(Topic ID: 50742)

Pinball-Browser : Customize your game !


By oga83

6 years ago



Topic Stats

  • 3,159 posts
  • 505 Pinsiders participating
  • Latest reply 10 days ago by pekilica
  • Topic is favorited by 643 Pinsiders
  • Topic is sticky in its sub-forum

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Topic index (key posts)

24 key posts have been marked in this topic, showing the first 20 (Show topic index)

There are 3159 posts in this topic. You are on page 63 of 64.
#3101 35 days ago

Thanks

#3102 35 days ago
Quoted from billsfanmd:

Is there a list of the different versions of Tron code that people have made?

From what I've seen, the 3 main ones are:

Remix
Movie Faithful
Dubsteb

#3103 32 days ago

Guys! Stern released #black knight sword of rage game and code for pro (0.91.0). Do someone tried that code with pbrowser? Do pbrowser can at all open this code? Idk really, cause my E:/ disk is full, and black knight is spike game. And, I have many files on E disk that I don't want to delete. Maybe I will found something I don't need. Anyway, do pbrowser can open this game?

#3104 32 days ago

Opened just fine with 6.60! Wow the sounds on this game are awesome!

#3105 32 days ago

Yall know that pekilica is Gary Stern right?

#3106 32 days ago
Quoted from snakesnsparklers:

Yall know that pekilica is Gary Stern right?

Well who ever Pekilica is I am currently his biggest fan on here

#3107 32 days ago

somehow I find him more entertaining than Otaku

#3108 31 days ago
Quoted from ScottyC:

Opened just fine with 6.60! Wow the sounds on this game are awesome!

For black knight?

#3109 31 days ago
Quoted from TecumsehPlissken:

Well who ever Pekilica is I am currently his biggest fan on here

Really?

#3110 31 days ago

If you are my biggest fan, then try sometimes to help me when I ask something

#3111 31 days ago
Quoted from pekilica:

If you are my biggest fan, then try sometimes to help me when I ask something

ask not what Pinside can do for you, but ask what you can do for Pinside...

#3112 31 days ago
Quoted from pekilica:

If you are my biggest fan, then try sometimes to help me when I ask something

I supposed its your entitled attitude along with the demands for assistance that is part of your charm

#3113 29 days ago

Is there any possibility of changing the austin power song? I hate bossa nova.
i have the pinball brownser

#3114 29 days ago
Quoted from rivalem:

any possibility of changing the austin power song?

Yes, probably. See F.A.Q. regarding Whitestar. https://pinside.com/pinball/forum/topic/acdc-display-and-modify-dot-matrix-images/page/38#post-2722290
"Firmwares
______________________________________________________________

Which firmware is supported ?
Pinball Browser currently supports the following firmwares :
- Stern/Sam firmwares : fully supported ;
- Stern/Spike firmwares : fully supported, except for the communication patch that is not available; At prensent time, videos cannot be imported in some games.
- Stern/Whitestar : Atmel and 6809 boards; Pinball Browser can only play and modify sounds;"

#3115 29 days ago

Yes, whitestar firmwares have sounds, but no musics

#3116 29 days ago

In pinball browser

#3117 27 days ago
Quoted from pekilica:

In pinball browser

thanks for asking me pekilica and YeOldPinPlayer

hi my friend pekilica, i opend on pbrowser, but open only sound, not musics....

=///

#3118 27 days ago

There's pinsound, that allow you to replace sounds/musics. Visit it:https://www.pinsound.org/pinballs/

#3119 23 days ago

So just picked up a first run Luci (not Vault)...but the music and such are not as clean as I've heard come out of Vault Luci's for some reason. I know the bitrate and such of the music tracks from stern are very crappy, can I use this to "upgrade" and get better quality music from the CD's of the same songs? Id have to edit the tracks I know to fit the game, but I am just tired of hearing crappy recordings on this which shouldnt be...

#3120 23 days ago
Quoted from Nethawk86:

So just picked up a first run Luci (not Vault)...but the music and such are not as clean as I've heard come out of Vault Luci's for some reason. I know the bitrate and such of the music tracks from stern are very crappy, can I use this to "upgrade" and get better quality music from the CD's of the same songs? Id have to edit the tracks I know to fit the game, but I am just tired of hearing crappy recordings on this which shouldnt be...

Maybe they used crappy speakers in your machine? I imagine all the software is the same, so probably a hardware problem.

#3121 23 days ago
Quoted from Nethawk86:

So just picked up a first run Luci (not Vault)...but the music and such are not as clean as I've heard come out of Vault Luci's for some reason. I know the bitrate and such of the music tracks from stern are very crappy, can I use this to "upgrade" and get better quality music from the CD's of the same songs? Id have to edit the tracks I know to fit the game, but I am just tired of hearing crappy recordings on this which shouldnt be...

The SAM games are mono. They will never sound as good as SPIKE games. Pinball Broswer won't help you with that.

#3122 18 days ago

Have someone got same issue when trying to open .000 firmware:
I have tested it with Aerosmith, Star Wars, And Guardians of the galaxy, and I got this error upon opening.
Do someone know how to fix this?

bandicam 2019-05-01 17-21-13-298 (resized).jpg
#3123 18 days ago

SPIKE firmware editors: Please help!

I'm struggling to open SPIKE firmware with Pinball Browser. I'm hoping to connect with SPIKE-system Pinball Browser users. I have a fair bit of experience with the software but only with SAM games. I'm reading the program's author's instructions on opening SPIKE firmware and I'm not getting very far.

From Olivier's post:

How do I open a Spike firmware?

1 - The prefered method : Open an image (.img) of the game SD card :
* For Pinball Browser v6 :

Say what?

Just insert the game SD-card into your PC and use the "Read image from X:"; Pinball Browser will make an image of your SD card and save it on your hard disk.

Tried this but can't find the "Read image from X" command in Pinball Browser.

Modify what you want in this image. Once it's done, the modified image must be written to a SD-card, not a thumbdrive.
Do not use the original SD-card (keep it as a backup); use a new SD-card; no need to format it.
Use the "Write to SD" function in the SmartDmd tab.

I'm embarrassed to say that, despite doing some reading online about SD cards and creating images, I'm pretty well lost. I also looked for tutorials on YouTube but found only McSirTuna's clip where he tackles a SAM game.

I would ask Olivier directly, but he's quite busy and my hope was to connect with a Pinsider on the subject if I could.

#3124 18 days ago
Quoted from Jason_Jehosaphat:

SPIKE firmware editors: Please help!
I'm struggling to open SPIKE firmware with Pinball Browser. I'm hoping to connect with SPIKE-system Pinball Browser users. I have a fair bit of experience with the software but only with SAM games. I'm reading the program's author's instructions on opening SPIKE firmware and I'm not getting very far.
From Olivier's post:
How do I open a Spike firmware?
1 - The prefered method : Open an image (.img) of the game SD card :
* For Pinball Browser v6 :
Say what?
Just insert the game SD-card into your PC and use the "Read image from X:"; Pinball Browser will make an image of your SD card and save it on your hard disk.
Tried this but can't find the "Read image from X" command in Pinball Browser.
Modify what you want in this image. Once it's done, the modified image must be written to a SD-card, not a thumbdrive.
Do not use the original SD-card (keep it as a backup); use a new SD-card; no need to format it.
Use the "Write to SD" function in the SmartDmd tab.
I'm embarrassed to say that, despite doing some reading online about SD cards and creating images, I'm pretty well lost. I also looked for tutorials on YouTube but found only McSirTuna's clip where he tackles a SAM game.
I would ask Olivier directly, but he's quite busy and my hope was to connect with a Pinsider on the subject if I could.

Download HDD Raw Copy Tool and use it to make an image of your original SD card. https://hddguru.com/software/HDD-Raw-Copy-Tool/HDDRawCopy1.10Setup.exe

Make a backup copy of the image file for safe keeping. You should now have 2 image files - a backup of the original and the one you're going to edit.

Open the image file you're editing with Pinball Browser and make your changes.

When you're done, use HDD Raw Copy Tool to copy the image file to a new SD card that's the same size or larger than your original.

#3125 18 days ago
Quoted from RatShack:

Download HDD Raw Copy Tool and use it to make an image of your original SD card. https://hddguru.com/software/HDD-Raw-Copy-Tool/HDDRawCopy1.10Setup.exe
Make a backup copy of the image file for safe keeping. You should now have 2 image files - a backup of the original and the one you're going to edit.
Open the image file you're editing with Pinball Browser and make your changes.
When you're done, use HDD Raw Copy Tool to copy the image file to a new SD card that's the same size or larger than your original.

Thank you, RS, for your helpful reply. I thought I could do this *without* a machine. I may be wrong. My freshly-ordered game is on route to me. I don't have it *or* the SD card it apparently contains. I just wanted to get started creating some customized code for it. Is there no work-around? I just have to wait for the machine/card to arrive?

#3126 18 days ago
Quoted from pekilica:

Have someone got same issue when trying to open .000 firmware:
I have tested it with Aerosmith, Star Wars, And Guardians of the galaxy, and I got this error upon opening.
Do someone know how to fix this?
[quoted image]

Help me

#3127 17 days ago
Quoted from Jason_Jehosaphat:

Is there no work-around? I just have to wait for the machine/card to arrive?

You can make your own: https://sternpinball.com/support/sd-cards/

#3128 17 days ago
Quoted from Jason_Jehosaphat:

Thank you, RS, for your helpful reply. I thought I could do this *without* a machine. I may be wrong. My freshly-ordered game is on route to me. I don't have it *or* the SD card it apparently contains. I just wanted to get started creating some customized code for it. Is there no work-around? I just have to wait for the machine/card to arrive?

I was never able to get the SD card method to work on BM66, I should probably give it another go. I instead edit the update file directly and update the machine with the edited file.
It's also worth noting that in my case the outputted files are missing the "spk" in the file name so they needed to be renamed to include it.

#3129 17 days ago
Quoted from Jahkub:

I was never able to get the SD card method to work on BM66, I should probably give it another go. I instead edit the update file directly and update the machine with the edited file.
It's also worth noting that in my case the outputted files are missing the "spk" in the file name so they needed to be renamed to include it.

Hi, Jahkub.

Please tell me how you're editing the OS file directly. I'm still struggling to open SPIKE firmware with PB. I did make progress, but I'm not there yet. I made a new SD card from scratch using Stern's instructions. Now I'm tying to open that file with PB but each time I try it says, "Unknown Firmware!" When I ask PB to read the file from the drive with the card in it, it prompts me to save a copy of the file to the hard drive - which I do. But when I try to open that saved file, PB doesn't recognize it. I must be screwing up the syntax of the file name. All I'm doing is preserving the file name from the Stern OS file and just changing ".raw" at the end to ".img".

J

#3130 17 days ago

The file name for the raw OS from Stern:

iron_maiden_le-1_06_0.Release.8G.sdcard.raw

The file name for the same file *after* it's imaged - in two parts - by BalenaEtcher:

a. stern-spike2.dtb (47 KB)

b. zlimage (5746 KB)

Olivier's instructions for opening the firmware:

"Just insert the game SD-card into your PC and use the "Read image from X:"; Pinball Browser will make an image of your SD card and save it on your hard disk."

What is "X" in this case? Simply my drive slot? I have the card in a reader in the D: drive slot. When I ask PB to read the file from there, it complains "Unknown Firmware" - most likely because the file type is one it doesn't recognize. PB will read files of certain file types - .img, .bin, etc.

J

#3131 17 days ago
Quoted from Jason_Jehosaphat:

Hi, Jahkub.
Please tell me how you're editing the OS file directly. I'm still struggling to open SPIKE firmware with PB. I did make progress, but I'm not there yet. I made a new SD card from scratch using Stern's instructions. Now I'm tying to open that file with PB but each time I try it says, "Unknown Firmware!" When I ask PB to read the file from the drive with the card in it, it prompts me to save a copy of the file to the hard drive - which I do. But when I try to open that saved file, PB doesn't recognize it. I must be screwing up the syntax of the file name. All I'm doing is preserving the file name from the Stern OS file and just changing ".raw" at the end to ".img".
J

I just open the file "batman-1_03_0.spk.003.000” directly in pinball browser and do the edits I need, then click "pack firmware for USB". In Batman's case I need to rename the now two (instead of 3) files so that the machine will recognize them. For some reason the program drops the "spk" part of the filename when packing the files.

All of this may not help but it's how I manage to do it.

-1
#3132 16 days ago

Hey jahkub, did you done to open batman 66 .000 file with pinball browser? If so, how do you did that? For me, I can't open aerosmith, star wars and batman 66

-1
#3133 16 days ago

Aerosmith (Premium/LE) and Star Wars (Premium/LE) are 4.0 GB when I am downloading .zip file that have .000, .001 etc. files. Batman 66 is 5 GB and first time I opened it, it did work fine. So is correctly that I can't open large files?

#3134 16 days ago
Quoted from pekilica:

Aerosmith (Premium/LE) and Star Wars (Premium/LE) are 4.0 GB when I am downloading .zip file that have .000, .001 etc. files. Batman 66 is 5 GB and first time I opened it, it did work fine. So is correctly that I can't open large files?

I just open it from the file folder button in the program, I don't know why it doesn't work for you. maybe you didn't unzip the folder before trying to open it?

-1
#3135 16 days ago

I suppose it's cause aerosmith and star wars and batman 66 takes long time to download, but files inside are 1,86 GB. Do you opened aerosmith or star wars firmware with pinball browser sometimes? If yes, can you please tell me what name of file was?

-1
#3136 16 days ago

I am not unziping folders. I just go in folder and copy file that I need to open to directory where I am putting all codes that I want to open with pinball browser. Idk do that have something related for error when I open 000 file

-1
#3137 16 days ago
Quoted from Nethawk86:

So just picked up a first run Luci (not Vault)...but the music and such are not as clean as I've heard come out of Vault Luci's for some reason. I know the bitrate and such of the music tracks from stern are very crappy, can I use this to "upgrade" and get better quality music from the CD's of the same songs? Id have to edit the tracks I know to fit the game, but I am just tired of hearing crappy recordings on this which shouldnt be...

What's that Luci game?

#3138 16 days ago
Quoted from pekilica:

I am not unziping folders. I just go in folder and copy file that I need to open to directory where I am putting all codes that I want to open with pinball browser. Idk do that have something related for error when I open 000 file

Try unzipping the folders THEN try opening them.

#3139 16 days ago

Ok, thanks

#3140 16 days ago

I unziped aerosmith 1.07 zip file to directory, then I opened code, and I doned! Thanks alot jahkub, you are very nice man

#3141 16 days ago

I solved the mystery y'all!

#3142 16 days ago

When you open a .zip file with Pinball Browser, it assumes that it's a "Spooky Pinball" firmware.
That's why it fails when you try to open a Spike firmware that is still unzipped.

#3144 15 days ago
#3145 15 days ago

Guys, what I do actually need to do with "ffmpeg" to make videos avaible in spike firmwares? To copy it in folder where I have pinball browser? If so, I copied ffmpeg in directory where I am putting all my codes and pinball browser, and videos can't be seen still. Here's on what games I can't see videos:
Iron Maiden
Guardians of the Galaxy
Aerosmith
Deadpool
Star Wars
Munsters
Batman '66
The Beatles
Black Knight: Sword of Rage

#3146 15 days ago
Quoted from pekilica:

Guys, what I do actually need to do with "ffmpeg" to make videos avaible in spike firmwares? To copy it in folder where I have pinball browser? If so, I copied ffmpeg in directory where I am putting all my codes and pinball browser, and videos can't be seen still. Here's on what games I can't see videos:
Iron Maiden
Guardians of the Galaxy
Aerosmith
Deadpool
Star Wars
Munsters
Batman '66
The Beatles
Black Knight: Sword of Rage

You can't. There is no video editing with pinball browser on spike roms.

#3147 15 days ago

Then, what "videos" tab doing in pinball browser spike roms when its empty?

#3148 14 days ago
Quoted from Jahkub:

You can't. There is no video editing with pinball browser on spike roms.

I edited Ghostbusters' cat video and replaced it with Vigo in the ecto goggles. That was a SPIKE game.

#3149 14 days ago

But did you saw videos on some other firmwares? As iron maiden or star wars?

#3150 14 days ago
Quoted from Sinestro:

I edited Ghostbusters' cat video and replaced it with Vigo in the ecto goggles. That was a SPIKE game.

I should have said spike/LCD, dmd games can be edited.

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