Quoted from gblaz:I have the manual, and it seems that the machine was built assuming you would use the coin chutes for nickels and dimes.
But my first issue is that in the manual and on the schematics it shows two pricing adjustments, a "1st and 2nd Chute Adjustment" and a "3rd Chute Adjustment". But my machine has only one adjustment called the "Extra Chute Adjustment". Is this typical or am I somehow missing something?
AHA, now I see your predicament even clearer.
Gottlieb never had "real" support for dimes, because rather than giving you multiple credits for one coin, it would be the other way around, which was giving you one credit for multiple coins (nickels). How was Gottlieb to track for many nickels you had already put in? While there was a few different solutions (Williams probably had the best one, or was it Bally), Gottlieb took the route of using something on the coin mech to only make it trigger the game's circuitry once every other coin, I can explain how it works but that's a whole different story. So basically, if you had a 3-chute door the two chutes closest next to each other would be both set on a shared "1 coin/1 play" setting, because remember, although it wants two nickels the game is only really notified that you put money in once you've deposited both coins, so to be clear we can call that "1 credit/1 play" as 2 nickels = 1 credit just as one dime = 1 credit.
For 2-chute doors (accepting both dimes and quarters), the extra chute adjustment would be to adjust your 25c chute and how many credits a player should get for 25c. It is very very rare to see any other denomination installed in this slot and I do not think it was expected by Gottlieb, last I checked you can't set this chute to accept 1 coin per play, only the left chute.
I do not remember the left chute having an adjustment in the 60's games because it was pretty much expected you would never want to give more than one play for a dime, but then, one the 70's came and both slots were usually used for quarters starting around 1971-1972, you then would need to boost the setting to "1 coin/2 plays" after all so I'm thinking there must be an adjustment in your game somewhere. My November 1972 Gottlieb Wild Life is set on quarter play and I do not imagine the typical pricing transition was between these two games - although they should in theory support both as some operators really hung onto to the cheap pricing for a while. It was rare, but definitely happened.