Has anyone tried to put back the lawn mower, trident and evil dead chain saw animations on walking dead pin using pinball browser yet? Is it even possible?
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Has anyone tried to put back the lawn mower, trident and evil dead chain saw animations on walking dead pin using pinball browser yet? Is it even possible?
Quoted from Pinballpal:Has anyone tried to put back the lawn mower, trident and evil dead chain saw animations on walking dead pin using pinball browser yet? Is it even possible?
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When I try to import an image I get this error. "Object reference not set to an instance of an object" Any ideas why?
Quoted from oga83:Which firmware, image id, import file format and Windows version ?
Upgraded to the new pinball browser version and has you can tell by my new avatar everything is working great .
Quoted from oga83:Check that your usb stick is FAT32-formatted (and not FAT16).
If it still does work :
- Make sure you only copy the .000 and .001 on your usb stick (don't copy the initial .002 file)
- Try to rename the files xxx.003.000 and xxx.003.001 to xxx.002.000 and xxx.002.001
[EDIT]
The files on your USB stick should have the following sizes :
xxx.000 : 4 000 000 000 bytes
xxx.001 : 183 007 232 bytes
To check the size, right click on the file, click on Properties, check "Size" and not "Size on disk"
I would like to update the Star Wars Code 1.0 like this pinsider did.
https://pinside.com/pinball/forum/topic/starwars-pro-sound-replacement-v-089
Could you please point me in the right direction. I do not want to brick the game in the process tho. Before I attempt this do you have to make a backup of your original SD card? Do you have to flash the SD card to do this or do you just update with a usb Fat 32 stick like normal?
Quoted from oga83:See "How do I open a Spike firmware ?" in the FAQ
As explained in the FAQ, instead of using the .000/.001/.spk files, it is better and easier to work on a game SD card image.
Awesome thanks. I wanted to have my code modified before my game arrived. Will modifying the .000 file on Star Wars 1.0 code work like you say in the faq or should I just wait for my game to arrive and modify the SD card image instead?
Quoted from oga83:The recommended way to open a Spike firmware is to use the SD card instead of the .spk
See the
FAQfor more informations.
[quoted image]
It looks like you opened up the raw file that you can download from sterns website. I can not get the program to see that file I have to make a SD card out of that raw file first before pinball browser can see it. Is their something special you are doing?
Quoted from oga83:Pinball Browser 8.20 is ready !
It can be downloaded here : http://download.pinballbrowser.com
It is compatible with the latest Spike firmwares :Aerosmith 1.12
Avengers 1.06
Batman 1.08
Beatles 1.24
Black Knight SOR 1.14
Can Crusher 1.01
Deadpool 1.08
Elvira 1.05
Ghostbusters 1.17
Godzilla 1.03
GOT 1.37
Guardians of the Galaxy 1.11
Iron Maiden 1.12
James Bond 0.80
Jurassic Park 1.07
Jurassic Park - The Pin 1.03
Kiss 1.41
Led Zeppelin 1.17
Mando 1.41
Munsters 1.23
Primus 1.03
Rush 1.02
Star Wars 1.22
Star Wars Elg 1.04
Stranger Things 1.07
Turtles 1.54
Whoa Nelly 1.55
WWE 1.35Thank you to all the Pinsiders who have tested it !
So we can change the songs in the above titles and still use insider connected?
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