(Topic ID: 233776)

1313 Mockingbird Lane ~ MUNSTERS Club.

By Monte

5 years ago


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You're currently viewing posts by Pinsider lasermel.
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#1956 5 years ago

Not really blown away by any of the voice impersonations, but that aside, I'm enjoying the game so far even tho there seems to be a large number of haters building up. It was the same for Batman. In the beginning you couldn't give one away, but now things have changed for the better and it's a pretty fun game despite the basic layout. (I know, Lyman makes a big difference, but we'll see) My fingers are crossed, cause it's a great theme and a beautiful thing to look at.
I don't remember Dr. Dudley. Was he (Paul Lynde or Dom DeLuise) featured so often in the show?

#1960 5 years ago
Quoted from Ven:

It's not supposed to be Grandpa it's supposed to be Dr. Dudley

Thanks for clearing that up.

#1981 5 years ago
Quoted from FightNightFZ:

Anything seem missing? Can’t figure out why the LEDs won’t work.
[quoted image]

LEDs being out could be a few different things: The LED driver circuit is bad, an LED is open (if they're wired in series), a voltage is missing, or a jumper missing from a 3 pin header.
Would be nice to get the schematics...hopefully soon.

#2185 5 years ago

Anyone having a problem where it ejects 2 balls into the shooter lane? Happens on mine quite often.
Shooter lane switch is fine.

6 months later
#6051 4 years ago

Oh my goodness, I was in 3 episodes out of 70! Why in the world am I talking so much in this game? It's a mystery my little buckaroo!

Sorry everybody, just a little frustration coming out.. If there's a Fred Gwynne and Al Lewis voice impersonator out there... I'm hiring!
lynde (resized).jpglynde (resized).jpg

#6053 4 years ago
Quoted from Homebru:

There is only one thing I do not like about this machine.....
The power switch location! This is the only modern Stern I have, and it gets me every, damn, time.

I added this little wireless remote to my Stern games. The wireless receiver is a relay which effectively does what the switch does and turns the game on/off. I've seen others do it with Alexa or other methods, but this basically puts the switch back where it "belongs" IMO. It's "tap on, tap off"
20190929_193726 (resized).jpg20190929_193726 (resized).jpgInked20180101_145556_LI (resized).jpgInked20180101_145556_LI (resized).jpg

3 weeks later
#6294 4 years ago

If there's anyone out there who uses the Pinball Browser program and can help me find the sound script address for the Bash Toy "boom" sound, that would be great. Can't locate that one for some reason.

Thx in advance. Making lots of changes to the call-outs with all the included actor speech already in the code and it's been saved to the repository for anyone that wants to try it out.

Added over 5 years ago:

Found it -Finally!!!!!!

#6316 4 years ago

For anyone interested, I have put my macros from Pinball Browser in the repository. It is my understanding that these are all you need (and the Pinball Browser program) to add and try out the call-outs I've done to your code. There doesn't seem to be a difference between the LE and Premium code-wise, but the call-outs are done for version 1.02 of the LE. If you click on download Premium code from the Stern site, it wants to download the LE version, so I'm pretty sure it's identical.

#6325 4 years ago
Quoted from luvthatapex2:

They'll also need any audio files you changed/revised.

That makes sense as the macros file is pretty small in size. Now I have to figure out how to make the sound files available.

#6327 4 years ago

Here's a list of all the call-outs I've changed so far. It's really fun to hear it all coming from the game! The cool thing is that the sound clips are already in the code but you do have to spend a bunch of time finding and adding notes to keep track of them.
The end of each line says when/where the sound clip is used. All thanks to Pinball Browser!
____________________________________________________________________________________________________________

SoundScript,0x75E,"*Munsters sound clips\Sound-0x0553 Grandpa - Everything thats up hasta go down.wav",0,2362,100,0,10000 When you lose the ball.
SoundScript,0x75F,"*Munsters sound clips\Sound-0x044F Grandpa - What are you waiting for.wav",0,1059,100,0,10000 Taking too long to shoot
SoundScript,0x775,"*Munsters sound clips\Sound-0x0574 Lily - I dont believe it.wav",0,711,100,0,10000 When you lose the ball
SoundScript,0x799,"*Munsters sound clips\Sound-0x0530 Lily - Practice and keep at it.wav",0,1459,100,0,10000 When you lose the ball
SoundScript,0x7D2,"*Munsters sound clips\Sound-0x0470 Lily - Im so mad I could chew nails.wav",0,2497,100,0,10000 When you lose the ball
SoundScript,0x7D3,"*Munsters sound clips\Sound-0x0417 Grandpa - The time has come for me to depart.wav",0,2263,100,0,10000 When you lose the ball
SoundScript,0x7D6,"*Munsters sound clips\Sound-0x04A9 Herman - You know if you keep this up I might get very angry.wav",0,2411,100,0,10000 When you lose the ball
SoundScript,0x817,"*Munsters sound clips\Sound-0x0438 Grandpa - I told you itd work.wav",0,3507,100,0,10000 In Grandpa's Laboratory
SoundScript,0x818,"*Munsters sound clips\Sound-0x0376 Grandpa - Nothing that happens around here surprises me.wav",0,3195,100,0,10000 In Grandpa's Laboratory
SoundScript,0x819,"*Munsters sound clips\Sound-0x0374 Grandpa - A little magic around here never hurts.wav",0,2514,100,0,10000 In Grandpa's Laboratory
SoundScript,0x81C,"*Munsters sound clips\Sound-0x052A Grandpa - A lot of good stuff in here.wav",0,2162,100,0,10000 In Grandpa's Laboratory
SoundScript,0x81D,"*Munsters sound clips\Sound-0x081D Grandpa - These are the chemicals that I use.wav",0,2563,100,0,10000 In Grandpa's Laboratory
SoundScript,0x841,"*Munsters sound clips\Sound-0x044C Lily - That was terrible.wav",0,810,100,0,10000 When you lose the ball
SoundScript,0x843,"*Munsters sound clips\Sound-0x0452 Lily You have goofed it again.wav",0,1543,100,0,10000 When you lose the ball
SoundScript,0x84F,"*Munsters sound clips\Sound-0x041F Goodbye-goodbye-goodbye.wav",0,2730,100,0,10000 When you lose the ball
SoundScript,0x8CE,"*Munsters sound clips\Sound-0x0593 Grandpa - Will you be a little careful Herman.wav",0,2242,100,0,10000 When you lose the ball
SoundScript,0x8E4,"*Munsters sound clips\Sound-0x0558 Lily - Oh my poor poor darling.wav",0,2527,100,0,10000 When you lose the ball
SoundScript,0x8E6,"*Munsters sound clips\Sound-0x0284 Awwwwww.wav",0,2130,100,0,10000 When you lose the ball
SoundScript,0x8EC,"*Munsters sound clips\Sound-0x056D Herman Laughing 2.wav",0,2141,100,0,10000 When you lose the ball
SoundScript,0x8F1,"*Munsters sound clips\Sound-0x04E0 Herman - Im so mad I could go right thru the ceiling.wav",0,2472,100,0,10000 When you lose the ball
SoundScript,0x8FD,"*Munsters sound clips\Sound-0x013A What happened- I don't know.wav",0,2406,100,0,10000 When you lose the ball
SoundScript,0x775,"*Munsters sound clips\Marilyn - we all have to go sometime.wav",0,1206,100,0,10000 When you lose the ball
SoundScript,0x762,"*Munsters sound clips\Sound-0x05BC Lily - Dont just sit there enjoying the obituaries.wav",0,2779,100,0,10000 Taking too long to shoot

SoundScript,0x15C,"*Munsters sound clips\Sound-0x015C dragula and Herman - What a fun car.wav",0,2189,100,0,10000 Dragula race
SoundScript,0x90,"*Munsters sound clips\Sound-0x0090 Grandpa - Sparks build up -Nothing that happens around here and the machines still got bugs.wav",0,13839,100,0,10000 In Grandpa's Laboratory

SoundScript,0x8F,"*Munsters sound clips\Sound-0x008F Im working on my instant gasoline formula.wav",0,6548,100,0,10000 In Grandpa's Laboratory
SoundScript,0x91,"*Munsters sound clips\Sound-0x0091 Grandpa - Sound mix plus This is my laboratory where I work on some of my experiments and Eddie - Neat tricks.wav",0,46773,100,0,10000 In Grandpa's Laboratory

SoundScript,0x65,"*Munsters sound clips\Sound-0x0065 Bash toy and Herman - That smarts.wav",0,1769,100,0,10000 Hitting Bash Toy
SoundScript,0x20B,"*Munsters sound clips\Sound-0x020B Eddie - do it again and howl.wav",0,3098,100,0,10000 Eddie loop
SoundScript,0x761,"*Munsters sound clips\Sound-0x0487 Herman - There's only one thing to do and youve got to do it immediately.wav",0,2400,100,0,10000 Taking too long to shoot
SoundScript,0x71B,"*Munsters sound clips\Eddie - Gee I wonder where Pop is.wav",0,1416,100,0,10000 Taking too long to shoot
SoundScript,0x6DE,"*Munsters sound clips\Eddie - here spot here spot - - -cmon Spot.wav",0,2865,100,0,10000 Instead of Marilyn calling Spot

2 weeks later
#6613 4 years ago

Just installed my Munsters topper and with the exception of 3 out of 4 screws missing from the front panel of the cuckoo clock, it seems to work fine and looks great! It is a loud SOB when the raven goes in and out, but not a big deal I guess. I did remove the nasty bright LED that hits you right in the eye when the door opens up. Actually makes it easier to see the raven when you're not blinded

Fun stuff!

2 weeks later
#6778 4 years ago
Quoted from AdeptJR:

I had this happen to me today, multiball then it tilted. Is there a way to adjust the intensity on the Stern shaker?

For me it's "Home Use Only" I don't even install the tilt weight in my machines... not that I shake them very much anyway

6 months later
#8567 3 years ago

Praying for that code update! Since I can't entertain these days, it's not seeing much action! On a positive note, unlike a couple of past girlfriends, it's the best looking thing I don't really want outta here!

1 year later
12
#10022 2 years ago

I like the game and it's beautiful for sure (dream theme), but if a wish would be granted for something to be offered in an update it would be to make use of all the actual Munsters character call-outs that are already included in the code! If you use the Pinball Browser program, you can hear for yourself all the great original voices that are not being used in the game. That Paul Lynde voice over guy has more speech in the game than Paul Lynde ever did in the 2 episodes he was in. Why?
In Texas, Butch Patrick mentioned that he hadn't heard his voice in the game at all. lol, again, why?

The theme should be all inclusive/immersive in my opinion. Sights AND sounds. Music is awesome, sights and shots are great, but listening to the call-out speech just doesn't do it justice, especially knowing the good stuff is already in there and available....again, IMO. Darn, Darn, Darn!

HOPING for an awesome "Ghost Busters" style update at some point.

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