EDIT - EM Tech Question: https://pinside.com/pinball/forum/topic/72-williams-big-star#post-3463914
Getting this game in a trade soon, but can't find much info on it. Anyone ever play it? Thoughts?
Thx,
Rob Bell
Robsgameroom.com
EDIT - EM Tech Question: https://pinside.com/pinball/forum/topic/72-williams-big-star#post-3463914
Getting this game in a trade soon, but can't find much info on it. Anyone ever play it? Thoughts?
Thx,
Rob Bell
Robsgameroom.com
I have Super Star which is the replay/novelty/AAB version. It is a great player IMHO. Set the outlanes all the way open so that even if the posts are up the ball can still sneak by. Yes you can have the outlanes and center drain posts all up, but the drop center post button is so close to the center drain that you have to be careful.
I typically have mine set to AAB. Extra balls are scored by completing the SU-P-ER rollovers at the top, knocking the center drop and putting the ball in the scoop. Also, extra balls are lit by maxing the bonus by advancing the bonus unit through the lit rollover buttons or hitting blue star targets, then hitting the center drop and hitting the center scoop. So, it is possible to score 2 EBs at once.
The pops and slings are DC on this game for some pretty fast action. It's an ugly game but tons of fun. Mine is set hard and very challenging.
AAB = Add A Ball. Basically an extra ball. EMs were AAB or replay. Replay games gave you a credit (replay) and AAB games gave you an extra ball. AAB games were required in some states to skirt around the whole skill/chance/gambling laws in the 50/60/70s.
On AAB games there are a row of lights at the bottom of the backglass that reads: "Balls to Play". When you start a game it goes to 5 and when you lose a ball it goes to 4 then 3 then 2 and so on. If you 'add a ball' during the game it increments up one and maxes out at 10. You can keep decreasing and adding balls forever, theoretically.
Cool. Thanks!
I'll post more pics and info when the game arrives next week. I'm not an EM guy at all, so this game will probably be up for grabs once I get the game cleaned up and dialed in!
I need some assistance please. I am not an EM guy and have a question about powering on my game. Please see the video. It seems I have to activate the coin shoot switch... Is this right?
(sorry for the shaky video)
Thanks in advance!
Quoted from schudel5:After turning the game on, press the left flipper button.
Wow!!! I learned something new today!
Thank you! Do you know if all EM's are like this or was it an era or manufacturer thing?
Typical of Williams EM games in the 70s. You should get the lights on the coin door to illuminate when you turn on the power switch, but nothing else until you push the left flipper button or drop a coin in which you figured out by manually activating the switch.
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