Quoted from rubberducks:Is there a slingshot pulse timing / strength setting in AC/DC? I can't find it in my LUCI. I know there's a setting in Metallica and Star Trek and TWD .. but I'm not seeing it. There's a coil strength setting, but I believe that's really just for flippers - which I need on at least medium anyway.
The slingshots are way, way too strong on my game ... and the only way to stop the ball flying off the left sling and smashing into the cannon assembly (then insta-draining) would be to reduce their ferocity.
Anyone got any idea? If I'm being blind and looking in the wrong place for the setting, fair enough. If not, why haven't Stern added it to the code if it exists for other late SAM games?
make sure your rubbers have not slid down one of the posts that would cause the balls to fly off the slings