Pinball-Browser : Customize your game !


By oga83

4 years ago


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  • Latest reply 4 days ago by hAbO
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23 key posts have been marked in this topic, showing the first 20 (Show topic index)

There are 2475 posts in topic. You are on page 50 of 50.
#2451 15 days ago

I have a license for version 5.97. Can I install version 6 using the same license or do I need to buy a new key?

#2452 15 days ago

Damone's a little prick. Your mama's alright, your daddy's alright they just seem a little bit weird.

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#2453 14 days ago
Quoted from j_m_:

unfortunately, other than a handful of titles (ac/dc, metallica, mustang) there simply isn't enough available memory to do a title justice
trust me, a bunch of us were all "gung ho!" when this software was initially launched (go back and read the thread from the start). heck, echovictor even purchased a TF to specifically colorize that title
I created a detailed guide on how to use the software, but the truth of the matter is that even with all of the wonderful changes that olivier made to the software from the beginning, it is just not possible to fully colorize the titles due to the way that the roms are modified and use up the extra, un-used memory (that memory goes quickly)
ps
hey damone, if you wouldn't have been so busy scalping concert tickets and trying to bang stacy, you'd know this!

Actually it is a little bit more than a handful.
Here are the games I know of
- Stern ACDC from PinballMikeD
- Stern Metallica from PinballMikeD and J_M
- Stern Family Guy from MonsterBash
- Stern Spiderman Vault Edition from Sharkky
- Stern StarTrek from Sharkky (not fully finished)
- Stern Avengers from Sharkky
- Stern WorldPokerTour from Sharkky (not fully finished)
- Stern Mustang from Sharkky
- Stern Pirates of the Caribbean from Sironzelot
- Stern Shrek from Toon
- Stern BigBuckHunter from Sharkky

I discussed a method that would free up additional memory by completely reorganizing the animations with oga and he told me that he wants to implement it in one of the next versions. I think that would allow to finish StarTrek and maybe also TF.

#2454 14 days ago
Quoted from nikpinball:

Same question. Is there a sharing community space for this? I made a new Metallica (75% done) rom with new music and titles. I want to see what others did and are doing!

Here’s my TWD with NIN/Radiohead on top of Cleland’s callout work. Def check it out if you like TWD, or NIN/RH...

https://pinside.com/pinball/forum/topic/twd-nine-inch-nails-radiohead-mix-by-randomkg

A couple dedicated threads exist on custom sounds but no repository that I’m aware of. I started doing PMs only due to legal concerns on mine in particular.
- - -

Oga83, thanks so much. This is amazing. I can finally start trying to tinker with BM66. Catwoman music has got to go!

#2455 14 days ago
Quoted from RandomKG:

A couple dedicated threads exist on custom sounds but no repository that I’m aware of

Pinball Browser has an online repository for macros
(Binaries should not be shared as it might infringe copyrights)

repo (resized).png

#2456 11 days ago

I've loaded my KISS pro with an updated sound SPK file v1.30 and then back to original factory v1.30 and now I updated songs with my own v1.30 and I can say there is no issues. I have not tried going back to factory file but I am sure it would work.

So I have my new songs. I changed all of the songs to original recordings and changed a few. Way way better but I notice I only get audio from the left speaker. Are the songs all mono? I thought they were supposed to be stereo? Am I missing something?

#2457 8 days ago
Quoted from Edster:

KISS pro
Are the songs all mono? I thought they were supposed to be stereo?

http://sternpinball.com/games/kiss/pro
"High-fidelity stereo sound effects and music"

#2458 7 days ago
Quoted from Edster:

I've loaded my KISS pro with an updated sound SPK file v1.30 and then back to original factory v1.30 and now I updated songs with my own v1.30 and I can say there is no issues. I have not tried going back to factory file but I am sure it would work.
So I have my new songs. I changed all of the songs to original recordings and changed a few. Way way better but I notice I only get audio from the left speaker. Are the songs all mono? I thought they were supposed to be stereo? Am I missing something?

Has anyone done a video showing how to change out songs on games? I want to change a few on my KISS pro.

Is it right have to find songs that are same length? How close in seconds i.e if a song is 3.05 and replacement is 3.10, is that too long?

Thanks

#2459 7 days ago
Quoted from Shapeshifter:

Has anyone done a video showing how to change out songs on games? I want to change a few on my KISS pro.
Is it right have to find songs that are same length? How close in seconds i.e if a song is 3.05 and replacement is 3.10, is that too long?
Thanks

If the replacement is longer it will just cut of at the 3.05 mark. If replacement is shorter you will have silence at the end.

#2460 7 days ago
Quoted from Shapeshifter:

Has anyone done a video showing how to change out songs on games? I want to change a few on my KISS pro.
Is it right have to find songs that are same length? How close in seconds i.e if a song is 3.05 and replacement is 3.10, is that too long?
Thanks

Play around with the software its pretty easy. Therea also a video on youtube somewhere.

#2461 7 days ago
Quoted from Shapeshifter:

Has anyone done a video showing how to change out songs on games? I want to change a few on my KISS pro.
Is it right have to find songs that are same length? How close in seconds i.e if a song is 3.05 and replacement is 3.10, is that too long?
Thanks

I just got around after getting the nerve to do this for my AC/DC LE. I replaced 3 songs using Pinball Browser, GoldWave and Audacity. I'm more familiar with GoldWave because I've been using it for years to edit Wavs and MP3's.

Check out the index for this thread on the first page for various links/highlights. The video tutorial is here
» YouTube video

Download Pinball Browser and make a donation
Download the latest code from Stern for a particular game and open it in Pinball Browser. This will be a .bin file. It should prompt you to open bookmarks for common sounds. Click yes, as this is helpful other wise you will have to click on all the songs/sounds to find the one you want to replace.
Click the "Sound" tab for all the sounds/music in your game. For Kiss there is a thread where people have posted particulars and song lengths. https://pinside.com/pinball/forum/topic/changing-kiss-sounds-with-pinball-browser#post-2701117

Black Diamond 4.18.406
Dr Love 3.23.951
Detroit Rock City 3.56.000
Deuce 3.05.789
Hotter Than Hell 3.08.770
Lick It Up 3.59.000
Love Gun 3.13.101
Love It Loud 4.07.470
Rock N Roll All Nite 2.48.000
Shout It Out Loud 2.53.000

If you scroll throughout all the sounds/songs there will be multiple copies of each song. If a song location isn't provided by someone on Pinside then pick the one longest in time. Above is the song length for Kiss but I didn't see a location from just a cursory check in the thread. It doesn't matter which one you choose, just choose one with the longest length because once you do it for one it does it for all. The length is minutes.seconds.milliseconds. This is the MAXIMUM length you can use for a sound/song. By clicking/highlighting a song in Pinball Browser should give you the length if you cant find it anywhere else in the forum.

If you want to use Heaven's on Fire and replace it for another song in the game - Open up Heaven's on Fire in GoldWave or Audacity from your MP3 library on your computer. Take note that the song length is 3.23.227. If you replace it with a song that is longer like Black Diamond, you'll have to edit or remix the song to make it 4.18.406 otherwise you'll have nearly a minute of silence after the song is done. I've taken the chorus and repeated it once for Shoot to Thrill on AC/DC to stretch the time. You really couldn't tell it was edited. For replacing a shorter song like Shout it out Loud using GoldWave - Open Heaven's on Fire and set the maximum length to 2.53.000 and trim the end of it. GoldWave has a quick icon at the top that allows you to type in the exact start or finish time down to the milliseconds. In the edit menu go to Volume and fade out the end. Most of this is sort of defaulted for you. You just choose when to start the fading out. It may not be perfect at first as it takes a bit of finesse. Its a simple and better sounding way to gracefully end the song than to end it abruptly. Another example - If you replaced Heaven's on Fire with Dr Love there wouldn't be much editing since they are pretty close in time. The few milliseconds shorter will just be silent when playing in your game. Save your file as a wav, mono, 24000 for a sampling rate. I'm not sure if Kiss is stereo or mono so maybe someone will chime in.

Open your edited wav in Audacity (if you were just using GoldWave).

Go into the Effects menu and select "Normalize" using the defaults. This makes sure your volume isn't clipping or overmodulated.
Go back into the Effects menu and select "Compressor". Type in "24000" in the "Project Rate" box in the lower left corner if your wav wasn't 24000 already. Choose "Export" from the File menu drop down box and Clear the "Meta Data". When exporting the file use 16 bit PCM Mono. Your file will now be ready for import into your game code/Bin file.

Back in Pinball Browser, go to the sounds menu and find your song to replace. Highlight the song and choose Import. Browse to you replacement song - Heaven's on Fire and click ok.

Select the "Messages" tab to fix/replace the text for the new song. This is where all the text to be displayed in the menus and DMD. There is a search box in the middle of the program that should highlight in the code the closest to whatever you type. For example, search for Dr Love and you can find all the instances to replace Heaven's on Fire. Save your bin file.

#2462 6 days ago

Excellent post

Don't have Audacity or Goldwave.

Was just going to get replacement songs from itunes?

#2463 6 days ago
Quoted from Shapeshifter:

Excellent post
Don't have Audacity or Goldwave.
Was just going to get replacement songs from itunes?

No matter where you get the songs, you'll need to import the song into Audacity or Goldwave and follow those steps to convert the song for best audio quality.

#2464 6 days ago

Cool info. replace tracks on my KISS Pro. On ACDC I see lots of files of various lengths. Not sure how to replace the songs on ACDC. Kiss was simple.

Can I change the highscores in the file? I hate losing my HS every time i re-flash.

#2465 6 days ago
Quoted from Edster:

Cool info. replace tracks on my KISS Pro. On ACDC I see lots of files of various lengths. Not sure how to replace the songs on ACDC. Kiss was simple.
Can I change the highscores in the file? I hate losing my HS every time i re-flash.

Yup, you can change the scores and any setting as well so you don't have to change after every update.

#2466 6 days ago
Quoted from PoMC:

Yup, you can change the scores and any setting as well so you don't have to change after every update.

Nice thanks. That's cool.

Is changing songs in ACDC a pain. It looks like it is as there are many different locations with different lengths.

#2467 6 days ago
Quoted from Edster:

Nice thanks. That's cool.
Is changing songs in ACDC a pain. It looks like it is as there are many different locations with different lengths.

I've only done Mustang and Metallica, but should be the same as AC/DC. Just follow steps others have said, usually the longest song location is the one to change and it will update the shorter locations of the same song.

#2468 6 days ago
Quoted from PoMC:

I've only done Mustang and Metallica, but should be the same as AC/DC. Just follow steps others have said, usually the longest song location is the one to change and it will update the shorter locations of the same song.

Quoted from Edster:

Is changing songs in ACDC a pain. It looks like it is as there are many different locations with different lengths.

Its the same for AC/DC as any game. Its more a matter of editing and mixing your song to fit the maximum length of the original. The songs are referenced all over the game code but really is loaded in the code once. Keep in mind that most relevant locations for sounds have been bookmarked already by Pinsiders when you open the bin file. Pinball Browser will prompt you to import the bookmarks automatically for the bin. If not, the longest sound file will most likely be your song. Below are locations, code lines aka "reference" numbers for AC/DC.

301 Back in Black 3:20
302 For those about to Rock 5:43:137
303 Hell ain't a bad Place to Be 4:12:187
304 Hells Bells 5:13
305 Highway to Hell 3:31
306 Let there be Rock 5:59:814
307 Rock and Roll Train 4:18
308 Thunderstruck 4:51
308 TNT 3:33
310 War Machine 3:07
311 Rosie 5:19
312 Shook me All Night 3:20

I replaced -
Hell ain't a bad Place to be to Big Gun For those about to Rock to Shoot to Thrill
Let there be Rock to Who Made Who

When you done you can mod the jukebox listing with this template.

ACDC Juke Template (resized).jpg

#2469 6 days ago

Someone should do this to their buddy's AC/DC

http://www.cc.com/video-clips/plvv4v/comedy-central-presents-what-s-new--pussycat-

TOMJONES (resized).jpg

#2470 6 days ago

I'm sorry, I gotta show my anal-retentiveness here, but.. those aren't even proper Jukebox Titlestrips. Argh.

#2471 5 days ago

Hi, I'm having trouble viewing Spike videos in Pinball Browser. I put ffmpeg in the folder as instructed, but when I load the ROM into PB and click the "Videos" button, all I see is an empty tab. The controls are there, but there's no video. It lags a bit when loading new frames, except I can't see them. I've tried this with Batman '66 and Star Wars; neither work. Any help resolving this issue would be most appreciated!

#2472 4 days ago

Pinball Browser converts assets for you now days. You no longer need to use 3rd party software.

#2473 4 days ago
Quoted from Wiww:

Hi, I'm having trouble viewing Spike videos in Pinball Browser. I put ffmpeg in the folder as instructed, but when I load the ROM into PB and click the "Videos" button, all I see is an empty tab. The controls are there, but there's no video.

Did you copy ffmpeg.exe (and not the tar, bz2 or zip file) into the Pinball Browser directory ?

On the ffmpeg.org site, do not click on the big Download button. Instead, click on "More downloading options", then on the Windows blue icon, and finally on "Windows build".
You should arrive here.
Select your Windows version (32 or 64 bits) and click on "Download build".
Once you have downloaded the zip file, extract ffmpeg.exe from the "bin" directory and copy it into the Pinball Browser directory.

sw089 (resized).png

#2474 4 days ago
Quoted from Sinestro:

Pinball Browser converts assets for you now days. You no longer need to use 3rd party software.

I assume you are talking about Audacity or other sound softwares.
Depending on the firmware, Pinball Browser still needs ffmpeg.exe to display/import videos.

#2475 4 days ago
Quoted from oga83:

Did you copy ffmpeg.exe (and not the tar, bz2 or zip file) into the Pinball Browser directory ?
On the ffmpeg.org site, do not click on the big Download button. Instead, click on "More downloading options", then on the Windows blue icon, and finally on "Windows build".
You should arrive here.
Select your Windows version (32 or 64 bits) and click on "Download build".
Once you have downloaded the zip file, extract ffmpeg.exe from the "bin" directory and copy it into the Pinball Browser directory.

No, even after doing that, it still doesn't show anything.

#2476 4 days ago

Just realized pinball browser is not for Mac's?

#2477 4 days ago

Thank you so much for this.

Quoted from hAbO:

Its the same for AC/DC as any game. Its more a matter of editing and mixing your song to fit the maximum length of the original. The songs are referenced all over the game code but really is loaded in the code once. Keep in mind that most relevant locations for sounds have been bookmarked already by Pinsiders when you open the bin file. Pinball Browser will prompt you to import the bookmarks automatically for the bin. If not, the longest sound file will most likely be your song. Below are locations, code lines aka "reference" numbers for AC/DC.
301 Back in Black 3:20
302 For those about to Rock 5:43:137
303 Hell ain't a bad Place to Be 4:12:187
304 Hells Bells 5:13
305 Highway to Hell 3:31
306 Let there be Rock 5:59:814
307 Rock and Roll Train 4:18
308 Thunderstruck 4:51
308 TNT 3:33
310 War Machine 3:07
311 Rosie 5:19
312 Shook me All Night 3:20
I replaced -
Hell ain't a bad Place to be to Big Gun For those about to Rock to Shoot to Thrill
Let there be Rock to Who Made Who
When you done you can mod the jukebox listing with this template.

#2478 4 days ago

No problem Edster!

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