(Topic ID: 195628)

A Playfield restoration step by step walk through

By CaptainNeo

6 years ago


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  • 128 posts
  • 38 Pinsiders participating
  • Latest reply 6 years ago by CaptainNeo
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36
#1 6 years ago

Many people ask me how much work is involved with restoring a playfield. Unless you do it, you really don't understand the time it takes. So In this thread, i'm going to be documenting a playfield from start to finish and time stamping everything to show the amount of time it takes and the amount of work involved. I'll be updating this in real time as we go.

I do 3 levels of restoration. Level 1 is basic clearcoating with very minor black line insert edging touchups. Level 2, only touches up visible areas of the playfield from players perspective. So areas under plastics, ramps, posts , aprons are not touched up. Level 3 touches up everything.

This field will be level 3.

So the first group of pictures will be the field at the start.

before 001 (resized).jpgbefore 001 (resized).jpg
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Mylar is removed. 1 hour
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Cleaned with magic eraser 1 hour 8 min
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#12 6 years ago

Ok, apparently I can't edit my place holders or add pictures. So I guess it's going to be dragged out through the thread.

Now we address the wood chipping areas. Normally in a level 2, i'd let most of these go,as they will be hidden when populated. But this is a level 3 so I must fix and repair the chipping.

Here is the wood areas before.

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wood repair 002 (resized).jpgwood repair 002 (resized).jpg
wood repair 003 (resized).jpgwood repair 003 (resized).jpg
wood repair 004 (resized).jpgwood repair 004 (resized).jpg

Wood filled Time 45 min

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Shooter lane sanded
shooter lane sanding (resized).jpgshooter lane sanding (resized).jpg

#13 6 years ago

Now it's time to start color matching. Currently working on the yellow, orange and black. Black is usually easy to do, but sometimes in fields this old, depending on how well it was stored, the black fades. So new touchup black stands out and you can see all the touchups. So it has to be milked up to match it's current state. Unfortunately, I won't know until it gets it's first layer of clear. Same with the colors. Some colors darken up after clear hits them. So they look like perfect matches, until I shoot it, then it's off. Very very time consuming process. So far I'm doing orange- yellow and black

Time invested so far in color matching 1 hr 53 min

color matching orange and yellow (resized).jpgcolor matching orange and yellow (resized).jpg

color matching orange and yellow (1) (resized).jpgcolor matching orange and yellow (1) (resized).jpg

#20 6 years ago
Quoted from PtownPin:

What process do you go through to repair the underside of the play field. I have an area under my shooter lane (where the auto launch in mounted) where the plywood has cracked, and chipped off....was actually thinking about having Cliffy make me something to protect the area.

for fixing screw holes, i'd take toothpicks or bamboo rods and wood glue them in the holes. Then take a wire cutter and cut them off. Should be strong.

#21 6 years ago
Quoted from brenna98:

You don't have to wait till you clear to find out if it matches... Paint a small dab of your mixed paint directly on the color you're matching. I use a bit of heat to speed up the drying. Put some naphtha on a rag and wipe over it to view the match.
Lighting is key. These help to tell you if you have good lighting: http://www.pantone.com/lighting-indicator-stickers-d50
If it's good enough, paint. If not, apply pressure with your naphtha rag to remove the test spot. Adjust and test again.
This sure beats having a "O Crap" moment once clear is down.

i do use naptha technique sometimes to try and match. Some times that difficult as the rough texture sometimes tricks you on how the light reflects until it's smoothed out by clear.

#23 6 years ago

Color matching works by. I look at a color. and find a close starting color. Then add colors until it matches. Everything is eyeballed. If it has yellowing due to years of cigerette smoke. Then i add some raw sienna in it. Faded from the sun, add a touch of white. there is really no way to teach this. It's kind of a natural talent.

For shooter lane, I have a 100 year old angle rasp that I use. Sometimes I wrap it in sandpaper and sand down the lane. It's a long round like file that goes to a point. So it's basically a shooter lane file. One of the many tools that were passed down from my great great great grandfather. Who thought i'd be using them to for pinball.

#24 6 years ago

more colors sampled and tested. Time : 1 hr 39 min

Blue
blue test 2 (resized).jpgblue test 2 (resized).jpg
blue test (resized).jpgblue test (resized).jpg

Red
red orange test (resized).jpgred orange test (resized).jpg
purple pink test (resized).jpgpurple pink test (resized).jpg

Pink
red test (resized).jpgred test (resized).jpg
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#26 6 years ago

Black line work started. Also did some first layers in white and did some more yellow. Lighter colors like whites and yellows usually take 3 or 4 layers to even out.

Time used: 2 hr 40 Min

touchup levels 002 (resized).jpgtouchup levels 002 (resized).jpg

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#30 6 years ago
Quoted from AUKraut:

Question for Neo: You are doing color matching and touchups before you apply a 1st layer of clearcoat. I saw in another thread where Chris @ HEP does one 1st layer of clearcoat to seal the existing playfield art and then does the touchups, followed by final clearcoats. Have you got any advice on the pros & cons of the two techniques??
I've done it the way you are doing it myself in the past, but always had some other areas lift as I'm cleaning up my work. Seems like a 1st seal of clearcoat would help this, but make blending tougher.....

all depends. I find that touchups blend better without a layer of clear, as the touchup tends to hover slightly and create a slight shadow that sometimes makes a new touchup stand out more. So I try and do as many touchups as I can before the first layer of clear. Also, this really lets me see how my color looks as well.

Paint right now is all free hand. 90% of what I do is brush and free hand.

#32 6 years ago

Touching up various sections of the playfield. Doing a lot of black line insert edges.

Time: 1 hr 15 min

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#34 6 years ago

nothing better than being able to do a hot swap. Makes the process so much easier.

#35 6 years ago

OK, first layer of clear is on. This lets me see how some touchups turned out as well as seal in what I have done so far. I can see the pink is way off.

Time: 39 min

first layer of clear 002 (resized).jpgfirst layer of clear 002 (resized).jpg
first layer of clear 001 (resized).jpgfirst layer of clear 001 (resized).jpg
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Now that the clear is on, now we can mask and do the white hidden areas. (level 2 fields do not get this done)

Mask applied and cut out, airbrushed and removed.

Time: 2 hr 30 min

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White airbrushed. White was matched closely with other whites on the field so it doesn't stand out.
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Mask removed, and bleed under all sanded away.

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#37 6 years ago

it's a low tack stencil applicator that I use for my vinyl cutter for transferring stencils.

#38 6 years ago

more touchups done. Some did a second coat on some.

Time: 3 hr 6 min

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#39 6 years ago

2nd layer of clear applied to seal in everything done so far.

Time: 45 min

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#41 6 years ago

it's coming along nicely. There are tons of visible cracks in the lacquer that show up and only visible after fresh clear is applied. Once I scuff to do touchups, those minor lacquer imperfections disappear. Making it very hard to remember where they all are. As you are kind of touching up blind at that point.

When i'm doing playfields, i'm usually working on 4 different ones at a time. This way, i can prep some for clearing, some for touchups, so while i'm waiting for some things to dry, or clear to harden, I have something else to work on. Nothing is more irritating than laying my arm on a part I painted that wasn't dry. Puts little stamps all over the playfield. Not so bad when I sealed in previous touchups, but sucks bad when it goes through areas I masked and airbrushed but didn't seal in yet.

the wavyness if the clear evens out as more and more layers are added. Through the spray and block sand process. Right now clear is basically used to seal in touchup layers. Leveling process hasn't really started yet.

#43 6 years ago

PPG, and i use an automotive spray gun, with a tip ment for clear. Same used for clearing cars.

1 week later
#45 6 years ago

some wood areas airbrushed and blended in to hide the fill job and hide some wood graining.

Time: 1 hr 15 min

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#46 6 years ago

Painted the inlane switch areas. Deep graining in them.

Time: 30 min

Clearcoated layer 3

Time: 25min

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#50 6 years ago
Quoted from g94:

This is shaping up very nicely. Thanks for documenting your process.
Is my understanding correct that, apart from the cream areas and wood tones, all touching up so far was done using a paintbrush?
Also: are you sanding the clearcoat layer prior to proceeding?

yes, the only air brushing so far is the white regions and the wood touchup areas. As the airbrush feathers into the natural wood nicely. I try to keep as much natural wood as I can, as painted wood looks painted, no matter how good you are at it. Personally, I hate the way painted wood looks, so I only do it when I have to. So blending makes it much less noticeable.

Every layer of clear needs to be sanded to get the next layer of clear to stick. So it needs to be roughed up before touchups are started. Plus the block sanding helps flatten and even out the playfield. reducing cupped inserts, some to the point of disappearing completely. Depending on the severity of the cupping. Regardless, it's greatly reduced to the point where it will not effect the movement of the ball anymore.

#53 6 years ago
Quoted from jwilson:

Whenever I see the HEP playfields with that weird not-brown colour in the shooter lane I die a little inside.

I agree. I'd rather have a little deep ground in dirt but be natural than painted. If someone wants that stuff painted and they let me know, i'm happy to do it the way they want. But I default to saving as much natural wood as possible.

#55 6 years ago

maybe he's talking about those shooter lanes that have that super dark brown layer to them. I have had fields like that, that are natural super dark brown in the middle layer. Stands out like a sore thumb.

#57 6 years ago
Quoted from High_End_Pins:

Well he can look for those in the gallery they are certainly in there.

but maybe he thought you painted them and didn't realize that's the way they are naturally?

what is that dark layer? Walnut?

#60 6 years ago
Quoted from High_End_Pins:

I am not sure but some playfields have much darker layers and transitions between plys than others.
Some have ugly knots in the shooter lanes that are complete eye sores. Others have milder changes from ply to ply.
Point being that there is no straight formula for this work it is all case by case. You look at a playfield. Find the potential in it and make the most of it for what that particular one is.
If you take in 600 playfields over the years and 50 need the most extreme repaints even down to the wood it does not mean it is a standard or preference it just makes it an option or need at times.

Yup. Sometimes it's your only option.

For keeping brush strokes down, I use a very fine brush with very fine bristles, and keep feathering the paint over and over again so it smooths out.

#62 6 years ago

But what did it look like before? He might have had to. Or the customer requested it. Sometimes that happens.

#67 6 years ago

depends on the color it is. Yellows, gray, white, reds ...yes I do multiple. Fluorescents I usually have to do 5 or 6 coats.

#70 6 years ago

More touchups done, more evening out. More backlighting getting the black peek through. Trying to blend wood painting areas. Lots of little areas with hairline cracks in the black and various other areas. Finding them after scuffing is a very difficult job. Giving the saucer multi levels to make it look more like layers. Still working on blending the colors together better.

Time: 4 hr 20 min

fine tuning touchups 004 (resized).jpgfine tuning touchups 004 (resized).jpg
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#72 6 years ago

Did some more saucer touchup with various other touchups here and there.

Time: 45 min

Clearcoat layer 4 Playfield is leveling out better and better with each layer, with block sanding between layers.

Time: 40 min

clear level 4 007 (resized).jpgclear level 4 007 (resized).jpg

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#77 6 years ago

More touchups here and there. double up on layers of yellow and orange. Try to fix the off center inserts that are printed in the bat area. Normally I have room to work, but the way the black art blends into the lines. I don't have a lot of wiggle room to fix the offset circles. Did lessen the thickness of the rings slightly. fixed some of the blue and blended that better.

Sanding and prep with touchups after layer 4
Time: 1hr 15m

All the circle addressing and other touchups
Time: 4hr 10m

Layer 5 clearcoat
Time: 40m

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#79 6 years ago

On a side note. I just wanted to show a game with massive deep ball swirls and what it takes to clean. I'm always working on around 5-7 fields at the same time. So this is another that is starting the process. Cleans up nice. Does it get it out 100% . No. It never will. But it's drastically reduced and passable. Only way to take it out 100% is to repaint it all. Which would require repainting the entire playfield. Which would cost like $3000 or more.

Total time to clean with Magic Eraser and rubbing alcohol.
Time: 6hr 10m

Before
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Half and half showing how much difference it makes.
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Here is the final look all cleaned and ready for the touchup process. So i'm over 6 hrs in, and havn't even got to touch a brush to it.cleaned with ME (1) (resized).jpgcleaned with ME (1) (resized).jpgcleaned with ME (2) (resized).jpgcleaned with ME (2) (resized).jpgcleaned with ME (3) (resized).jpgcleaned with ME (3) (resized).jpgcleaned with ME (resized).jpgcleaned with ME (resized).jpg

#81 6 years ago

oh yea, it makes a huge difference. I burned through about 6 magic eraser pads through the process. Go slow and work little sections at a time. But after you do this. Most of your lacquer is removed from the surface and if you don't clearcoat it or protect it. It's going to be more fragile than you were before. Only when you have to go this deep. This field had a ton of ball swirls. really down in there.

#84 6 years ago

I use very fine bristle brushes. the finer the bristles the smoother it lays, but takes a long time to paint areas. my favorites to paint with are 0, 00, 000, and 0000. 000 I paint 80% of the playfield with. Also the thickness of the paint has a lot to do with this. my paint is about as thick as yogurt. Like real yogurt, not that premixed crap. Then when brushing. I go the same direction, sweeping motion..over and over slightly moving and overlapping with each stroke. Keep feathering it out. When I reload the brush, I start back into a part I already did, and feather out from there. Keeps the brush strokes to a minimum.

1 week later
#86 6 years ago

So here we have more block sanding, minor black touchups

1hr

Level 6 clear applied

40m

level 6 clear 007 (resized).jpglevel 6 clear 007 (resized).jpg

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#87 6 years ago

MOre block sanding. More detailed touchups here or there.

1hr 30 min

Layer 7 clear

40 m

This should be the final layer. It looks really nice. Now I let it sit for a couple of days, sand out the little specks of crap that gets in the clear, and buff it out.

layer 7 clear final 001 (resized).jpglayer 7 clear final 001 (resized).jpg
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layer 7 clear final 003 (resized).jpglayer 7 clear final 003 (resized).jpg
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layer 7 clear final 006 (resized).jpglayer 7 clear final 006 (resized).jpg
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layer 7 clear final 005 (resized).jpglayer 7 clear final 005 (resized).jpg
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layer 7 clear final 010 (resized).jpglayer 7 clear final 010 (resized).jpg
layer 7 clear final 009 (resized).jpglayer 7 clear final 009 (resized).jpg

I noticed in the pictures right now, that the wood parts I brushed really stand out from the flash. They do not look like that in person. But the flash does reflect thing differently than natural lighting. I"ll try and get some pics of how it looks in person, when I post the final pictures. Which won't look much different than these.

#88 6 years ago

SO far we are at

36 Hours 15 min worth of time on this. My times might be off slightly, because there are times I forgot to write down my ending time on something, so I had to guess.

#90 6 years ago

depending on the amount of detail needed, amount of color matching that needs to take place and all around work involved, which varies drastically from field to field. Level 3's can be from $900-1400 depending. Can be much less if it's a great starter. Level 2's are usually $300-400 less than level 3's.

#93 6 years ago

might not be as detailed as I didn't take pics of every step. Actually seawitch just got it's first layer of clear. I'm usually working on 4-6 fields at the same time, so i can shuffle which ones are ready for the spray booth, and which ones have touchups drying, or resting after clear.

1 week later
#97 6 years ago

So, total hourly time is 36 Hours 15 min of nonstop working on this field.

After subtracting expenses (clearcoat, freeze spray, ME, chemicals, sand paper ...ect.)

came out to about $12 per hour. Wayyyy better than it used to about 4 or 5 years ago, which was around $4 per hour.

#101 6 years ago
Quoted from brenna98:

So, this was a level 3 right..
$12/hr * 36 = $432 labor
Level 3 = $900 - 432 labor = $468 material cost
Or
$1400 - 432 = $968 material cost
I think your math is off in the labor per hour, because materials don't cost that much.

never stated the cost of this one. But material costs is over $300. Clearcoat is expensive as all shit.

#103 6 years ago

I don't think that was his intent. Actually I think he was trying to figure out what I charged for the restoration work. Which I purposely made vague. Just because each field is so drastically different from the next. You can have one field that has a ton of surface area damaged but all in huge open areas without any text be cheaper, than a field that has a bunch of quarter and dime spots missing all over in high detail areas. It really is a case by case basis, and I don't want to give out specifics on this one for that reason. So many factors effect prices.

#105 6 years ago

you get used to it. Out of the past 10 years, i've only had to tell a customer I had to add more than quoted twice. Even if I do go over and something takes a little longer than expected, I usually just eat the cost. Which has happened a lot. Things that add a huge amount of time on, is when black doesn't match and half of the damn playfield is black. But you won't see it until the first layer is on. That can increase time and money drastically.

#108 6 years ago

I use liquitex only. Ranges from $8- $20 per color. It's high end. Holds up well against fade. Has great pigments that smooth well when adjusting for airbrush and regular. No clumping. I understand them the best and know how my colors r going to react when mixing. Cost about $1000 to have a full set of thier available color pallet.

IMG_20171012_221553149 (resized).jpgIMG_20171012_221553149 (resized).jpg

IMG_20171012_221518568 (resized).jpgIMG_20171012_221518568 (resized).jpg

#110 6 years ago

but a needed investment. I've been doing this for around 11 years now.

#112 6 years ago
Quoted from cottonm4:

What is the shelf life on the various paints in your inventory? Have you ever had to throw any paint containers away? Does your paint supplier supply small quantities if you just need to replace one or two containers?

which area? The picture with all the tubes or the picture with my mixing container strips?

#114 6 years ago

paint lasts forever. Unless it somehow leaks air in and dries it out. Some of those colors i've had for 11 years or more.

#116 6 years ago

circles I usually freehand. If the circle is 80% or more completely gone, then i'll use a stencil and pencil line it in, then hand paint it.

#118 6 years ago
Quoted from aobrien5:

What's your method for repairing dithered areas? I imagine that's got to be one of the more difficult things to do.

hand paint a dot at a time. Yes it sucks.

#120 6 years ago

good luck on finding a plastic set for that game.

#123 6 years ago
Quoted from mappy_mouse:

Just inquiring, do you ever do scans of areas on the playfields you have touched up for future use to make repair decals for future restores.

I scan in every playfield I do. I only have a 8 1/2 X 11 scanner, so all my fields are done in 23 overlapping sections, so I have art to use later if need be. People have asked me many times for scans of certain sections so they can make a decal for games they bought and trying to fix. I've probably handed scans out to at least 50 different people over the years. Paragon center area is a popular one people ask for.

As for when to scan. I like to scan at the end, but it is better to scan early. NOS stuff I scan as soon as it comes in. the more layers of clear a field gets. The farther away a scanner is from the ink, and makes it slightly blurry, and washes the colors out more. But I don't want to spend hours in photoshop fixing up scans that I just use for reference, or for text waterslides.

#126 6 years ago

I buy the individual colors. They have about 100 different colors when you buy singly. You may or may not be able to mix what you need with that set. If you are resourceful you can.

Screw holes? I don't mask anything when clearing. I give a care sheet after it's done that states they can take a drill, and break the surface of the clear with a drill bit if they want. help prevent cracking out from beyond posts, just in case. most of the time it won't crack. if they want they can run an exacto knife around each gi and various holes, but not really needed.

#128 6 years ago

sand everything by hand. I can't really use anything else. as it's too easy to sand through things and damage the art. 600 between layers. 2500 to sand out the imperfections before buffing.

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