after al the news leaked out we are making a video , we explain in that one what we did in 3 years. here is a link to my personal page to see the trailer of it
https://www.facebook.com/100003010000054/videos/1539169826463502/
Eric
after al the news leaked out we are making a video , we explain in that one what we did in 3 years. here is a link to my personal page to see the trailer of it
https://www.facebook.com/100003010000054/videos/1539169826463502/
Eric
YOU DA MAN!
Men really.
You have made history!.
I am 99% sure I will never have this game but I am very pleased that you wrote and finished the code.
I can hear the other owners yelling and screaming with joy.
I will be interested to see if this is true and if the machine will now be operational.
I wonder how many people will want to install this new code on their machine that have waited several years.
If it does work, could more of these machines be assembled and sold now?
Is the new code going to install the missing mechs and switches and burrow a shooter groove into the plunger lane?
A neat curio but I’m kind of against anything that encourages some idiot to start dreaming about producing Magic Girl again.
Here's the video embedded from youtube for those that are (wisely) trying to avoid Facebook exposure:
Quoted from Dent00:I will be interested to see if this is true and if the machine will now be operational.
I wonder how many people will want to install this new code on their machine that have waited several years.
If it does work, could more of these machines be assembled and sold now?
From the looks of that short video there Is a lot more than just software changes.
Quoted from CrazyLevi:Is the new code going to install the missing mechs and switches and burrow a shooter groove into the plunger lane?
It's not just new code, they made hardware changes.
Quoted from solarvalue:It's not just new code, they made hardware changes.
Hence my fear.
Only a matter of time before someone starts trying to sell “kits” for this thing
And a year later, some new company is on the scene to produce “Magic Girl Comtinues,” Bringing jPop in and soliciting pre order money.
Must be the Pinball Truamatic Stress Disorder kicking in…
We made over 60 hardware changes and many hours of programming. We added some mechanics and 12 switches also Several rgb lamps who were missing and flashers .
So its not just an update and its also not a remake . The Kits ? I don’t know . We did this for ourselves but anything is posible in the future.
One of the most important things , we did it because we liked the looks and the game , yes we know its past but that is not to blame on the machine
Quoted from comrep:We made over 60 hardware changes and many hours of programming. We added some mechanics and 12 switches also Several rgb lamps who were missing and flashers .
So its not just an update and its also not a remake . The Kits ? I don’t know . We did this for ourselves but anything is posible in the future.
One of the most important things , we did it because we liked the looks and the game , yes we know its past but that is not to blame on the machine
Fantastic job,only the Dutch can take a project of this magnitude on.
The machine is gorgeous and it cannot help its past.
Greetings,the Pinball Amigos
Quoted from comrep:we did it because we liked the looks and the game
Zombie Yeti is the master. If the game looked like anything else, no one would be putting this effort in.
Amazing work. Glad to see something good come out of this game. Its a stunning game and a tragedy that it was only a box of lights.
The collection of machines behind you guys isn't too shabby either.
Quoted from frolic:Zombie Yeti is the master. If the game looked like anything else, no one would be putting this effort in.
I can not more agree
amazing project. there was so much missing, this is a huge undertaking. Nice to see one actually playable.
For info : we added
6 missing flahers
7 missing rgb lights
Reversing jinx ( spinning disk) pcb
Wireing for extra flip button
7 new williams magnets
Optical eddy sensor for kings chamber popper
New ramp diverter design
New skillshot pcb
Autoshooter
New targets for kings chamber
2 lock mechnism with rgb lights
New ball trough pcb
New power suply with capacitor kit
Raised monitor 1 inch
New potion spinner
A shitload of hardware problems like
Wrongly soldered diodes
Al coils where energized when turning power of , fuses kept blowing
Sound was terrible because of wrong design wireing
Software incomplete
And things i forgot
After 3 years its Magic now
Don’t let anybody downplay or rain on your accomplishments. Seems like that was a huge endeavor, great job!
Crazy challenge. I really want to see what was supposed to be the gameplay on this thing and changing this box of lights into a real pin. Congrats !
I can't believe that all this design and work was done just to complete one machine.
Someone must have a plan to make more and it looks incredible.
It’s a shame Jpop sold this in an unfinished state. That’s great you put the time and resources in to make this the game it was meant to be. Can’t wait to see the video of the finished game.
Quoted from Dent00:I can't believe that all this design and work was done just to complete one machine.
Someone must have a plan to make more and it looks incredible.
Yes not just 1 …… 3 machines and al handcrafted work i made more . If you order blanc pcb in china , then 1 is expensive and every extra is cheap ..
So think what you want to think but that’s it
Quoted from Kevlar:Amazing work!. Will one of the machines be kept in the Museum?
For a period of time with limited credits…. For me a cheap storage
Quoted from comrep:as promised :
a video of the game play of the Magic Girl
Just amazing work and mad skills.
Thanks for bringing this game to life.
For Sale in Netherlands Full Playing Magic Girl, Zidware 2017
It took the DutchMG team 3 years to transform a beautiful, but unplayable machine into a full-fledged pinball machine.
This pinball machine, designed by top designer John Popadiuk, known for major titles such as Theater of Magic, Tales of the Arabian Nights and Cirqus Voltaire, had everything to become the most impressive pinball machine, but all (in principle 16) buyers upon receipt must conclude that the most exclusive pinball machine ever was completely unplayable.
This prompted the DutchMG team to explore the possibilities of reviving the Magic Girl's development process. No expense has been spared to achieve this daring piece.
With initiators and a true pinball specialist in the ranks, the DutchMG team has succeeded in making what was thought impossible possible: to develop a pinball machine that had so much wrong with it into a full-fledged pinball machine, while retaining almost all of the original concept. .
This extremely rare game has an interesting and extensive history, is unique in its kind and an enrichment for any pinball collector. You have the opportunity to play and even own this cabinet as one of the few worldwide.
Contact the DutchMG team and make an appointment to admire this beautiful pinball machine in Wormer while enjoying a drink and to hear from the developers themselves all the stories that are in place with this sensational machine and also the long road it has taken. team has walked to get where the adventure took them: a fully playable Magic Girl.
I do not own it or have any interest in it
Just saw the for sale ad so thought I post it
Quoted from rvdv:For Sale in Netherlands Full Playing Magic Girl, Zidware 2017
It took the DutchMG team 3 years to transform a beautiful, but unplayable machine into a full-fledged pinball machine.
This pinball machine, designed by top designer John Popadiuk, known for major titles such as Theater of Magic, Tales of the Arabian Nights and Cirqus Voltaire, had everything to become the most impressive pinball machine, but all (in principle 16) buyers upon receipt must conclude that the most exclusive pinball machine ever was completely unplayable.
This prompted the DutchMG team to explore the possibilities of reviving the Magic Girl's development process. No expense has been spared to achieve this daring piece.
With initiators and a true pinball specialist in the ranks, the DutchMG team has succeeded in making what was thought impossible possible: to develop a pinball machine that had so much wrong with it into a full-fledged pinball machine, while retaining almost all of the original concept. .
This extremely rare game has an interesting and extensive history, is unique in its kind and an enrichment for any pinball collector. You have the opportunity to play and even own this cabinet as one of the few worldwide.
Contact the DutchMG team and make an appointment to admire this beautiful pinball machine in Wormer while enjoying a drink and to hear from the developers themselves all the stories that are in place with this sensational machine and also the long road it has taken. team has walked to get where the adventure took them: a fully playable Magic Girl.
I do not own it or have any interest in it
Just saw the for sale ad so thought I post it
After 3 long years of hard work it’s for sale? Seems to be a quick sale after it’s finally working. Is it still that bad?
It seems like some people want to move on with this pin. I’m curious with the price. Is there any price ? If not... not a good sign.
Quoted from rvdv:I do not own it or have any interest in it
Just saw the for sale ad so thought I post it
Where is the original ad posted? I'd like to know more.
John
Quoted from Dayhuff:Where is the original ad posted? I'd like to know more.
John
They have more than one so can imagine they are selling 1 or more to recover some of the costs.
Quoted from AMSNL:They priced it @ 54500 euro - 61200 US dollar
Still cheaper than the TZ prototype, Kingpin or Supreme. What a bargain !
At this price people will fight to have it knowing there is no spare part whatsoever and if anything goes wrong, that’s still a magnificent box of light to show off during friend visit.
For the same price I think you could get 50 old mechanical pins so at least this save a lot of space.
This game remains a complete and total joke and embarrassment regardless of price or whether or not it “works.”
The ultimate pinball idiot tax.
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