(Topic ID: 50742)

Pinball-Browser : Customize your game !

By oga83

6 years ago

Topic Stats

  • 3,379 posts
  • 539 Pinsiders participating
  • Latest reply 23 hours ago by cleland
  • Topic is favorited by 663 Pinsiders
  • Topic is sticky in its sub-forum


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Topic index (key posts)

24 key posts have been marked in this topic, showing the first 20

Post #1 Description of capabilities and download link. Posted by oga83 (6 years ago)

Post #300 List of Metallica song request locations and lengths. Posted by DugFreez (6 years ago)

Post #600 How to find the names of the lamp matrix locations. Posted by oga83 (6 years ago)

Post #858 Video on how to replace a song. Posted by Underspin (6 years ago)

Post #1058 Tron song and sound effect locations. Posted by tomdotcom (6 years ago)

Post #1072 Link to Star Trek sound information. Posted by nosro (6 years ago)

Post #1083 Spiderman sound information Posted by jamescardona (6 years ago)

Post #1203 Full length song locations for Metallica v1.51 Posted by RobertWinter (5 years ago)

Post #1432 Macro function explained. Posted by oga83 (5 years ago)

Post #1798 Kiss sounds information link. Posted by colonelsnow (4 years ago)

Post #1882 FAQ covering Pinball Browser and SmartDmd. Posted by oga83 (4 years ago)

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#2296 3 years ago

I'm using that cli to pull out mode status and change the color of my room lights as I challenge houses in GoT:


#2299 3 years ago

Can you please provide your toolchain info for SPIKE cross-compiling?

#2301 3 years ago
Quoted from Zzap:

Looks great! Do these events get written to the serial port, or do you have some custom code running on the CPU board to intercept and forward?

For that demo, I'm parsing mode state that comes out of the serial port on a regular basis and applying some basic logic to identify state transitions.

Separately, I've written a ptrace stub to hook function calls working toward a different demo.

I've had difficulty in compiling gdb for the 2.6.30 kernel running on SPIKE -- that's why I'm curious how jabdoa is doing it.

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