(Topic ID: 213848)

80’s games like TNA

By Pinball-Pat

6 years ago


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#126 6 years ago
Quoted from trilogybeer:

Sorcerer is the best comparison I can think of . It has a ramp but the ramp is for locking balls. close dangerous shots like TNA . an upper area with it's own flipper that is on the same level as the main playfield . Locked balls can be stolen by other players and multiball is a playfield multiplier like TNA .

I was thinking the same thing!

Not only for the reasons you mentioned but gameplay is very similar too:

Sorcerer: First objective, get to multiball.
TNA: First objective, get to multiball.

Sorcerer: Then, complete Sorcerer targets.
TNA: Then, complete grid targets.

It varies from there but still feels similar.

Sorcerer: Shoot the ramp to progress the playfield X, then rip spinners. Repeat.
TNA: Shoot scoop to start reactor, complete reactor. Repeat.

I love both games!!

#133 6 years ago
Quoted from BorgDog:

I don't know, for me first objective is complete grid targets before ball save runs out, then multiball... this is after missing super skillshot of course

Yeah I know some play it differently. I go for multiball right away per Bowen's suggestion. It's really the safest thing to do.

In Bowen's tutorial he said something like - play the game in multiball. If you're not in multiball, go for multiball.

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