My thought was the game could possibly keep track of how often the optos are triggered. With the bell stopped, the opto is triggered, the bell was hit.
As the bell swings it re-triggers the optos consistant with the rate at which the bell is swinging.
The software could easily track how fast the bell is swinging by the interval of opto switch hits, and look for shorter intervals, or when the bell was hit again.
I wasn't aware the magnet is already stopping the bell. If it could stop it quicker, that would be great. It's a neat effect, however 2 or 3 swings is sufficient. If your right and the magnet is trying as hard as it can already, then maybe a software tweak will do. They should have put a switch in the lane in front of it.
Stopping and waiting for the bell seriously messes up the flow.
Quoted from DNO:The magnet already stops the bell.
It can only stop it so fast, and pushing further will probly start blowing fuses/Xisters/coils.
Without the magnet stopping the bell, it goes a realllly long time.
And with the opto setup, it can only register a hit when stopped completely.
I don't expect to see anything in these areas "fixed".
Quoted from RGR:100% agree. This is one of the reasons why the Pro is better to play.
I still think (hope) they can fix it with software, or make the magnet work a little harder to stop it sooner.