In my lineup I’ve got a variety of coders but half my games are Borg and I always want Borg games over any others. Something about his designs they just speak kinetic satisfaction to me. This game whilst shallow I find really really fun. It would be nice if more assets were tied into during game play but I like the call outs I hear. Like JJP POTC could really be any pirate themed game really. It’s not tied to the movies at all apart from having character static images on the screen and playfield. People still love that game.
Not all games need to be epic and this sits really well with me. Sometimes epic can be convoluted and a punish to understand, see WOZ I only understood after a friend of mine said do xyz to get emerald city and ab to be able get rescue then the game kind of opened up after that the playfield wasn’t really intuitive for me.
This is simple and super fun. Complete these 5 “modes” get to Munster madness try to combine with 6x kitty for scores. Easier said then done because the stuff you need to do sends the ball out of control.
For me I LOVE TWDLE because A it’s brutal and B it’s really well coded. I love iron man because it’s brutal and objectives are understandable. I love WOZ because of all the nuances in the code the little sounds here and there that tell you things. Munsters because it’s simplistic and super fun to shoot. Deadpool because that’s super fun to shoot and is like an old school fighter game. WH2O because of the ramps they’re awesome and the code is really fun. Trying to get further along the river before starting multiball to increase those scores is fun. Xmen because it’s a fun shooter and the code has become good oh and the horrible call outs are fun!! And I enjoy BKSOR for the multiball action and the taunting I get.
I’m hoping to grab a turtles to add to my bunch too.