Getting the Prem, so I'll be in eventually.
I thought I was exiting the hobby and the wife dragged me back in lol. Premium ordered and should be here by next weekend. So how is the Grandpa's hole protector and other then the switch slot and shooter lane protectors any other protector needed?
Quoted from Spacemanratso09:
The B&W is so bad ass it’s ridiculous
The Prem was mine and my wife's favorite model also, the whole scheme just fit natural with the show. Passed on the LE, the color is nice and beautiful but dislike the cab side art. I think the Pro has the nicest translight of them all, I will try to purchase one of those lol.
Quoted from Spacemanratso09:
Ha ha holy smokes it looks amazing
Looking at how beautiful the sideart is, I just ordered the new side armor to protect it now while they are available for once all these Prem's start getting delivered they are going to go fast.
Quoted from MK6PIN:
used=speakers=bad. No way to truly tell how they were treated prior. unless an obvious rattle or broken surround, coil scraping magnet, etc.
Shit I linked the wrong ones, sorry. These are the new ones.
Then there maybe an Ohm setting on the amp to switch between 4 & 8, highly doubt there is a 16 as it's not widely commonly used. Or most likely, the amp is running in High setting (8ohm) which can also allow the use of 4ohm speakers to be used without over driving the amp creating excessive heat.
Found this information after I spoke lol.
Some amps have an impedance selector switch. In most cases we recommend the 8-ohm or more setting. The manufacturer puts them there for UL/CSA approvals as well as easing consumer concerns about driving low impedance loads. These switches step down voltage feed to the power sections which will limit dynamics and overall fidelity. Keep the switch set for 8 ohms regardless of the impedance of your speakers
The "low" setting (less than 8 ohms) and the "High" setting (8 ohms or more). This is the reason I usually recommend keeping this switch in its default "High" setting and using common sense when mating a receiver with inefficient 4 ohm speakers in large rooms.
All the "Low" setting of the switch is doing is stepping the rail voltage down so when UL tests the amp at a specified distortion level, the amp will achieve that distortion level sooner since it runs out of headroom more quickly than it would in the "High" (8 ohm or more) setting. This in turn generates less heat since the amp isn't driven as hard. You really aren't buying any protection for driving low impedance loads as you actually risk clipping the amplifier more since it can run out of headroom more easily. The switch is there more for certification purposes.
The reason you don't see this switch on separate amps is twofold:
They typically have more heat sink area, and bigger power supplies and can better manage the heat
They aren't UL certified and don't have to meet the requirement.
Quoted from CTHOMAS1998:
Ok, so I called Stern, and the wireforms are left that way in order to look "industrial".....ok. The noise IS a cooling fan, but it's got to be mounted inside one of the metal boxes in the back box. I opened the back box and didn't see anything.
Check out this post about Sterns Spike system fans.
Have any of you guys with the Premium located the CPU mounted line out for external audio amplification, so we can hookup an external polk sub?
I could have sworn I have read somewhere that Dwight knew about some of these issues and was already testing a newer version of code to address some of the bugs. Maybe before he releases it they are adding in a few more goodies or objectives for Eddie and Marylin. Wishful thinking lol but who knows.
I was just informed my game will be delayed a little, bummer. So temporarily can we stop posting how good the game is and post why it sucks so I can at least feel good in the meantime
Quoted from frankmac:
It sucks so bad that it is fantastic. Sorry.
Quoted from Who-Dey:
Lol let me direct you to the munsters hype/HATE thread. There all the negativity you can handle over there thanks to 3 or 4 people.
Quoted from cooked71:
This game sucks so bad I don’t play any of my other games since I got it. Feel better?
Quoted from MK6PIN:
It sucks so bad I'm learning to cradle and backhand orbit shots on the lower play field!!! Hate this game...Have to keep hitting start button alot...
Sure, let's just keep kicking a brother when he is down. LOL
Another really cool feature "I'm sure not by design" for the Prem and Le is with the lower PF there is at lot less dimpling area
Sorry couldn't resist, besides I have nothing else to post on it considering mine was set back a week or two
Question for you LE / Prem guys that have been putting some time in on your games.
Have you guys noticed any hazing or clouding of the lower PF Lexan cover like we have heard about on some the AC DC units and Lucy Units?
I was thinking of pulling the cover as soon as it arrives and Mylar protecting it before any hazing or cloudy starts. Mylar is cheap enough to keep redoing periodically and now with the cover screws on top it just makes things a lot easier to rinse and repeat.
Do you guys think that Pingraffix Powerblades will throw off too much light and ruin the lighting effects of the some the modes in the game?
Quoted from chuckwurt:
Starting with whatever was after ghostbusters was when they would release with .80 or whatever code and get to 1.00. That would be basically feature complete, then tweaks and bug fixes after that. Not a hard fast rule though. Just a guide for expectations.
Well let's have high expectations for more mode/audible content in 1.0.0
I wouldn't push any code panic buttons yet, let's see how this plays out. In the meantime it is fun as hell, great flow and call outs. Additional stuff can always be added especially if Gary wants to keep this on the line for a few years for prospective buyers. Not to beat a dead horse but we have been down this path with TWD and that turned out amazing, I know different coder all together but still Dwight has the chance to take a very good solid game and make it great.
Quoted from jfh:
I don’t think anyone is pushing any panic buttons.
Did you read this thread lol:
I do agree with you 100% and just as Dwight revisited Star Wars with a great code drop, he can still deliver a 1.00.0 final to speak with some extra content for Eddie loops and Marylin ramps shots plus maybe (I'm reaching here) a final wizard mode when you have completed MM level 2 etc...
Who knows what the future can bring and it's always human nature to want more but it's pretty good as it stands and some extras would be great.
Take it all with a grain of salt, however I did like when some ignoramus comes in breaking on spaceman credibility about judging IMDM just after two game plays (which he was being sarcastic btw) but the same person totally disregarded the same two game comment about the Munster's by another fellow like he was any more credible with his two plays you can't make this shit up. The green eye monster always rears its head sooner or later, it's classic Pinside.
People should learn if don't have a horse in this race, then just sit it out period.
My wife has been playing it all day, she is having a blast laughing her ass off calling out what segments of video are from what episode etc.... To me that makes it priceless. Fun is what it should all be about.
**Disclaimer ** I still have faith that Gary and Dwight will add more content and mode based rules. Yeah it may cost Stern a few bucks more to add some stuff but think of the rewards in return by selling this title for another 2-3 years. Cash is King and you have to lay some out to get more back in return.
Quoted from Redfield0009:
I upgraded the speakers tonight. The sound quality is much better. The stock speakers sounded like "crunchy" when something like the Herman hurry up started. Now the sound is nice and crisp.[quoted image]
Did you also go into the settings under audio and change the speakers ohms from 8 to 4 ? Wonder if that enhances it more so.
I swear I hate this game so freaking much, I got nothing accomplished around the house yesterday and it doen't look like I'm getting anything done today as well.
....and here is the wife spreading some hate as well, lol.
This is just an awesome pin that is a blast to play. It really fits with the old adage that sometimes less is more.
What power settings are your main flippers adjusted to when you guys are playing? I just checked the settings and they were set to hard, I'm assuming that is the stronger setting as there is only soft, normal and hard. I was getting a lot of airballs and wanted to tone down their strength a bit.
Quoted from drained:
I have moved my lower flippers thro all the settings trying to fix the airball issue
Yep my lower's are on soft, but I'm referring to the upper PF full size flippers.
** I just re-read that lol, I'm now guessing when you said that you meant the lower set, full size flippers. Yeah I think maybe I should check my pitch I know my bubble isn't center I have it a bit steeper for faster play.**
Quoted from cottonm4:
Using this argument, what will happen with your Munsters Premium after 1000s of plays when your entire play field has been compressed with dimples but yet the hard non-dimpling window over Grandpa’s Lab retains its original height?
Is the difference in play field surface height going to make the window act like a giant raised insert?
Under the lower playfield window there are rubber O ring washers that go between the wood and the lexan glass on the screws. I'm sure if at some point which I doubt, you can remove the O rings to lower the playfield glass depth, or maybe just make them tighter to lower it. I did notice as I removed my lower glass on the reinstall I didn't tighten them all the way down so the glass remains level with the upper PF. So there is room for adjustments if need be but in a HUO environment, I doubt you'll ever have the need to do so.
Quoted from cottonm4:
The dynamics of wood shrinkage, o-ring shrinkage, and play field dimpling could do some interesting things to play field. It might be prudent to replace the
o-rings every once in a while and re-level the window with a straight edge.
This could be true, but let's also look at CFTBL. Hell that game has been around since 1992 and the PF Window other then scratches from very poorly maintained routed machines, still held up after all those thousands and thousands of plays. It stood the test of time and still is as of today. We shall see........
Anyone else on the occasion getting a double ball feed into the shooter lane? I think it's happening mostly when you drain just after playing Grandpa lab.
Quoted from Who-Dey:
Im just going to keep mine. Nobody would buy the turd anyways.
LOL. That hate thread is a joke, this was said about Met, Woz, Twd, SW etc....
How much you want to bet this game turns into a must buy for many down the road in addition to all who has been buying them up now.
I think it’s more of the dislike of Dwight then it is about the game in realitity. Many feel and rightfully so from what they seen from GB. Well if he did screw up there hopefully learned from his mistakes and corrected his ways or maybe Gary needs to part ways with him then. I think because of the huge following, the code will see some perks and much polishing otherwise is just like have a Lamborghini running on only five cylinders.
Quoted from cottonm4:
How come I am starting to see some LEs up for sale? Is this pin a short love life for some? Is the Premium the better value?
Two things come to mind, the return of the Black Knight yet once again and the newly release JJP Gobstopper Clunker.
So as these machines have been hiking in price over the years and as in human nature we all must have the lastest and greatest, people offer up what most recent to fund the turn over. Let’s also not forget the flippers to make a quick payout as well.
As other have said this machine is pretty dam solid and fun fun fun. I look at it as a hybrid, first I’m shocked at the build quality of it, Stern really stepped up and did an awesome job, soild wood cab now not that press crap and a really nice clear coated thicker playfield then what we have seen in the past. In addition to that the rules are between 90’s Bally Williams and today’s deeper saga journeys. It’s a great mix with plenty to do while laughing and having a blast. All on top of one of the most beautiful artwork pins ever with a great Borg flow layout.
With that being said, if you are going to pickup one, go with an LE or Prem, yes the lower playfield does add that much more excitement to the game.
Munsters is a great game that will only get better over time but extremely enjoyable as she sits currently.
Quoted from Mahoneyj:
My local pinball gallery just got a premium set up. I have convinced myself the pro is great and I don't need a lower play field. Maybe I should not try the premium. I would rather add a Iron Maiden to the collection vs upgrade my pro.
Go try it and see what you have been missing, then I say sell your pro and go into the “Munsters Worse Code Ever” thread and offer one of those crying bitches 60% value for the premium because it sucks so much
Quoted from pinzone:
Hey RUM-Z ,, what time is the DeadFlip stream tonight? I cannot find any info.
Actually this is from his facebook 4 hours ago.
Tonight's stream will be our last from the old Dead Flip studio. (F's in chat) We'll be playing on a Munsters Premium, left here by Gavin. The stream will start a little later tonight, gotta get the kiddo. Let’s pour one out for the old location. Pinball…
Quoted from MK6PIN:
Acknowledges how cool the lower pf is, and how brutal the machine in general. He was killing it!!! Saw alot I've never gotten to (screen stuff that's hard to watch while playing)....this machine is sooo underrated!!!
Yep was watching the stream last night as he was rocking, picked up on a lot of never seen footage. Jack has that lower playfield skill shot pretty down pat as he was nailing it quite a bit. I also noticed in the chat there was an extraordinary amount of love and praises for this game, rightfully so it's a dam great game that's a blast to play.
Ok my game is really starting to piss me off for the last few days I’m getting rejection after rejection from grandpa scoop. I know I have my game setup slightly faster then suggested but still the bubble is crazy off, but I get reject about 9 out of 10 shots. The scoop isn’t lose, don’t appear bent nor is there any broken welds, and the protector looks fine and is flat. Any ideas?
Yeah I guess I left some needed info out, yes grandpa feet has been there since day 1 before a game was even played, they are more then high enough as not to get in the way of the ball unless it’s an air ball but I haven’t seen any air balls nail him.
The protector is the one that came with the machine, I don’t believe cliffy makes one for the scoop as stern provides one with the machines. The protector is nice and flush as can be, no dents to launch the ball.
As far as the scoop goes I believe the ball is entering and popping back out real quick rather then dropping down. To be absolutely sure I guess I should video some play and review it to confirm. Like I said this is something that is happening the past few days, prior to that the play and scoop shots were nice and smooth.
Nothing was changed and altered in that time nor was the machine moved and all four flippers in the machine have been set to soft since 0.99 was installed. Just freaking weird.
Quoted from MK6PIN:
A must watch!!!
Great video, love the " I summon you all here tonight......" Awesome
Trying the soft Velcro route as Chuck suggested, maybe not as much as Who-Dey used but we'll see.
Who-Dey if I played better then I'll just have to go post hate in the worse code ever thread lol. (j/k) love this game
Ok here is what I have done and findings:
1 - I put some soft Velcro like Chuck suggested in the scoop.
2 - I leveled the bubble between the lines like Who-Dey suggested and liked.
3 - I revisited Grandpa's dangling feet Like MK6Pin suggested all clearance was good, no issues.
4 - Inspected the scoop protector again, no issues found.
Played a game to see how the changes worked out, still a good 9 out of 10 were being denied. WTF at this point........
Pulled the glass off and said let's poke around a bit, still see nothing. So what the hell the glass is off lets novice the lower PF glass for some extra protection while we are here.
Okay you know when that light bulb in your head goes off and shines your shadow on the wall looking like a dick lol, well Wa La!! In my infinite wisdom when I pulled my lower pf glass to clean the underside and wax the lower PF well upon reinstall when I was putting it back I torque the screws of the glass to make it be as level with the main PF as possible so when I run my finger across the two I cannot feel the edge of the glass. Apparently we shouldn't go down that far for believe it or not the glass edge was actually lower then the main PF and causing the balls to rise just before Herman and Grandpa's scoop. So I adjusted it the I can just barely feel the edge of the lower PF glass and now I make the shot 8/9 out of 10 times. I was more worried about protecting the stupid $69.00 glass more then the main PF. So lesson learned screw the glass you can always buy another and it's cheaper then PF. in addition I just made a stencil to cut a piece of mylar for the pf edge around the glass for some extra protection, let's see how that goes.
BTW I left all said adjustments in place as well, plays even better now. Thank all for the suggestions of help.
Well here is a shot of the upper 50% edge of the main PF around the lower PF glass with Mylar protecting. It don’t look bad at all and now to put some time and see how it holds up.
Quoted from MK6PIN:
Air...my original thought...Glad you found it!!
You were on the money on that one.......... Sorry thought I mentioned that in a previous posts but guess not. I was really beginning to think Grandpa new name was Pele and he was kicking those fuckers back at me lol.
Quoted from cottonm4:
How hard will it be to pull that mylar up when you need to replace it? Will be like trying to pull mylar pop bumper rings on an older pin?
Not hard at all, I did give it a good waxing before putting it down as well.
As MK6Pin figured out it was airballs on mine causing rejects, I didn't have my mini PF glass raised high enough after I set it back in so the main PF lip was giving me some rise. Now after finding that, I'm hitting the scoop with no issues on both flippers. Even with the flippers strength set to soft this ball still ramps up some speed while playing.
Quoted from jfh:
In another thread a couple people indicate their distributor told them that, despite Dwight’s comments the code is essentially done, Stern is now planning a substantial rework code update. Anyone know if there is any validity to this rumor or attributable source?
I too have heard this in the past week or so but didn’t post for I cannot confirm or deny, maybe sales pitch maybe not. However if Gary loves money which I’m sure he does I believe he will have the code revisited and have some more meat and patatoes added for those who want a bit more then just jackpot stacking which ultimately will increase the sales substantially. However in all honesty it really isn’t that bad now minus a few bugs but it’s a great modern day BSD style play so to speak. It’s fun the call outs are great, personally would love to hear grandpa more but still it’s a fun machine for all to play.
Quoted from JayLar:
As of now I'm hesitating even on a used Pro.
The lower PF does add quite a bit to the game, I would go with Prem or LE if you can find one. The B/W looks gorgeous even better in person hence why I preferred that over the LE it just fits more natural to the show IMHO, but the color is beautiful as well. Either way you cannot go wrong here..
Ok now that I poked some fun at this earlier floated info in which I did hear of it along the lines myself, Lets see what you guys would like to have done to the code rework if it were to happen.
1- A wizard mode would be awesome, this game really screams for one.
2- Marylin Mode & Champion where how many boyfriends you can get to escape by shooting her ramp when lit is recorded.
3- Al & Fred worked extremely well together here and had some of the funniest lines in the sitcom, surely some more of Grandpa's and Herman's bickering calls can be added during play.
4- Eddie orbit mode & Champion. Needs a little more, make him after so many loops feed spot or something to accomplish a nice payout.
5- Grandpas lab instead of the mono tone girl saying jackpot, wack it up with Grandpa say "Yes Yes and laughing / That's right, that's the ticket"
6- Spots Roar when spot pops up. If he does roar now, I never hear it lol.
7- More call outs from the shows, I know there were two seasons almost 80 shows but they used a lot from early season 1, love to see and hear more added. (covered in points 3 & 5 but felt its important enough to mention it again)
Now I'm not griping as we love the game but if by any chance this rework is possibly a fact, I think adding some more will really establish this game as one of the all time greats, in addition sales will jump a lot as this theme hits many folks from their youth. A little more depth objectives added on the journey really couldn't hurt.
Polishing and lighting effects we can do afterwards
What would you guys like to see within reason of course. Please no flaming people suggestions/opinions but maybe there is something said that Stern can take away from it and add it to coding just makes it better for everyone.
So what say you.................
Quoted from wtatumjr:
I think anyone that was lucky enough to have grown up in this era will appreciate the good job Stern did with this game. Some just won't get it and that's OK.
I was lucky enough to play Munster's at an arcade 2 months ago and was blown away! Great theme and execution. I went back yesterday and my high score was still there.
I totally agree with you and even if all they do is some fine tuning and polishing the game is still great and brings me back to happy times of my youth. But hey if they want to gives us more, who am I to stand in their way lol.
I’m a nobody and the last thing I would want to do is ruffle feathers on someone else hard work. Now if someone knows Dwight and can approach him with some great friendly suggestions, I would be more then happy to consolidate the great input of the owners where they feel some enhancements can really make this beauty shine. I guess in a round about way I’m hoping Dwight does read this thread and can take some of these great ideas. However if anyone wishes to send it to him that has a repore with him I’m all for it, message me and I’ll put the suggestions together.
Or we can make another thread for possible Munsters code enhancement suggestions and transpose some of the ideas spelled out here over and maybe send the thread link over to Dwight, but we run the risk of the usual Pinside haters posting their spew in there as well derailing what could be a great thing.
Quoted from JayLar:
Anyone happen to have extensive gametime on all three models (or Pro together with Premium/LE)? Interested in hearing which model you prefer and why.
Quoted from Who-Dey:
I love my Munsters Premium.
I agree with Who-Dey a 1000%. Love love the Prem or LE if you like the color version, lower PF is really well integrated into the machine and adds to the play. I have seen the Pro model but have not played one in person, playfield does look beautiful but IMHO there is just too much underdeveloped real-estate between the flippers and slings up to Herman and Grandpa. I really enjoy that mini pf especially during MM and 12aMM
Quoted from JayLar:
Very good ideas. Would also like to see something more on the horror-side as the game is very lighthearted right now.
The Munsters was a very lighthearted show, not sure if we'll see horror to the likes of Freddy, BSD, MS Frankenstein etc.. Remember in their minds at the time they were the normal and after watching for a while we felt that way too about them lol, even spot probably the most fierce creature in the show was a chicken scared of his own shadow. IMHO the lighthearted fits in flawless with the theme as the show was intended for family fun and now a pinball blast.
BTW I heard a few complaints about the laugh tracks during game play but I think it's awesome and fits well.
Ahh ok, I see your point. The Munsters have packed so much into an 80 episodes 2 seasons that I love just to see more of them in general with more calls from the actual characters as well. For example grandpa really doesn’t say anything during play except at game over on some the match score vids. Most of the calls they used are from season one first few episodes, they really need to expand their material search to later episodes as well.
Love playing this game with my wife especially when I tell her to shoot kitty target, she says I don’t see it. I tell her there blue insert, I don’t see it rinse and repeat lol.
Ok here is my 10 minute fix for her, she can see kitty now.
In all seriousness now, really like that 9 piece plastic protector set from Little Shop of Games here on Pinside. Adds a nice splash of color as well but photos don’t do it any justice.
What no protectors on the Munsters, I need to retract my offer of 1200.00 and now offer 1100.00 lol.
The protectors fit well, Herman and grandpa are a pain no lie, took about an hours time to do both. Just take your time and it goes easy.
The only screws or nuts that were a little issue was the nuts on the slings and the screws to the outline plastics. The nuts just barely grab but they are holding on by a turn or two, and the screws grabbed by a thread or two but all in all it’s fine.
Six pack job but most likely you'll done by four and that'll leave you two for shooting a few games.
Here are a few shots of the Little Shop of Games protectors on the premium leaving all of the original hardware installed as well
Quoted from kcZ:
Hmmm... I've never used plastic protectors but my plastic up near Herman (your 3rd pic) broke. I might have to try these now.
Make sure the front edge of your lower PF glass is slightly higher than the main PF so it don't launch the balls into the air slamming the leading edge of Herman's plastic.
Quoted from gac:
These look great but how much protection do they provide? They look to be about the same size as the plastics they are protecting. Typically would have about an 1/8" extension all around the plastic being protected. Or am I not seeing these correctly?
They do extend out a little past the plastics , I guess it was just my poor camera angles, but hey if you need someone to take pictures to make someone thinner then what they really are then I’m your man lol. Here are a few more shots.
Not to derail the Alexia conversation lol, I wonder if putting a 1/2" by 1.5" long strip of the softer side of Velcro around the top curve of the extra time ramp in the lower PF, will it slow it down enough to register most of the times.
Guys be sure once the T10 screws are lose from the nuts below, don't pull them out of the glass. There are rubber O ring washers underneath the glass on the screws that will get lost very easily. In addition when putting the glass back on, don't tighten them down very hard, keep feeling the edge of the glass the it remains a fraction above the main PF otherwise "Houston we have lift off" lol, airballs like mad.
Ok so now that I'm back on my feet again, taking a stab at making yet another mod. This is my mark up model, input and thoughts would greatly help.
Going to make spot more pronounced going to light his eyes green which will be on steady, and the fire from his nose when spot is hit. In addition not sure yet but also thinking about maybe a soft green light in his mouth like some images I have found. Thoughts????
I'm going to drill one out and install the lighted eyes and nostrils first without the mouth light. Hook it up and see the effects in the machine and during game play, if it looks great awesome if not I'll unplug it lol. Give me a week or so to work on this, going to try to buy a new spot head first before doing so.
I don’t recall that mod but never had a SM. I did do the first lighted Gandalf staff mod and folks wanted that so I taught a few how to make them for at that time I was full time employed LEO and my hours were crazy and couldn’t handle orders.
I also did the lighted gun flashers on Williams IJ using the ultimate soldier plane instead, that one was ok lol.
Still liked Gandalf the best, let’s see how we now do here.
Wondering if tomorrows State of the Union Address from Stern will touch on any of the rumblings many have heard about the code rework/rewrite or however they wish to call it
If not I can see many machines going up for sale, in addition to possible orders getting scratched. We shall see hope Dwight’s remarks were just off the cuff and not necessarily the case as Sterns stand point.
Quoted from BMore-Pinball:
I like this machine a lot, just don't get the whole zap button cancel jackpots thing.
Anybody else think this machine would of been better without it?
For me, just not a ruleset I enjoy - would rather just have straight scoring.
Anybody that just walks up to this machine, will never figure it out.
I think with the cancellation of the super jackpots you now have the difference where the casual player vs the experience player take advantage of the coding. This game has a great draw for the common player show lover to have fun, then when you look into depth of the game for the better players you can take advantage of the cancel to stack your jackpots up to 12 I believe, the setup your multiplayers to 6 then cash in. Not easy at all to do but pays off awesome when you do, every risk has its rewards.
Quoted from Pinwalk:
Updated code the other day to .99. This probably already been mentioned, but with updated code, timer in Grandpa's Lab sometimes starts 2-3 seconds early, but more often starts 2-3 seconds later. Sent an email to Stern....
This has been addressed in code 1.0 that will soon be released.
Those of you which I'm sure is most like myself that have issues with the lower PF right ramp ball whizzz'ng past the opto and not registering here is a solution I did.
Go to the dollar store etc... get some 3/4" wide velcro strips (black is best). Now get the softer side of the velcro tape and cut a
2 3/4" piece in length.
Start applying the strip from the center mark of the turn (indicated in the photo below with the green line) and ride the top edge of the lexan ramp from center until the piece ends (shown in photo as orange). The strip should stop about 1/2" before the opto sensor.
This has now made 99.999% of my ramp shot register as it slowed it down enough that the ball drops by the sensor now to get picked up. Once in a blue moon you might get a bullet that don't register. In addition make sure your flipper strengths are set to soft on the lower PF.
Has anyone else noticed or discovered that if your game ends exactly on top of the hour, right after the match making sequence during the music the machine will gong exactly what hour it is.
I was like WTF is that code error, until I realized the gongs were the exact hour.
Had a few pin players over the house tonight and of course we fired up the Munster's Premium. Now I'm not going to reveal their Pinside identities so the mobs with torches and pitch forks don't storm their castle, but they played quite a few games during the past few hours ( 20+) and really was surprised how much they enjoyed the game. They found that there was a draw to keep hitting the start button and coming back for more, one even stated they have no idea why something that plays this well gets a bad wrap on here even though it has a simple rule concept to follow they found it very challenging to progress to those big payouts. The others actually agreed with his remarks and impressions and they had nice things to say as well.
Now we were all in compliance that Dwight has to get off his lazy ass chair and add some more to it, especially that there is so much more video available from 70+ shows that they can add clips from just like they did with BM66. Three out of the four of them said they would even purchase one if Stern did do a revisit to the code to add some more vids and features. I can tell you one thing for sure, all 5 of us were laughing and enjoying it for what's already there. Now Dwight has to step up to the plate and drive it home.....
BTW 5 good pin players, 2 made into Munster Madness but none were able to get more then 5 Super Jackpots stacked with PF multipliers going at 6X to really drive home a big payoff. Lot's of fun and laughs in which they are already looking to come back for more.
There were no "I played two balls and walked away, snooze fest" mentality. They played, enjoyed, laughed and had fun, they'll be back again. Funny thing is when you actually look into something that's setup properly in a home environment and you take the time to understand and disregard any opinions but your own you might actually find yourself enjoying it.
And yes they liked the Mini Playfield too, in which a few weren't sure about before playing it. One of the boys did play a pro previously on the older code and he stated that there was no comparison the mini does indeed add a lot to the experience and he enjoyed it in which he though he wouldn't have.
Ok Dwight, if your reading this...... let's get it done or get some help to do so.
Quoted from cpr9999:
Thinking the same thing...........YOUR WISH has now come true!
Please see link below, and keep to positive improvements. For my fellow Pinsiders that have posted suggestions already, I humbly ask you to repost those suggestions here so they are CONSOLIDATED for Stern. Thank you in advance.
Posted, come on folks let your voices and suggestion be heard.
Quoted from GamerRick:
I thought the knocker was the shaker
Shaker motor does exactly what it is labeled, it shakes the shit out of the machine while playing it when coding calls for the shake to occur. Knockers where used when games over to alert the player that they have matched for a free game.
Quoted from GamerRick:
never saw anything about a knocker and not much info available on it.
Back in the B/W days knockers were mounted in the back box behind the trans-lite. Basically it's a coil with a plunger that knocked against the wood one time loudly to alert the player. Since then Stern has decided to make them digitally and come out the speakers and God they sound awful hence why so many just turn the knocker off.
Quoted from cpr9999:
Great suggestions on some code tweaks located here:
Keep them coming, and we will provide to Stern. Let’s help Stern make the code over the top!
@ cpr9999 - Maybe a good idea if you edit your fist post in that thread to add the list of suggestions in there, So if Dwight does read this thread all of the idea's are currently listed right up front so he don't have to search them out.
Lab timer still has a bug, after completing Grandpa lab for the first time. Now collect 3 Munster's and have the extra ball light ready with the lab ready at the same time, when you shoot the scoop the lab timer runs while the extra ball intro is still playing eating 4-6 secs of time.
Screwing around with Pinball Browser, I open the v1.0 image to see if I can find the GUI screen and turn it from chocolate brown to grey scale to match the BW atmosphere of the game well no luck thus far. However I went into sounds and to my surprise I found an abundance of original cast characters call outs I was like WTF.
I know from my own experience of playing and had decent games too getting to MM quite a few times in the same game, midnight madness etc... I have not heard 75% of them in game. So it has plenty there that needs to be tapped, unless there is some super top secret mode we have not seen before.
Quoted from Pinhead1982:
I really suck! I am getting 20mil average.. not even got to MM 1..
When I played Munster Prem at EAG UK in Jan I got to it twice in about 5 games!
Thought it was too easy - when I got my LE- installed X-hard and not had a decent game ☹️
What settings are everyone’s- mine X-hard. 3 balls
This was all changed in code 0.96 that made challenges a bit harder then before.
For some reason maybe its a mental thing which I'm sure it is lol, I never use the balls from manufacturer. I purchase mine from Steve at The Pinball Resource and never had any issues.
I'm digging the Munster Prem as well, I know it's somewhat of a shallow code but it's still a blast to play. In addition I'm really considering a BM66 right now that I know of one I can grab, might be interesting with the new code.
Quoted from jfh:
Congrats! Come join us in he Batman club thread. No (more) complaining about code over there ...
LOL, Ironically it will sit next to The Munster's which is the show that Batman forced off the air for this now new color sitcom had everyone's attention.
Yeah I'll jump in there as well but still need to sit here and ride Dwight & George for some more meat and potatoes in the Munster's. Squeaky wheel get the grease, and we are hoping for some grease.
Quoted from Pinwalk:
he alluded that I might be pleasantly surprised down the road......may mean absolutely nothing, maybe he was just being nice, but I will take his tone and words as "we are working on it".
Not to stir the rumor mill, ok what the hell I will . This does fall in line with a few dealers that has close ties with Sterns when they said they heard that Stern had told them to revisit the Munster's code. Maybe they are hence the release of the now new color version prem model, just as they did with BM66 with a great code update now the newly release BM66 Cat-woman version. ( Yes I know it's Lyman and we are not no way near expecting that level)
Folks have nothing to gain in here by misleading us with their scores, it’s not like we’re in a tournament or money league. I think for the most part all of the guys are honest and just putting up good scores while enjoying their machines.
extract to the root of the usb, insert the usb into the main board, turn machine on and follow update prompts on screen. Very easy to do.....
Quoted from Macca101010:
For me it's definitely Batman66, both totally different and complement one another. And they both look great.....
Quoted from Thunderbird:
Batman and Munsters go hand in hand. Both awesome ever green themes. Let’s face it, famous good TV themes have staying power. Much more than a single movie.
Agree 1000%. I just added BM66 to my lineup this past Sunday, what an amazing game with plenty of playing depth, game decision choices, and a well integrated theme into game play and some cool toys. Yes it's BAT cool
Would love to see some more theme show integration from Dwight in Munster's like they did in BM66. Not to start any false rumors but still hearing that Munster owners will be pleasantly surprised soon enough.....what ever that means. So I still have some hope for more substance.
I think you guys are reading too much into that clip , then again maybe he is implying nevermore about doing a machine again with Dwight LOL.
Quoted from cooked71:
Cracked it.....He's never more excited than what he is now about the huge code drop that's about to happen. lol
"At the tone it will be later then you think" the clock is on midnight...
So tonight at midnight Stern is posting a new code that is later then the 1.00 code making it nevermore. There we go, this was too easy lol.
Then again if not, still might be nevermore working on a machine with Dwight coding
I find the build quality on the Munster's to be better then what most of the stern machines have been for the past decade or so. If you even look at the base of the cab, it's wood now not that press board shit they were using. It also has some weight to it now versus the cabs they were using in the past. Yes JJP, W/B do have better built units, but they are improving so don't be afraid to nudge it around a bit.
Quoted from pinupgirl1975:
Wow! Ok ! I definitely need some work then lol will keep you all posted!!! The lower level pin is fun too I do think I need a step stool to see it though lol
Set the power of the lower playfield flippers to soft, much better control and more enjoyable that way
Sterns SOTU address: Hope you Munster's owners are enjoying the 1.00 code. No mention of any updates or tweaks in the works. Are they serious, did they even read all the emails and posts in the code suggestion thread? At least acknowledge some of the concerns of your buyers and make a statement.
Well at least BM66 will be getting yet another update soon, really enjoying the hell out of this title.
Quoted from cottonm4:
I'm glad you are enjoying your Batman 66. Other than Munsters that I was able to play before I bought it, ALL of my pins were purchased after I found some good videos on youtube to watch. Robocop was a video buy and, for me, a good buy.
I finally had a look at Batman 66. Yeah, I guess it is OK but it did not do much for me. If I get a chance to play one I may change my mind. But as I kept watching the videos, I kept focusing on that Merry Go Round back on the left side. And all I could think of is the Merry Go Round on Gilligan's Island.
I thought it might have been hokey at first too that merry go round but it actually integrates itself great with the game play. BM66 does compliment the Munster's too IMHO, they are sitting side by side in my line up which is rather funny for the Batman was the main reason The Munster's was cancelled after it's second season. It was the new in color shin dig in town that celebrities were actually inquiring to make an villain appearance cameo on.
Not giving up hope yet and hoping that there is still more to come for the Munster's down the road, we do know it took BM66 almost three years to get to the point where now you're seeing coding greatness. Next time you see one with the latest code, give it a whirl.
The game is good, with great flow and shots. From a Munster's fan stand point I enjoy the game but it can use quite a bit more show integration with video and cast call outs. From a pinball players stand point, I'd love to see some more modes added as well. This will take this Munster fan from liking the game to overly thrilled with it. We do need a little more then just the rinse and repeat mentality with MM and stacking and I do believe Stern is listening and hearing the suggestions and complaints, a little raven in the clock says there are some good things in the works for this machine. Now take that as you may, I wouldn't get pumped and go out and buy one based on some inside chatter but if you already own one there might be some nice icing coming down the line.
Now that is nicely done without distraction from the art or game. Nice work.
Quoted from JayLar:
You don't get the lower playfield (which looks awesome) but you also don't get any interruptions in gameplay.
It's really not an interruption in game play but rather an addition. When the scoop is shot on both machines, you'll get your grandpa intro. On the pro it's then a kick release and shoot away, on the Prem/LE it's a basement shootout. So action is going on both machines. Now what really separates the two is Munster Madness and Midnight Madness when you have both upper and lower playfields going at the same time. It's creates such a great rush and desire for control.
Quoted from tpir:
unclear about the sharp credit card part
Take the credit card, stand it on it's long side half on the playfield and half on the lower playfield window. The card should sit flat across both surfaces without elevation, if there is just adjust until it's flat. That will eliminate 99.9999% edge interference with the ball.
Herman is on a small coil sort of like Sparky. It pulses and moves him slightly forward and back, you'll see it when he says Darn Darn Darn. However in the service menu I see no test or adjustments for him.
Quoted from C0untDeM0net:
Has anyone put the plastic protectors on their machine yet? Before I start doing cosmetic things I want to make sure I protect things well. Thinking the plastic protectors and a set of cliffy's as my first upgrades. I've already had an air ball land on one of the slingshot plastics. Anyone have a preference on who is best to buy the protectors from? I've never purchased from any of the sites that carry them
Yes see below link:
and this is the set used: Green set of 7 pieces and 2 Clear protectors:
Quoted from Thunderbird:
it should have more code in the years to come, since it is so new and should have more updates (not to be judged by GB, just because the programmer is the same - this is about time being given by Stern - dollars speak and they will listen).
One can only hope there will be more code added, but this finalized version concept at 1.0 came from the programmer himself. That is what has many folks on the fence about purchasing one and probably influenced the few who had already sold their units guessing that it is what it is at 1.0 now.
Quoted from Truent:
I got my Topper in the mail yesterday. Got it all hooked up with no problems. I flipped the machine on and noticed my Raven doesnt open up, and my machine started acting a little wonky ( kicking two balls out on startup, Dragula activating up to 5 times in rapid succession, flippers stopped working entirely for a moment.) not sure if this is all due to the topper but it was 100% fine before installation.
Re-check the connection plugs making sure all pins are properly connected.. Just a thought.
Quoted from wtatumjr:
Not everyone will feel the same way.
Exactly not everyone will feel the same way about different games. I played Wonka quite a few times on location and in a HUO environment and to me that game isn't worth my time of day. I'd rather have a root canal performed without novocain then to continually play that but hey if you are a "Oompa Loompa doompadee doo" then this turd is for you
However I wouldn't be a dick and go in their club thread and trash what they enjoy.
Quoted from drfrightner:
I moved it to the gift store horror party room of our haunted house
Love to hear about the Haunted House, we do one every year in a 3200 sq ft basement and design the walk through sections with new themes and props every year. It's a labor of love that we kick off starting Sept 1st.
Quoted from Thunderbird:
Only Dwight said that in defense of so many blasting him about GB. He made a statement to get people off his back about Munsters too.
I think if Dwight did say that for that reason, he actually called an air strike in on himself and got more people on his back. I own Munsters the layout is great, artwork is awesome, code is okay but does need more as well and this is a biggie more show content and call outs too of the original cast. In addition the GUI could use some tweaking especially that SJP counter, I need binoculars just to see how many I currently have stacked