My Aladdin's Castle game worked fine except for the Alley lights. The left side (while standing in the playing position) circuit board of the Aladdin's Alley Unit is cracked and separated. This caused the playfield alley lights to light in an out of step pattern. The playfield roll over buttons worked, they triggered the Aladdin's Alley relay which caused the Alley unit to advance. All scoring (500, then 1,000, 2,000 etc. through special "same player shoots again") was fine, just messed up lights.
A tech repair guy I've been very happy with attempted a repair. He bridged the stepper unit gaps with wire fastened by solder to the traces on each side of the gap. (See pictures) It looks like it should work, but now NONE of the lights in the Alley EVER come on. He finally gave up. Scoring is still fine. I checked with a jumper and the light bulbs and sockets work fine, so it's not a simple coincidence of multiple dead bulbs.
My skill level is moderate, schematics are a bit hazy in my mind. I don't think I'd be competent enough to take the Aladdin's Alley unit apart or remove it from the game. (There is a similar or identical match unit in the back box, but that has always been in pieces, so no help there, although the circuit boards look good.) I can live with it as is - I can count the number of 1000 chimes to follow where the game is in the Alley sequence, but it sure would be nice to have the lights back. Whatever I do, I don't want to bumble around and mess up the correct scoring. Any ideas for help at my skill level?
A link to the schematics: https://archive.org/details/aladinscastleschematics/mode/1up
Alley1 (resized).JPGAlley2 (resized).JPGAlley3 (resized).JPGAlleyLitesSchematic (resized).pngAlleyUnit Disk (resized).png