(Topic ID: 200173)

A dark night for Stern

By jfh

4 years ago


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  • 2,009 posts
  • 313 Pinsiders participating
  • Latest reply 3 months ago by CaptainNeo
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There are 2009 posts in this topic. You are on page 41 of 41.
#2001 3 months ago

Black Knight is fine, there's a big difference between GI effects during a lightshow and that awful JJP GI that simply doesn't work. Had to keep a light near my WOZ because it couldn't light itself up enough to play properly.

#2002 3 months ago
Quoted from metallik:

Black Knight is fine, there's a big difference between GI effects during a lightshow and that awful JJP GI that simply doesn't work. Had to keep a light near my WOZ because it couldn't light itself up enough to play properly.

There's also a big difference between just a ton of bright white lights and 100% RGB GI + inserts as on JJP games. WOZ is JJP's first game and came out over 8 years ago, things have improved heavily since then. The issue with lighting on WOZ is more so the lack of spotlights, the RGB GI effects are amazing. In a well lit room it's not a problem, playing in the dark yes but how many people do that? Overall the lighting effects that JJP takes the time code / implement are some of the best in pinball in my opinion.

Not all Stern's have great GI either. I had a chance to play a handful of the latest Stern's, as well as a GNR LE, on location last week. Led Zeppelin LE was lit great, very well done. However, games like Avengers LE and especially JP premium for some reason looked rather dim. The location itself had it's light's slightly down which I'm sure didn't help, but that also showed that these games regardless of the manufacture probably look best in well lit rooms.

#2003 3 months ago

It's just the Pro version that does this when its in a dark location. Should have clarified. Thanks.

#2004 3 months ago
Quoted from GravitaR:

Don't you mean Black Knight : Sor? Goes from ultra bright to pitch black dark often during the game.

SOR still uses an ordinary white GI string. it makes the game playable even with the great light show. JJP (Spooky and AP now too) uses RGB leds which can make for some cool effects but do a poor job of lighting the playfield. Try streaming any game with RGB's for a GI and it becomes painful unless you add additional lighting.

#2005 3 months ago

Aerosmith is definitely Stern’s best-lit game. There are 12 GI sockets for the slings and lane guides alone. Wish more games were like this - if it’s too bright you can turn it down.

#2006 3 months ago
Quoted from PanzerFreak:

playing in the dark yes but how many people do that? .

You'd be amazed.

#2007 3 months ago
Quoted from metallik:

Black Knight is fine, there's a big difference between GI effects during a lightshow and that awful JJP GI that simply doesn't work. Had to keep a light near my WOZ because it couldn't light itself up enough to play properly.

absolutely this. This is the problem with WOZ, hobbit, wonka and POTC. GNR suffers the same fate.

Most people have dim lit, or completely dark gamerooms. Why? because of glare. Glare is horrible. There is a reason arcades were pitch black back in the day. nothing worse than having room lighting glaring off the glass of pinball machines or arcades. 96% of people have gamerooms that are very dark or black. Hence why GI's are so damn important.

#2008 3 months ago
Quoted from CaptainNeo:

absolutely this. This is the problem with WOZ, hobbit, wonka and POTC. GNR suffers the same fate.
Most people have dim lit, or completely dark gamerooms. Why? because of glare. Glare is horrible. There is a reason arcades were pitch black back in the day. nothing worse than having room lighting glaring off the glass of pinball machines or arcades. 96% of people have gamerooms that are very dark or black. Hence why GI's are so damn important.

WOZ I can understand due to the lack of spotlights but not the others. I have Hobbit and it's a very well lit game. Had Pirates and it was good as well. Played GNR LE on location and it was better lit then the JP premium next to it.

Not sure where the 96% of game rooms are dark figure came from. I haven't seen a group of people playing pinball in a poorly lit room of their home. Thankfully it's no longer back in the day and we have antiglare glass

#2009 3 months ago

hardly anyone around here buys anti glare glass. Which really doesn't work that well anyway. Doesn't eliminate backglass glare or display glare anyway.

We played GNR LE on location recently and it was a shitshow for lighting. Even in a well lit room, we couldn't see shit because the inserts were 3x's brighter than the GI's. and 90% of them were lit all the time.

Dialed in, seems to be better lit than other JJP games. Don't know why. But it's much better than others.

There are 2009 posts in this topic. You are on page 41 of 41.

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