Quoted from Hitch9:It seems like the whole process to get really good code and a lot under the playfield, is a long wait and lead time. I think Pat's game has also had a long lead time, so there is a good possibility that will be of the same build quality as WOZ and Hobbit, with great code. My concern is all the other games after these three. If JJP remains in business they will have to start pumping production faster, which means less time between games, like Stern. Will they be able to keep producing games like these first three, with very deep code, and all the features, like video? Time will tell, but it could be that these first three are going to be the deepest and best games from JJP. I hope that is not true, but I have my concerns. I hope it works out for them.
Do they need to pump games out much faster? Well, anything would be much faster than now. But if Hobbit and game 3 are released this year, then one game every 10-12 months would be fine IMO. The market is expanding, and they'll have 3 very different titles in their catalogue, none of which will go out of production soon. I think they risk overwhelming themselves if they aim for ~3 a year, much like Heighway could. A period of consolidation and cost reduction as production increases would benefit them more than prolific releases.