picture 2). My guess is that the whole start button wiring harness is supposed to go through that retainer loop (can anyone confirm that?). The fact that it wasn't allowed that harness to rub against the play field support skid thing on that side, which probably cut that wire. I'll have to inspect the rest of that harness now that I see that, to see if any other wires rubbed and were damaged.

3. The ribbon wire from the DMD wasn't plugged into the back box board. It was routed down through the hole into the lower cabinet. Took me a while to figure out where it was supposed to be plugged in, because I initially was looking in the cabinet since it was routed to there. But, I figured it out, found J5, plugged it in, and the DMD works fine.

4. The lower play field's right flipper flipped, but was really slow to return to the home position. I adjusted the mechanism underneath, and it now operates normally.

Everyone in the family played it last night. I think it's going to be a winner. We did have the ball get stuck one time, in the "E" lane of the AXE above the bumpers (see picture 3). A decent bump freed it. Seemed like a weird place to stop. Maybe I need to check my play field tilt angle?

Can't wait to get home from work and hit the basement to play, and make sure everything else is behaving normally. Only when I'm sure it's all correct in stock configuration will I start installing any of the mods.

Cut_Wire (resized).jpgCut_Wire_Repair (resized).jpgStuck_Ball_Right_AXE_Lane (resized).jpg
#2218 25 days ago
Quoted from Mach5Amps:

So, I alluded to issues above. After getting it to the basement (which was a fricken bear - the stairway has a landing with a 90deg turn), and getting it set-up, I came across the following:
1. Cut wire in the harness with the start button. No biggie, stripped back the wire ends, twisted, soldered, shrink wrap, done. It looked like that Yellow w/Red Stripe wire didn't go to anything anyway. Maybe it's for optional equipment (like shaker)? See pic 1 & 2, before and after fix.
2. The Start button switch/light was pulled out and needed reinstalled. I see now that there is a harness retainer just to the right of the midpoint of the arrow pointing to the shrink wrapped repair (Picture 2). My guess is that the whole start button wiring harness is supposed to go through that retainer loop (can anyone confirm that?). The fact that it wasn't allowed that harness to rub against the play field support skid thing on that side, which probably cut that wire. I'll have to inspect the rest of that harness now that I see that, to see if any other wires rubbed and were damaged.
3. The ribbon wire from the DMD wasn't plugged into the back box board. It was routed down through the hole into the lower cabinet. Took me a while to figure out where it was supposed to be plugged in, because I initially was looking in the cabinet since it was routed to there. But, I figured it out, found J5, plugged it in, and the DMD works fine.
4. The lower play field's right flipper flipped, but was really slow to return to the home position. I adjusted the mechanism underneath, and it now operates normally.
Everyone in the family played it last night. I think it's going to be a winner. We did have the ball get stuck one time, in the "E" lane of the AXE above the bumpers (see picture 3). A decent bump freed it. Seemed like a weird place to stop. Maybe I need to check my play field tilt angle?
Can't wait to get home from work and hit the basement to play, and make sure everything else is behaving normally. Only when I'm sure it's all correct in stock configuration will I start installing any of the mods.[quoted image][quoted image][quoted image]

Nice job and getting all the accomplished.

Did you say you had already ordered ball baron balls?? if not it's the first thing on the list.

Have fun.

#2219 25 days ago
Quoted from EightBallTexas:

Nice job and getting all the accomplished.
Did you say you had already ordered ball baron balls?? if not it's the first thing on the list.
Have fun.

For the life of me I can't think of a witty "She's Got Balls" (not a Luci) or "Big Balls" related reply. But, no, didn't order Baron's balls. Just sticking with the one's it came with for now.

Oh, here's a weak one. What make's Ball Baron Balls 'the greatest balls of all'? Like, why change?

#2220 25 days ago
Quoted from Mach5Amps:

So, I alluded to issues above. After getting it to the basement (which was a fricken bear - the stairway has a landing with a 90deg turn), and getting it set-up, I came across the following:
1. Cut wire in the harness with the start button. No biggie, stripped back the wire ends, twisted, soldered, shrink wrap, done. It looked like that Yellow w/Red Stripe wire didn't go to anything anyway. Maybe it's for optional equipment (like shaker)? See pic 1 & 2, before and after fix.
2. The Start button switch/light was pulled out and needed reinstalled. I see now that there is a harness retainer just to the right of the midpoint of the arrow pointing to the shrink wrapped repair (Picture 2). My guess is that the whole start button wiring harness is supposed to go through that retainer loop (can anyone confirm that?). The fact that it wasn't allowed that harness to rub against the play field support skid thing on that side, which probably cut that wire. I'll have to inspect the rest of that harness now that I see that, to see if any other wires rubbed and were damaged.
3. The ribbon wire from the DMD wasn't plugged into the back box board. It was routed down through the hole into the lower cabinet. Took me a while to figure out where it was supposed to be plugged in, because I initially was looking in the cabinet since it was routed to there. But, I figured it out, found J5, plugged it in, and the DMD works fine.
4. The lower play field's right flipper flipped, but was really slow to return to the home position. I adjusted the mechanism underneath, and it now operates normally.
Everyone in the family played it last night. I think it's going to be a winner. We did have the ball get stuck one time, in the "E" lane of the AXE above the bumpers (see picture 3). A decent bump freed it. Seemed like a weird place to stop. Maybe I need to check my play field tilt angle?
Can't wait to get home from work and hit the basement to play, and make sure everything else is behaving normally. Only when I'm sure it's all correct in stock configuration will I start installing any of the mods.[quoted image][quoted image][quoted image]

I occasionally have balls get stuck in my E lane also. It does not happen very often so I didn’t make any adjustments.

I hope your DMD lasts longer then mine did. I need to contact my distributor about the vertical line. I also had the rubber behind the second T drop target snap.

#2221 25 days ago

I think the wires that you have the arrows pointed to are for an optional tournament start button.
There is a hole in the front of my machine where it can be mounted if you want it...
If you do want it, you will need one diode and the start button, which is not really expensive...
You might also want a bright white LED to make it stand out, assuming you like this optional button..
https://www.pinballlife.com/stern-tournament-button-and-switch-assembly-cabinet-mounting.html

IMG_20190219_183811 (resized).jpg
#2222 25 days ago
Quoted from LukyDuck:

I occasionally have balls get stuck in my E lane also. It does not happen very often so I didn’t make any adjustments.
I hope your DMD lasts longer then mine did. I need to contact my distributor about the vertical line. I also had the rubber behind the second T drop target snap.

Yeah, I saw your DMD post. That has to be disappointing. I would hope you shouldn't have any issues getting it replaced under warranty, but still, bummer.

Thanks for the comment about the E lane. I'll keep an eye on it for now, and if it keeps occurring, measure play field tilt and add a half a degree (I guess I should probably measure it either way, but I just want to play).

#2223 25 days ago
Quoted from Dent00:

I think the wires that you have the arrows pointed to are for an optional tournament start button.
There is a hole in the front of my machine where it can be mounted if you want it...
If you do want it, you will need one diode and the start button, which is not really expensive...
You might also want a bright white LED to make it stand out, assuming you like this optional button..
https://www.pinballlife.com/stern-tournament-button-and-switch-assembly-cabinet-mounting.html[quoted image]

Thanks. Yeah, there are a couple of wires in that loom that just terminate at a female spade connector, so that makes sense. I have a block-off plate in that spot under the start button, and wasn't sure why. Thanks for showing what it's for.

#2224 25 days ago

I ended up putting blue loctite on my bell ball. It kept becoming loose and sticking on the play field. I also re-shimmed the bell because it was rubbing on the right hand metal guide.

I also had to put electrical tape on the far left strobe/lightning bolt flasher as it kept popping out during play.

Had to adjust the far righthand strobe/lightning bolt flasher because would knock the ball off of the metal crossover ramp.

Love the game though. It plays faster than any of my other games and I like the speed when it gets going with the right song! The game in my opinion can be very rewarding with the lights going crazy, good call outs and great music.

#2225 25 days ago
Quoted from Mach5Amps:

So, I alluded to issues above. After getting it to the basement (which was a fricken bear - the stairway has a landing with a 90deg turn), and getting it set-up, I came across the following:
1. Cut wire in the harness with the start button. No biggie, stripped back the wire ends, twisted, soldered, shrink wrap, done. It looked like that Yellow w/Red Stripe wire didn't go to anything anyway. Maybe it's for optional equipment (like shaker)? See pic 1 & 2, before and after fix.
2. The Start button switch/light was pulled out and needed reinstalled. I see now that there is a harness retainer just to the right of the midpoint of the arrow pointing to the shrink wrapped repair (Picture 2). My guess is that the whole start button wiring harness is supposed to go through that retainer loop (can anyone confirm that?). The fact that it wasn't allowed that harness to rub against the play field support skid thing on that side, which probably cut that wire. I'll have to inspect the rest of that harness now that I see that, to see if any other wires rubbed and were damaged.
3. The ribbon wire from the DMD wasn't plugged into the back box board. It was routed down through the hole into the lower cabinet. Took me a while to figure out where it was supposed to be plugged in, because I initially was looking in the cabinet since it was routed to there. But, I figured it out, found J5, plugged it in, and the DMD works fine.
4. The lower play field's right flipper flipped, but was really slow to return to the home position. I adjusted the mechanism underneath, and it now operates normally.
Everyone in the family played it last night. I think it's going to be a winner. We did have the ball get stuck one time, in the "E" lane of the AXE above the bumpers (see picture 3). A decent bump freed it. Seemed like a weird place to stop. Maybe I need to check my play field tilt angle?
Can't wait to get home from work and hit the basement to play, and make sure everything else is behaving normally. Only when I'm sure it's all correct in stock configuration will I start installing any of the mods.[quoted image][quoted image][quoted image]

For your "E" lane. It's really hard to tell in the picture but it looks like the oval side of the lane guide is at the bottom. It should be at the top. They often times get put on backwards and in this case it makes that part of the lane slightly longer and the rubber gets in the way. Double check that. IF it's still a problem you could try a slightly smaller rubber there. It would be pulled real tight but it should help as well.

#2226 25 days ago
Quoted from LukyDuck:

I ended up putting blue loctite on my bell ball. It kept becoming loose and sticking on the play field. I also re-shimmed the bell because it was rubbing on the right hand metal guide.
I also had to put electrical tape on the far left strobe/lightning bolt flasher as it kept popping out during play.
Had to adjust the far righthand strobe/lightning bolt flasher because would knock the ball off of the metal crossover ramp.
Love the game though. It plays faster than any of my other games and I like the speed when it gets going with the right song! The game in my opinion can be very rewarding with the lights going crazy, good call outs and great music.

I had the exact same experiences. I put epoxy on the threads for the bell clanger and fixed that. Mine kept unscrewing and falling out on the playfield no matter how tight I screwed it in. I was able to bend the leads out some on that LED flasher on the left and it seems to be fastened appropriately now. Also had the problem with the right flasher, but a little "Adjustment" on that and it is no longer a problem.

#2227 25 days ago
Quoted from Mach5Amps:

I think it's going to be a winner.

Still my favorite game since I started this addiction. I've owned it for nearly 2 years and I drove about 14 hours round trip for it before the vault came out. Love this game!

#2228 25 days ago
Quoted from Strummy:

Still my favorite game since I started this addiction. I've owned it for nearly 2 years and I drove about 14 hours round trip for it before the vault came out. Love this game!

I got you beat on the round trip to get this game. I drove from Mississippi to Chicago, stayed overnight, got the machine the next morning and drove back that next day, on a weekend. It was like -4 degrees when I left Chicago and I was not sure if my truck would start.. But it did and I made it home... I probably will not do that again...

#2229 25 days ago
Quoted from Dent00:

I got you beat on the round trip to get this game. I drove from Mississippi to Chicago, stayed overnight, got the machine the next morning and drove back that next day, on a weekend. It was like -4 degrees when I left Chicago and I was not sure if my truck would start.. But it did and I made it home... I probably will not do that again...

Well, my AC/DC went from the factory, to my distributor, to me, back to my distributor, back to the factory, then back to my distributor and finally back to me. I wonder how many miles that adds up to!

Well, I hope you two love your machines. You went above and beyond to get them. I am loving mine so far. I just wish I didn’t have so many issues so early on.

#2230 24 days ago

Reminder for anyone that is without this excellent mod (see pics at https://pinside.com/pinball/forum/topic/ampgt-ac-dc-lighted-roof-mod)! cpr9999 has stated he'll do another run of 10, in time for Christmas, if and only if I can get him 10 orders. We're up to 3.

1. cpr9999's existing request in hand.
2. mach5amps
3. LukyDuck

Need 4 through 10!

I'm recruiting, but trying to keep it to only once a week to keep from being annoying. Come on, man! You know it's awesome. If you don't already have it, this lighted roof mod is the bomb! Who knows if this opportunity for another run will come up again!

Bonus personal touch... Here's a pic of my Angus Young SG. I've determined it won't fit between the back box and the ceiling in my basement (once it's done). But it'll be hanging somewhere close.

AngusYoungSG (resized).jpg
1 week later
#2231 16 days ago

Need some cannon help. Going over a friends later this weekend. When his cannon loads it fires right away before he pushes anything. I’ll do all normal tests when I get there but wanted to know if anyone has had this issue

#2232 16 days ago

Put the game in switch test before anything else to see if the lockbar button is stuck closed. Does the ball launch right away at the start of a ball? I’m not sure what would cause the cannon to fire right away outside of the lockbar button.

#2233 16 days ago
Quoted from chuckwurt:

Put the game in switch test before anything else to see if the lockbar button is stuck closed. Does the ball launch right away at the start of a ball? I’m not sure what would cause the cannon to fire right away outside of the lockbar button.

Thx. My first thought was a stuck switch

#2234 16 days ago
Quoted from chuckwurt:

Put the game in switch test before anything else to see if the lockbar button is stuck closed. Does the ball launch right away at the start of a ball? I’m not sure what would cause the cannon to fire right away outside of the lockbar button.

Ok did some testing. No stick switches. As soon as the ball enters the cannon and starts to swing out it fires ball. Then the voice says use the fire button as if the ball was never fired.

Went to switch test. As soon as the cannon moves out and the opto switch activates it fires ball. Going by memory it’s sw 62 opto which looks like is the cannon switch that tells cannon it’s all the way out?

Any ideas ?

#2235 16 days ago
Quoted from billsfanmd:

Ok did some testing. No stick switches. As soon as the ball enters the cannon and starts to swing out it fires ball. Then the voice says use the fire button as if the ball was never fired.
Went to switch test. As soon as the cannon moves out and the opto switch activates it fires ball. Going by memory it’s sw 62 opto which looks like is the cannon switch that tells cannon it’s all the way out?
Any ideas ?

Check out this old thread. Looks like a lot of guys cleaned the optos and it worked

https://pinside.com/pinball/forum/topic/acdc-cannon-autofiring-issue

#2236 16 days ago

Thx. That’s exact problem. I bumped the old thread

#2237 15 days ago

Just sharing my experiences, in case anyone else sees similar.

My right main play field flipper didn't have a coil sleeve installed. It resulted in a weak flipper that occasionally would get stuck in the actuated position. Put a coil sleeve in, and all is well.

Had a mystery screw show up, and block the "A" lane of the upper AXE lanes. Then, found another mystery screw when installing the coil sleeve. Turns out, the band wall had lost two screws (behind mini-Malcolm). Reinstalled, no harm done.

Back to playing...

77F3C4A5-A8C9-4441-BEA1-86E9D68A7E57 (resized).jpeg
#2238 15 days ago
Quoted from Mach5Amps:

Just sharing my experiences, in case anyone else sees similar.
My right main play field flipper didn't have a coil sleeve installed. It resulted in a weak flipper that occasionally would get stuck in the actuated position. Put a coil sleeve in, and all is well.
Had a mystery screw show up, and block the "A" lane of the upper AXE lanes. Then, found another mystery screw when installing the coil sleeve. Turns out, the band wall had lost two screws (behind mini-Malcolm). Reinstalled, no harm done.
Back to playing...[quoted image]

You will want to make sure that those screws stay in place and the band assembly is mounted correctly. Because if it is not, the band assembly actually holds the back wall of the playfield up at a vertical angle and if that back panel is not at 90 degrees vertical, the ball gate at the top right will not engage properly to stop or release balls, even if that ball gate is mounted correctly to the rear of the playfield. It will also sometimes cause the ball to get stuck on that gate as well in some cases.

#2239 13 days ago

I installed my translucent apron from Pinball Life last night, along with the lighted apron kit from MI Pinball Refinery. The apron itself required a bit of trimming, as the vertical flange that goes down above the shooter & auto launch assembly was larger than the black original part, and it was impeding the auto launch mechanism.

I think I'm going to open it back up, and move the LEDs a bit, to get them more under the apron decals - so the LED light source is not so obvious when they're doing their lighty lighty thing.

I do have a question that came up while doing this easy install...

The translucent apron that I got did not have the cut-outs for the arch flashers (I think that's what the upright, forward pointing, mounted LEDs are called). So, the black stock apron had two holes for these lights, one on each side at the bottom of the out lanes. I did not cut holes in the translucent apron at those spots. I figured it was translucent, so the light would just go through. However, I can tell the difference in the lighting effect. I'm thinking about cutting away, and putting holes there, but once you do that - you can't undo it.

So, my question is... If you've installed a translucent apron in your premium, do you have holes for those lights (whether the apron came with them, or you cut them)? Or if you have an LE that came with the translucent already, did it come with holes for those lights?

I think I'm going to play it as it is for a while, and decide. But, I'm wondering what others have done.

Thanks!

#2240 13 days ago
Quoted from Dent00:

You will want to make sure that those screws stay in place and the band assembly is mounted correctly. Because if it is not, the band assembly actually holds the back wall of the playfield up at a vertical angle and if that back panel is not at 90 degrees vertical, the ball gate at the top right will not engage properly to stop or release balls, even if that ball gate is mounted correctly to the rear of the playfield. It will also sometimes cause the ball to get stuck on that gate as well in some cases.

Good to know. Thanks. My older daughter had the ball get stuck there last night. I though it was because she shot it weakly, but after reading this I'll have to check it out.

Thanks!

#2241 13 days ago
Quoted from Mach5Amps:

I installed my translucent apron from Pinball Life last night, along with the lighted apron kit from MI Pinball Refinery. The apron itself required a bit of trimming, as the vertical flange that goes down above the shooter & auto launch assembly was larger than the black original part, and it was impeding the auto launch mechanism.
I think I'm going to open it back up, and move the LEDs a bit, to get them more under the apron decals - so the LED light source is not so obvious when they're doing their lighty lighty thing.
I do have a question that came up while doing this easy install...
The translucent apron that I got did not have the cut-outs for the arch flashers (I think that's what the upright, forward pointing, mounted LEDs are called). So, the black stock apron had two holes for these lights, one on each side at the bottom of the out lanes. I did not cut holes in the translucent apron at those spots. I figured it was translucent, so the light would just go through. However, I can tell the difference in the lighting effect. I'm thinking about cutting away, and putting holes there, but once you do that - you can't undo it.
So, my question is... If you've installed a translucent apron in your premium, do you have holes for those lights (whether the apron came with them, or you cut them)? Or if you have an LE that came with the translucent already, did it come with holes for those lights?
I think I'm going to play it as it is for a while, and decide. But, I'm wondering what others have done.
Thanks!

I put the translucent apron from pblife in my game and drilled out the holes for the lights. Also installed led strip lights below the apron to light it up.

#2242 13 days ago

Take a stepper bit and cut the holes out using the old apron as a template for the most part.

So, not the best question to ask but I'm going to ask it. I've had my Prem since they first came out. I've loved it for a long time but I'm just not playing it anymore so I'm considering selling it. Hard part is I have no clue what these are worth these days anymore. I see pricing all over the place

Mine isn't over the top but it's got a lot of mods and a few that are not obtainable anymore. Snapshot of the game:
- prem that is damn near perfect. The only defect I can find is the leg (on the dancing band member) broke off (I still have it though) and there is a very small blemish in the black of the shooter lane. There is mylar there now.
- Full Helen package with the addition of the pro overlay converted to the under playfield.
- Original Roof Top mod (my design before handing over to CPR9999) that is red with interactive flashers and GI lights. Also signed by Steve R.
- Flipper Fidelity speaker upgrades
- Headphone kit in coin door
- Bass drum covers for the ramp diverter coils
- Train decal for cross over ramp
- Translucent Red Apron with Pinball Refinery lighting (2 under apron, one in each bass drum and one in canon)
- Bell wood style cover
- Titan rubbers
- mantis protectors in bell and song change scoops
- Mirror blades
- Shaker motor

Basically the same mods that most people do without the cannon mod and color DMD as I'm just not into those. What's your thoughts on the value of this? If I put it up for sale I wouldn't be looking for a fire drill sale nor a take 6 months to move. Just have been debating on a DeadPool Prem or JP2 and unfortunately AC/DC is lowest on my list of games the family wont veto nor is bolted to the ground at my house

#2243 13 days ago

Seems most settle in the 6000-6500 range in this area.

#2244 13 days ago
Quoted from chuckwurt:

Seems most settle in the 6000-6500 range in this area.

Agree.

If you are looking for “most money” take off mods and sell those separately (as most people like them but give you pennies on the dollar for them when buying them installed on the machine). Real question here is how much do you value your time.

#2245 13 days ago

Im an outsider but i hope you can accept me in the Club
Modded PRO

Button guards
Playfield protector
Leds
Transparent rubbers with some blacks
Red flippers
My Custom Center Decal (lot of hours working on it, but i think ended up very nice).
Moving bell from the Pro VE

I found the music/bass on the game a bit off sometimes, best way to go is external subwoofer?
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73267820_2097457387020661_9209232197062492160_n (resized).jpg
#2246 12 days ago

Pinwoofer is pretty badass. Adds two amps to the game. One for backbox speakers and one for the cabinet sub. Then you can update all the speakers in the game and really crank it up. Worth looking into.

#2247 12 days ago
Quoted from chuckwurt:

Pinwoofer is pretty badass. Adds two amps to the game. One for backbox speakers and one for the cabinet sub. Then you can update all the speakers in the game and really crank it up. Worth looking into.

One of my favorite bands of all time

#2248 12 days ago
Quoted from RGAires:

One of my favorite bands of all time

I couldn’t care less about ACDC at first as a band. But fell in love with this game and now I like their music a lot.

#2249 12 days ago
Quoted from RGAires:

One of my favorite bands of all time

Mine too.

I'm putting the PinWoofer system into my machine this weekend. I'll post my initial impressions of the install and the sound afterwards.

I don't know if the Pro can use the same Lighted Roof Mod as the Prem/LE (dimensions related to that back right corner space?), but see the last two or so weeks of this thread - if you know, and/or if you're interested in that mod. If I can recruit enough interest, a run of 10 could be a thing.

#2250 12 days ago
Quoted from Mach5Amps:

Mine too.
I'm putting the PinWoofer system into my machine this weekend. I'll post my initial impressions of the install and the sound afterwards.
I don't know if the Pro can use the same Lighted Roof Mod as the Prem/LE (dimensions related to that back right corner space?), but see the last two or so weeks of this thread - if you know, and/or if you're interested in that mod. If I can recruit enough interest, a run of 10 could be a thing.

Thanks my friend, i will wait for your review, also if someone is interested on the center decal ive made, i think i can arrange something.

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