Wow, this seems like a great program
I tried it now, but it seems that it wont recognize SEGA roms, can anyone confirm this?
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Wow, this seems like a great program
I tried it now, but it seems that it wont recognize SEGA roms, can anyone confirm this?
Quoted from YeOldPinPlayer:PB will work fine but WWE Wrestlemania (Pro) will still be terrible.
Guess everbody is a comedian
So i donated and got the license and have been looking around abit, and have a question;
Short: Is it the latest code version for usb we must edit, or the game code iso used to flash a sd card we must use?
Longer: I downloaded the Game image (for the SD card), which i used to boot up the machine yesterday. This is an iso file, but when i opened it in PB i have access to all files.if replacing a song, what do i do next, do i flash a sd card with the edited iso file? Dont i need to update the software (usually done by usb stick) with the actual song too? The flashed game code on sd card is only 38kb, while the iso still is 3.6gb.
Thanks
Quoted from cleland:When you work with the SD card image, it saves upon every change. So, you flash that file back to the SD card and pop it into your game.
USB updates have nothing to do with it any longer this way.
What I do (and I'm on a Mac Using Crossover to run PB) is download the SD card image from Sterns website and flash it to an SD card using Etcher. I then backup the SD card image with another program (DD Utility). That gives me the fully uncompressed .img file to load into Pinball Browser. I duplicate the image to get a copy of it. Then, I open up 2 Pinball Browser windows. I load the Stock.img file in one window, and the copied .img in a window next to it. This way I can make changes to the copy, and use the Stock for reference.
Hope that helps some.
Hi thanks!
Actually I made a change to the SPK file, loaded it onto a USB, updated my WWE, and it worked? :O
The changes i did was there in the game.
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