(Topic ID: 86651)

AC/DC Premium/LE club


By MMforever

4 years ago



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  • Latest reply 6 hours ago by shovelhed
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There are 1399 posts in this topic. You are on page 27 of 28.
#1301 73 days ago
Quoted from ElectricLou:Hi
I just bought a Luci VE and my cannon is firing by hitself seconds after starting to move. I double checked connections and opto. But switch 61-62 are triggering correctly.
Any ideas?
Thanks in advance

My Premium VE is doing the same thing but is intermittent.... Someone had mentioned a light under the playfield in the area of the cannon is shining on something under there affecting its operation.... I’m not sure how to find that post.

#1302 73 days ago
Quoted from Shadrac:

Hi guys,
Does the cannon is able to fire the ball for a full left orbit or left ramp on your machine? On my Premium, the cannon seems to be a bit weak...

Yours is probably fine. A canon shot to the left orbit normally only makes it about halfway up and comes back down. Left ramp even less. The left orbit is the most safe shot I've found from the canon but I still only go for the bell or drops 99% of the time.

#1303 73 days ago
Quoted from Captive_Ball:

The devil horn "STUFF" was added in the latest code that came out earlier this year.....It was not in the code previously.
I haven't figured out a good strategy on the game since the new code dropped...I did get a huge surge of points during album multiball while TNT was running....don't remember ever getting points like that before.
Any good strategies out there with new code?

Waiting for Oi Mania to be fixed, so still on the old code!

#1304 73 days ago
Quoted from Shapeshifter:

Waiting for Oi Mania to be fixed, so still on the old code!

Same here. Hoping when they fix it, those who did the song changes will provide their update too.

#1305 73 days ago
Quoted from Shadrac:

Hi guys,
Does the cannon is able to fire the ball for a full left orbit or left ramp on your machine? On my Premium, the cannon seems to be a bit weak...

I think angle is bad to get it up the ramp and orbit. That being said I've gotten to to go all the way on the ramp and orbit, but most of the time it just clunks.

#1306 73 days ago

Ok, so my cannon have no problem, thanks.
Great game but very complex if you go deep in the rules for the first plays, pfffiou...

#1307 73 days ago
Quoted from Shadrac:

Hi guys,
Does the cannon is able to fire the ball for a full left orbit or left ramp on your machine? On my Premium, the cannon seems to be a bit weak...

I have no issue making both the left orbit or the left ramp, usually on the back swing from the cannon.

#1308 73 days ago
Quoted from Captive_Ball:

Any good strategies out there with new code?

Since the update that really evened out the songs and reduced the Hells Bells advantage, I play Thunderstruck and start Jam as often as possible. Sometimes I will switch to TNT before Album if I have a huge Song Bonus to collect. Then I will switch to Rock and Roll train and continue with Jam. Both of those songs make it easy to get the add-a-ball from VIP if you have any left.

#1309 72 days ago
Quoted from KJL:

Since the update that really evened out the songs and reduced the Hells Bells advantage, I play Thunderstruck and start Jam as often as possible. Sometimes I will switch to TNT before Album if I have a huge Song Bonus to collect. Then I will switch to Rock and Roll train and continue with Jam. Both of those songs make it easy to get the add-a-ball from VIP if you have any left.

Thanks Rock and Roll Train is usually a staple for me....since its the shot I feel most comfortable being able to hit on most AC/DC machines. I try to pay attention to line up the multiballs with the corresponding mode when possible. I get into Jam far more often then the others....unless I'm bricking a lot, then Album it is

#1310 72 days ago

I have a strange issue with my ACDC premium at the moment after working on levelling the inserts in front of the flippers today ( lots of tapping with a hammer and block of wood ). When selecting a song at game start the shots attached to each song are highlighted by the relevant inserts lighting, the inserts showing the shots for ' you shook me all night long ' do not light. All the other songs relevant inserts light as you change song as normal. The strange thing is if the ball is plunged during ' you shook me all night long ' as soon as the ball passes the 2nd shooter lane switch the shot inserts light and work normally from then on. In the extension board test everything works fine. I've poked around making sure all connections are good on the extension board. Completely scratching my head on this one I resorted to resetting the machine to factory defaults as some strange issues can sometimes be cleared this way but its still the same so that was a waste of time (and my high scores! ).

Anyone had this issue before?

#1311 72 days ago

How on Earth did your inserts raise??

#1312 72 days ago
Quoted from yzfguy:

How on Earth did your inserts raise??

No idea, I guess a bad playfield. When I got the machine in February all of the inserts infront of the flippers were horribly raised, worst raised inserts I've ever come across, frequently affecting ball movement. I warmed them and tapped them down but they wouldn't go low enough. I ended up removing them, clearing out the old glue and refitting them with new glue.

#1313 71 days ago
Quoted from Kevlar:

No idea, I guess a bad playfield. When I got the machine in February all of the inserts infront of the flippers were horribly raised, worst raised inserts I've ever come across, frequently affecting ball movement. I warmed them and tapped them down but they wouldn't go low enough. I ended up removing them, clearing out the old glue and refitting them with new glue.

Damn... I've only ever done that on a 1990 game. That's crazy.

#1314 69 days ago

Hey Guys.
I have an AC/DC Prem.....

I was wondering if any of you in this club also had a TWDLE? I am in a position to trade my AC/DC (+$) for TWDLE. I have never played TWD and wondered if any of you might have an honest, unbiased opinion as to whether or not I would be making a mistake.

Thanks for any input guys!

Kyle

#1315 69 days ago
Quoted from hollywood:

Hey Guys.
I have an AC/DC Prem.....
I was wondering if any of you in this club also had a TWDLE? I am in a position to trade my AC/DC (+$) for TWDLE. I have never played TWD and wondered if any of you might have an honest, unbiased opinion as to whether or not I would be making a mistake.
Thanks for any input guys!
Kyle

I have only played TWD a few times.... It wasn’t a theme for me but a lot of people like it. I have an AC/DC. One thing that made me like and enjoy the AC/DC more was learning the rules. That made it a much better and Awesome pin. I’m sure learning the gameplay on any pin would make them more fun... My suggestion to you would be to play it first before making any decisions.

#1316 69 days ago
Quoted from hollywood:

Hey Guys.
I have an AC/DC Prem.....
I was wondering if any of you in this club also had a TWDLE? I am in a position to trade my AC/DC (+$) for TWDLE. I have never played TWD and wondered if any of you might have an honest, unbiased opinion as to whether or not I would be making a mistake.
Thanks for any input guys!
Kyle

I have both games side by side in my collection. I play both games about the same but would give a slight edge to TWDLE as far as being my favorite. I think the rules are slightly better and I like that there are multiple attainable wizard modes as well as a theme you can really get into like Horde vs. ACDC which is more scoring based and just has one incredibly hard to get to Wizard mode. There aren't many games I'd get rid of ACDC for but TWDLE is one of them. Good luck!

#1317 69 days ago
Quoted from hollywood:

Hey Guys.
I have an AC/DC Prem.....
I was wondering if any of you in this club also had a TWDLE? I am in a position to trade my AC/DC (+$) for TWDLE. I have never played TWD and wondered if any of you might have an honest, unbiased opinion as to whether or not I would be making a mistake.
Thanks for any input guys!
Kyle

I have both in premiums. They are very different, but both are really great.i had sold my acdc premium and missed it so I found another. If you have a small collection, I would give the edge to Twd as it’s a bit more complex.

#1318 69 days ago

I own both, TWD is the better game.

#1319 69 days ago

I have both as well, although AC/DC is fairly new for me. Walking Dead I purchased new. I think Walking Dead is a better game although they do not play anywhere near the same. If you could spend some time playing it would be a good idea.

#1320 69 days ago
Quoted from Toads:

Check your fire button switch.
Also check the switch in the cannon and make sure the ball is not bouncing of it a little as it starts to move.

FYI
I thighten the 2 screws holding the canon opto under the PF. I played 150 games since with 0 problem.

#1321 69 days ago

I have the dancing band with plug if anyone needs one. It's from an original so it has the drummer. No idea what it's worth. PM me if you are looking and in need of it.

#1322 67 days ago

What do you guys use to keep your lightening bolt flashers from falling out? Mine were initially hot glued by stern, but that didn't hold. I was thinking of trying my own hot glue.

I also bought hooked pinball lightening bolts, but thought it might be cool if it flashed from behind as well.

#1323 67 days ago
Quoted from jester523:

What do you guys use to keep your lightening bolt flashers from falling out? Mine were initially hot glued by stern, but that didn't hold. I was thinking of trying my own hot glue.
I also bought hooked pinball lightening bolts, but thought it might be cool if it flashed from behind as well.

I have the lightning bolts. I keep the flashers behind them, but honestly you can't tell they are flashing anyway. I put small pieces of electrical tape on the bases to keep them tight in the socket.

#1324 67 days ago
Quoted from yzfguy:

I have the lightning bolts. I keep the flashers behind them, but honestly you can't tell they are flashing anyway. I put small pieces of electrical tape on the bases to keep them tight in the socket.

Same for me

#1325 67 days ago
Quoted from jester523:

What do you guys use to keep your lightening bolt flashers from falling out? Mine were initially hot glued by stern, but that didn't hold. I was thinking of trying my own hot glue.
I also bought hooked pinball lightening bolts, but thought it might be cool if it flashed from behind as well.

Replaced with pinbits bolts

I'm really surprised hot glue didn't work.

#1326 67 days ago
Quoted from 85vett:

Replaced with pinbits bolts
I'm really surprised hot glue didn't work.

The pinbits bolts with the built-in rearward extra back flash are the best in my opinion. Love them.

#1327 64 days ago

See photo - I noticed on a fellow league members AC/DC pro vault edition there is a “guide wire - spring” coming out of pop bumper- swinging bell area.

He says this is Stock from Stern. It is used to prevent the ball from going down the middle and draining.

Should the Premium VE have this spring???

0B7926CF-E941-44E6-87FB-C5C56878942B (resized).jpeg
#1328 64 days ago
Quoted from cpr9999:

Should the Premium VE have this spring???

I always wondered this as well, as I do get more than my fair share of SDTM drains from the bell shot.

#1329 63 days ago

Have an original and that doesn’t have this spring but I don’t get many drains luckily from a bell shot.

Have seen this kind of solution befor with Avatar.

#1330 63 days ago
Quoted from Toads:

I have no issue making both the left orbit or the left ramp, usually on the back swing from the cannon.

Same here.

#1331 63 days ago
Quoted from cpr9999:

See photo - I noticed on a fellow league members AC/DC pro vault edition there is a “guide wire - spring” coming out of pop bumper- swinging bell area.
He says this is Stock from Stern. It is used to prevent the ball from going down the middle and draining.
Should the Premium VE have this spring???[quoted image]

Wouldn't that get beat up pretty good from balls pounding at it off the flipper? I have a premium and don't have that.

#1332 63 days ago

Never came on the prem. Best way to help with sdtm on prem out of pops is a bigger rubber at the end of that lane. When ac/DC first came out a lot of us put a post rubber there. Just have to replace the post but is easy to do.

#1333 63 days ago
Quoted from hollywood:

Hey Guys.
I have an AC/DC Prem.....
I was wondering if any of you in this club also had a TWDLE? I am in a position to trade my AC/DC (+$) for TWDLE. I have never played TWD and wondered if any of you might have an honest, unbiased opinion as to whether or not I would be making a mistake.
Thanks for any input guys!
Kyle

I have AC/DC LE and TWD LE. Both are incredible pins that I’ve had for years, and never plan on selling.
My all time favorite is TWD. It’s fast, with a ton of shots, and has one of the best codes ever. Once Cleland rearranged the voice and sounds a few years ago, it then made it a perfect pin for me.

If you can get a really nice TWDLE, buy it. You can always replace your AC/DC Premium.

#1334 63 days ago
Quoted from Goonie:

Wouldn't that get beat up pretty good from balls pounding at it off the flipper? I have a premium and don't have that.

That wire is actually a spring around the post with the straight part of wire sticking out. Spring loaded. So it takes a beating with no problems and springs back. On the slow balls from upper playfield it directs the ball so it does not go straight down the middle.

#1335 63 days ago
Quoted from cpr9999:

See photo - I noticed on a fellow league members AC/DC pro vault edition there is a “guide wire - spring” coming out of pop bumper- swinging bell area.
He says this is Stock from Stern. It is used to prevent the ball from going down the middle and draining.
Should the Premium VE have this spring???[quoted image]

I may be wrong, but I think this was only fitted on the pro models. Maybe there's a slight geometry difference because of the standup targets on the pro?

In the 'Making of ACDC pinball' video that Stern released, the original whitewood appears to show the ball could also exit the pop bumpers to the right, under the right ramp.

Rob

#1336 63 days ago

......

#1337 63 days ago

Yes the spring was only used on the Pro from day one.

#1338 63 days ago
Quoted from Toads:

Yes the spring was only used on the Pro from day one.

Was the layout different- can’t tell?

#1339 63 days ago
Quoted from cpr9999:

Was the layout different- can’t tell?

I don't think so.
Wire is there due to the bounce back from the bell hit (there was no movement of the bell on the original) draining.
The wire has changed shape over the years too.

#1340 59 days ago

Somehow Angus's leg plastic broke on my Luci. I'm guessing stern doesn't sell the plastic pieces separately? Not sure I want to buy a whole set for just the leg...but...it's kind of annoying me.

#1341 59 days ago
Quoted from jester523:

Somehow Angus's leg plastic broke on my Luci. I'm guessing stern doesn't sell the plastic pieces separately? Not sure I want to buy a whole set for just the leg...but...it's kind of annoying me.

This has happened to a few.
No you can't buy it on its own.
Glue works well.

#1342 59 days ago

Hate to be "that guy" but I never replaced my stock rule cards. Anyone got any killer ones to link up? Was thinkin about just doin Powerage on left and Highway to Hell on right.
How do you guys print these? My printer can't handle card stock paper, I don't think. Kinkos?

#1343 59 days ago
Quoted from Gryszzz:

Hate to be "that guy" but I never replaced my stock rule cards. Anyone got any killer ones to link up? Was thinkin about just doin Powerage on left and Highway to Hell on right.
How do you guys print these? My printer can't handle card stock paper, I don't think. Kinkos?

Print on photo paper. It always takes me a thousand tries to get the size right.

#1344 58 days ago
Quoted from jester523:

Somehow Angus's leg plastic broke on my Luci. I'm guessing stern doesn't sell the plastic pieces separately? Not sure I want to buy a whole set for just the leg...but...it's kind of annoying me.

Happened to mine years ago. I wound up using glue on mine. It held for about 6 months and broke again. I glued it again and put mylar over it and it last about 12 months. I've put his leg in the coindoor for now

#1345 58 days ago

Can someone take a picture of that area and post - Angus's leg plastic broke??

#1346 58 days ago
Quoted from cpr9999:

Can someone take a picture of that area and post - Angus's leg plastic broke??

I'm letting a friend play my game right now so it's at his house so I can't grab a picture of the broken leg. But it breaks at his knee, where I've pointed out in green below. If I ever replace it, I'm going to re-inforce that spot. Problem is that even mylar on the back can cause interference and make it stick.
AC (resized).png

#1347 58 days ago
Quoted from 85vett:

I'm letting a friend play my game right now so it's at his house so I can't grab a picture of the broken leg. But it breaks at his knee, where I've pointed out in green below. If I ever replace it, I'm going to re-inforce that spot. Problem is that even mylar on the back can cause interference and make it stick.
[quoted image]

Thanks for posting!

What causes it to break there? And what are some options to reinforce besides Mylar?

#1348 58 days ago

The plastic is really thin at that point as it is where his knee is and is also the pivot point for the movement. The force of going back and forth just does it in over time.

I tried several things with no luck due to it being to thick as that part goes behind his stag-net leg and the back plastic. If you go too thick his leg gets stuck in the air and doesn't come back to it's resting position.

Only thing I didn't try would be to put some sort of metal bracket on the side. It would have to be really thin and then mounting it would be a challenge.

In a perfect world, a REALLY thin piece of metal that you double sided taped to the back of his leg would be the best option. Not sure if metal that thin is possible though but it would probably need to be about half the thickness of a cliffy.

Probably the best option would be to have someone make replacement legs in PETG and just apply a decal to it as a replacement. Stern wont make just that plastic so you have to buy the full kit for it thus why those that have a broken leg generally just deal with it. If I had a laser cutter I'd consider making that piece but I don't and making it by hand would be hard, if not impossible.

#1349 58 days ago

Ok,

I have access to laser cutter and I have Pet-g. I have Mac software for graphics and can get some decent graphics printed for leg.

Let me ask Pinsiders:
A. How big is the need? Do you need one?
B. Are you willing to pay $15 plus shipping for the part?

Let me know.
If the need is big enough I will make some.

#1350 58 days ago

$15 is more than it's probably worth but while saying that I probably would buy one. It's better than buying a whole plastic kit for just that one part and I'm OCD so it drives me nuts.

So, yup, I'd be in.

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