Quoted from jawjaw:I guess if you have nothing better to do. These games are usually cheap for a reason. Somebody just wants it gone yesterday and that's exactly how I would feel if I owned it. Pour in bucket of cash and countless hours battling headaches and you end up with a $400 pin that nobody wants. Not my kind of thrill.
There was a time when I would have no greater joy than "saving" a game like this. It was fun to fix them, play the crap out of them for awhile and then sell it when it started to get boring. They rarely cost more than $100 in parts to get cleaned up and playing good. And selling a clean working game was never hard if priced right. Make $100 - $400 profit and bring on the next one.
With that said after doing dozens of them over the years I can understand where you and Levi stand. Fixing them is less fun than it used to be. Most these titles are fun enough but nothing outstanding. It's still nice to add value to a machine and try something you haven't, but I pass on a lot more of these than I used to.