OK, be methodical and you can solve this. The key is understanding the startup process and the schematic.Here is an excerpt from the schematic that shows some of the stuff associated with starting a game. The credit button you are pressing to start a game is colored green.
A simple thing to check first is the credit unit zero switch which is highlighted in red. This will be found on the credit unit and it will have a W-O wire and a GRAY-Y wire on it. That switch has to be closed for the game to start. You can see it is open (NO) in the schematic. This would be the state with zero credits on the wheel. Once it goes to 1 credit or more, that switch has to close. You can also short that out with a jumper or however and see if that helps.
The coin switches are highlighted in yellow. The circuit to complete the startup passes through both of those. If there are any issues there, it won't start. In my case, everything looked good but then when I inspected it closely I found one of the tabs on a swtich was broken. The circuit was cut off, and it wouldn't start. So do make sure those are good. To see exactly what that looked like, here is a link directly to the post where I described what I found. This was on Bon Voyage but Monte Carlo is very similar vintage and works the same (I have both).
(I saw Mrbally's post just as I was uploading this, and I agree. That is the yellow area above. Besides the coin switches like he said it could be a problem at the connector somewhere. Also sorry it is a WHITE wire on the Monte Carlo, on the Bon Voyage it is yellow).
https://pinside.com/pinball/forum/topic/bally-em-bon-voyage-wont-start#post-2541170
If everything looks OK with those, then we can go from there, it is a matter of working through that one circuit and figuring out what isn't right.
Bally_1973_Monte_Carlo_Schematic_Diagram_startup (resized).jpg