(Topic ID: 221333)

1967 Gottlieb: King of Diamonds - Powering on Theory

By Odie3

5 years ago


Topic Heartbeat

Topic Stats

You

Linked Games

Topic Gallery

View topic image gallery

KOD 12 Ball Count Incr Game Ready (resized).png
KOD 11 Outhole Coil Fires (resized).png
KOD 08 Score Reels Reset (resized).png
KOD 10 Match Relay Closed (resized).png
KOD 09 DB Latches Open (resized).png
KOD 06 Control Bank Reset (resized).png
KOD 07 S-rly Opens (resized).png
KOD 03 S-rly Closed (resized).png
KOD 05 Mot 1A Pulse (resized).png
KOD 04 Seq Bank Reset (resized).png
KOD 02 S-rly Energized (resized).png
KOD 01 Power Switch ON (resized).png
9796bb46e1d535d3e3ae841875b3353ed692a3ed (resized).jpg
Ball Unit Switch (resized).jpg
T Switch (resized).jpg
Snarfed (resized).jpg

You're currently viewing posts by Pinsider SilverWings.
Click here to go back to viewing the entire thread.

#25 5 years ago

Perhaps this will help with the "Big Picture" in the KOD reset sequence. The following 12 clips show the complete sequence broken down into logical-sequential parts. This may not be *perfectly* accurate so please if y'all do see errors point them out.

My pin has jumpers across 2 switches, which is reflected in the diagramming:
- Zero position Ball countswitch is jumpered
- Zero position Replay switch is jumpered

KOD 01 Power Switch ON (resized).pngKOD 01 Power Switch ON (resized).pngKOD 02 S-rly Energized (resized).pngKOD 02 S-rly Energized (resized).pngKOD 03 S-rly Closed (resized).pngKOD 03 S-rly Closed (resized).pngKOD 04 Seq Bank Reset (resized).pngKOD 04 Seq Bank Reset (resized).pngKOD 05 Mot 1A Pulse (resized).pngKOD 05 Mot 1A Pulse (resized).pngKOD 06 Control Bank Reset (resized).pngKOD 06 Control Bank Reset (resized).pngKOD 07 S-rly Opens (resized).pngKOD 07 S-rly Opens (resized).pngKOD 08 Score Reels Reset (resized).pngKOD 08 Score Reels Reset (resized).pngKOD 09 DB Latches Open (resized).pngKOD 09 DB Latches Open (resized).pngKOD 10 Match Relay Closed (resized).pngKOD 10 Match Relay Closed (resized).pngKOD 11 Outhole Coil Fires (resized).pngKOD 11 Outhole Coil Fires (resized).pngKOD 12 Ball Count Incr Game Ready (resized).pngKOD 12 Ball Count Incr Game Ready (resized).png
#26 5 years ago

The "T" relay is the TILT relay/switch and doesn't need to be jumpered for the game to work. Doing so will disable the Tilt function from working at all.

The zero position of the Ball Count unit should be jumpered closed. Look at the "Step 2" slide above (the second pic) to see how works this way.

Promoted items from the Pinside Marketplace
Wanted
Machine - Wanted
Staunton, VA
From: $ 5.95
Playfield - Protection
The Pinball Scientist
Protection
$ 12.00
Tools
Nezzy's Pinball Prints
Tools
From: $ 12.99
Cabinet - Other
The Pinball Scientist
Other
$ 49.99
Cabinet - Toppers
Lighted Pinball Mods
Toppers
$ 29.00
Gameroom - Decorations
Pinball Photos LLC
Decorations
Great pinball charity
Pinball Edu

You're currently viewing posts by Pinsider SilverWings.
Click here to go back to viewing the entire thread.

Reply

Wanna join the discussion? Please sign in to reply to this topic.

Hey there! Welcome to Pinside!

Donate to Pinside

Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!


This page was printed from https://pinside.com/pinball/forum/topic/1967-gottlieb-king-of-diamonds-powering-on-theory?tu=SilverWings and we tried optimising it for printing. Some page elements may have been deliberately hidden.

Scan the QR code on the left to jump to the URL this document was printed from.