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Quoted from Ninetiesarcade:Lethal Weapon 3, please!
It looks good in color. I want to do it for ColorDMD cause the video mode would look a million times better.
Quoted from JoachimR:Finally had some time to install it yesterday. Looks better than the red dmd that was in before. Now the wait for the color rom begins [quoted image]
I'm still willing to do the work!
Quoted from RustyLizard:I was wondering if any games will be done a second time? There is one I want but wish it had brighter colors in many places.
I'm sure if you submitted feedback to them they would look into it. Changing a couple of colors in some scenes shouldn't be a big deal.
Quoted from kciaccio:Hook you can get in color. Mine comes Thursday..
That's not ColorDMD though, that's pin2dmd , not the same thing. This is a ColorDMD thread, so that's kind of bad form mang.
Not really, most of the half sized DMD games are single color / 2bit / B&W. There just isn't a ton of animations and the few that are there lack a lock of detail. Where ColorDMD really shines are the video modes, and I dont know if any of the 1/2 sized DMDs have an video modes.
I converted TMNT to regular DMD images and redrew pretty much everything (similar to when I did SFII ) Vbobrusev colored Hook and while I think ColorDMD is a better product , I dont think they could make the colorization much better short of doing redraws.
I voted Hurricane cause I love that game.
I did not mean to imply that ColorDMD is only good for video modes. I meant that a player can usually stare at the DMD during video modes without fear of draining ; and that's when having a colored DMD really shines for the player. Since ColorDMD does this the best that's what really puts them over the top.
Now for the half height games, the DMD animations themselves are pretty basic. I'm basing this on seeing the stock frames of TMNT, hook, and checkpoint.
Its half the resolution of "regular dmd" games and from what Ive seen there is zero shading. Either a pixel is lit or its off.
I think a visual representation is best. And yes, a ColorDMD is more than capable of doing all of these things:
original-logo.PNG16x128 black and white original title screen
color-logo.PNG16x128 basic coloring (using masks) 4 color limit
fancy-color-logo.PNG16x128 a little fancier with replacement colors , 16 color limit
fancy32x-logo.PNG32x128 complete redraw to fit the canvas, 16 color limit
So yes, they totally can color the half height games; but short of some big redraws it wont have the visual awesomeness of things like the Hurricane colorization linked up there.
And yes, I'd totally be up for coloring these games for ColorDMD
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