Quoted from chessiv:I know this will make certain fanboys angry but unfortunately stern has zero competition. Until some manufacturer comes along that can actually ship new machines at frequent intervals Stern will continue to mop up the cash and mediocrity will reign. You guys with hobbits on order count how many stern machines have come out since you ordered. Of course it's not only jjp. Highway took a long time. Multimorphic still hasn't shipped anything. Two "companies" imploded. Dutch pinball nearly imploded. It's really a mess right now.
This is the real answer to me. We had a thread recently where someone said that within five years there would only be one manufacturer standing. Everyone jumped on him, but when the dust settled, most people realized that it was plausible. Spooky and Heighway are the only ones shipping games and between the two of them they'll make...what...500 games this year? They can do that in a couple of weeks at Stern. It still is a one-horse race, for the most part. What will tell the tale is how well Heighway scales up. If it's better than JJP, they could make a run.
Quoted from hollywood:I am DEFINITELY not a pinball genius, but I dare to say that they older machines didn't have "more"? More what? Toys? Ramps? Rules? I am not quite understanding.
From my time here, it seems like when people talk about 90s machines having more, they mean more toys, especially ones that interact with the ball. The Cryo-Claw on Demolition Man. The cannon on Black Rose. The twin cannons on ST: TNG. The four-sided trunk on Theatre of Magic with scoop and two magnets. Of course, the castle on Medieval Madness, which is IMO the best toy in pinball. We just aren't seeing them as often, which is why the complaints never go away. Look at Star Trek. It's very much a typical Steve Ritchie-style flow game. As a result, there aren't many places for the ball to stop or be diverted to do something else. It looks really sparse, as a result. The other reason that people complain is that they are tired of bash toys, especially when they are coupled with magnets. They're kind of the go-to toys for Stern. Metallica has three in front of Sparky, the grave marker and the coffin. TWD has up to three and two are in front of the prison and the Well Walker. Avengers has one in front of Hulk. It makes the games feel kind of same-y, and people have grown to expect them in John Borg games. Now, I don't agree entirely that Stern doesn't do toys well. I think the AC/DC cannon, Metallica hammer and Wrestlemania upper playfield are interesting, different and integrated pretty well.
Quoted from hollywood:For example. I just sold my IJ...I loved that machine, but honestly, to say it had "more" than some newer Stern's to me is crazy!
Well, the Path of Adventure was pretty unique for the time, as was the spitting tiki ball lock. I think IJ had the first moving upper playfield and usually physical ball locks were just an ordinary up-post.