Quoted from mikepmcs:Someone responded a few posts back you can do anything in tinkercard. This is true. Here's my Wonkavator version I designed using tinkercard...
I actually ran into a TinkerCad limitation the other day importing a crazy STL file (the New York library I posted above) I wanted to do a simple mod on. I think the limitation was ~ 25meg files size, and I think ~300K for the triangle mesh. My import was ~35 meg and >1M triangles. I tried mesh reducers, but they seemed to butcher the finer details too much (statues turned to mush, I would have rather taken the detail out of the brick area).
I fooled around with that file for two weeks trying all kinds of programs to just add two simple rectangular voids. MeshMixer (very cool program) would have worked, but it just made the computer grind to a stop. Of all things, guess what worked...Microsoft 3D Builder. I was done in about 15 min and it was fairly intuitive. Can't say I'd use it for much else, but it got the job done and was incredibly fast despite the complex STL import. Rotating the part...it just spun it around w/o any lag. Probably best suited for modding a file, not drawing from scratch.
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