OK, If you were able to actually step up the replay unit with a 9 V battery, that's great.
The replay add circuits on Roller Coaster are the usual GTB circuitry - nothing tricky going on. Assuming you've got PF power during normal game play, then the replay pulse for high score goes through these circuit elements (in this order):
- An N.O. switch on the L (100 pt) relay.
- A P1B make/break switch on the player unit.
- 1st/2nd player hundreds score unit disc and wiper.
- The various plugs and the high-score selector socket the head.
- 1st/2nd player thousands score unit disc and wiper.
- A P1A make/break switch on the player unit.
- The high-limit (AKA "15th position") switch on the replay unit.
If your game is not awarding replays for high scores, and you've already confirmed that the replay limit switch is not the issue, then I would check each of these for a circuit fault of some kind.
For what it's worth, one strategy is to start at the last item (the high-limit switch) and work your way backward through the list. You can use a jumper wire from the 25 VAC fuse block to briefly put power on each of these items. Each time you do that, the replay unit should step up. As you go back through the circuit, at some point the replay unit will stop stepping, and then you'll know the general area of your circuit fault.
If you do use the jumper technique, remember to keep knocking credits off the replay unit by hand, because it will stop working if you let it step all the way up to the max credit position!
- TimMe