(Topic ID: 233776)

1313 Mockingbird Lane ~ MUNSTERS Club.


By Monte

4 months ago



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There are 4353 posts in this topic. You are on page 61 of 88.
#3001 41 days ago
Quoted from Spacemanratso09:

I was being sarcastic
Maiden is a great game
I was trolling on Munster hate pages
Basically I was saying Maiden sucks after 5 plays because that what the kid was claiming about Munsters

I know dude lol. I wouldn't even be mad if you did haye it.

#3002 41 days ago
Quoted from Who-Dey:

No i love all of my games and feel lucky as hell to have them. I was just joking pretty much and i could care less what others think. Munsters is definitely getting some undeserved hate though for sure.

It sure is but man I have a great time every time on it.

When I bought my Deadpool people where trashing it. I still like that pin.

Funny thing is 99% pinball people I talk to love AC/DC and I can not stand it.

#3003 41 days ago
Quoted from frankmac:

It sure is but man I have a great time every time on it.
When I bought my Deadpool people where trashing it. I still like that pin.
Funny thing is 99% pinball people I talk to love AC/DC and I can not stand it.

Leave ACDC out of this!! Haha

#3004 41 days ago
Quoted from frankmac:

It sure is but man I have a great time every time on it.
When I bought my Deadpool people where trashing it. I still like that pin.
Funny thing is 99% pinball people I talk to love AC/DC and I can not stand it.

There really arent too many "bad" stern games out there really. Maybe some that arent good enough for most people to own but that still doesn't mean they are so bad that you cant have some fun on them. Most people think that AS is bad and im pretty sure it didnt sell very well but it is one awesome game.

I bought AS as kind of a fill in game until something came along that i really wanted and now i dont want to ever sell it. Im out of room now though and if a dream theme comes along its going to be really hard to decide what goes. Munsters is bolted because its the only dream theme in my collection but i almost feel like they are all bolted down really.

I would love to have about 5 games that i love as much as Munsters.

#3005 41 days ago
Quoted from chuckwurt:

Leave ACDC out of this!! Haha

I think we should start an ACDC thread. "ACDC WORST FUCKING GAME EVER MADE!" lol

#3006 41 days ago
Quoted from Who-Dey:

I think we should start an ACDC thread. "ACDC WORST FUCKING GAME EVER MADE!" lol

It would be right up there with your GB best game ever made thread. I say do it.

#3007 41 days ago
Quoted from chuckwurt:

It would be right up there with your GB best game ever made thread. I say do it.

Haha you’re so funny......NOT!! Come on man you’re not allowed to judge me on something that i said three years ago!

BTW though, i still say its a great great game!

#3008 41 days ago
Quoted from Who-Dey:

Well nobody told me that they didnt suck but nobody has said that they did either. I think Spaceman actually said IMDN sucks though so i guess im just down to one good game now and thats TWD. i should have made better choices i guess. Lol

Well you better get rid of that TWD before it starts to suck. And you think that you could get $4K for THAT collection of machines? Keep dreamin Who-Dey. (I'm obviously kidding too.)

Seriously, your collection kicks ass! I'd be happy to own every single one of them. Let the haters hate.

#3009 41 days ago
Quoted from gac:

Well you better get rid of that TWD before it starts to suck. And you think that you could get $4K for THAT collection of machines? Keep dreamin Who-Dey. (I'm obviously kidding too.)
Seriously, your collection kicks ass! I'd be happy to own every single one of them. Let the haters hate.

Thanks GAC! Im going to keep it at 7 games because i dont have much room and 7 feels about right. May even go to five someday. If i had a good barcade near me id probably even drop it down to 2 or 3, but i dont have a good place near me unfortunately. Cant wait to see WONKA tonight, should be interesting.

#3010 41 days ago
Quoted from chuckwurt:

Leave ACDC out of this!! Haha

Ha! No worries! I have one. My kids play it.

#3011 41 days ago
Quoted from frankmac:

Ha! No worries! I have one. My kids play it.

ACDC is a really good game for sure. Its probably the most feature filled stern in many years.

#3012 41 days ago

I upgraded the speakers tonight. The sound quality is much better. The stock speakers sounded like "crunchy" when something like the Herman hurry up started. Now the sound is nice and crisp.

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#3013 41 days ago
Quoted from Redfield0009:

I upgraded the speakers tonight. The sound quality is much better. The stock speakers sounded like "crunchy" when something like the Herman hurry up started. Now the sound is nice and crisp.[quoted image]

Damn !! That's a good looking play field.

#3014 41 days ago

Tell you what guys, after watching the Wonka stream it makes me love my Munsters even more. Munsters kicks Wonkas ass big time!

#3015 41 days ago
Quoted from Redfield0009:

I upgraded the speakers tonight. The sound quality is much better. The stock speakers sounded like "crunchy" when something like the Herman hurry up started. Now the sound is nice and crisp.[quoted image]

Did you also go into the settings under audio and change the speakers ohms from 8 to 4 ? Wonder if that enhances it more so.

#3016 41 days ago
Quoted from DeathHimself:

Did you also go into the settings under audio and change the speakers ohms from 8 to 4 ? Wonder if that enhances it more so.

I left it on 8 ohm. When set to 4 there is a dramatic loss of quality. Almost like the tweeters are turned off.

#3017 41 days ago
Quoted from Kensurfs:

Finally got all the mods on. Also updated code to .99
[quoted image][quoted image][quoted image][quoted image][quoted image][quoted image]

Where did you get those apron cards? I can’t find nice ones anywhere. Would love to get those nice color ones

#3018 41 days ago

This is gonna goofy
I never had seen enlarging ray until tonight
Got it in the mystery spot
Music is fantastic as well as the clips
Also,I’ve watch a few videos of gameplay and Herman seems to start after one hit
I checked my settings and it’s says one
But it always takes three
Is this normal?
Thanks

#3019 41 days ago
Quoted from Spacemanratso09:

This is gonna goofy
I never had seen enlarging ray until tonight
Got it in the mystery spot
Music is fantastic as well as the clips
Also,I’ve watch a few videos of gameplay and Herman seems to start after one hit
I checked my settings and it’s says one
But it always takes three
Is this normal?
Thanks

You gotta hit Herman two or three times to stick the ball on the magnet and then you gotta knock the ball loose.

#3020 41 days ago
Quoted from Who-Dey:

You gotta hit Herman two or three times to stick the ball on the magnet and then you gotta knock the ball loose.

Well that’s what I mean I have to hit him three times then it will stick on the forth

#3021 41 days ago

Once again looking at candy man makes me love my Munsters even more

#3022 41 days ago
Quoted from Redfield0009:

I upgraded the speakers tonight. The sound quality is much better. The stock speakers sounded like "crunchy" when something like the Herman hurry up started. Now the sound is nice and crisp.[quoted image]

That playfield is freaking gorgeous

#3023 41 days ago
Quoted from Spacemanratso09:

Well that’s what I mean I have to hit him three times then it will stick on the forth

Im gonna see what mine does so give me a few minutes and I’ll be back.

#3024 41 days ago
Quoted from Spacemanratso09:

Well that’s what I mean I have to hit him three times then it will stick on the forth

Stock settings should start the hurry up (game turns green) on the first hit. Then if you hit him during that it will hold the ball.

If you drain during that or it times out, you have to hit it three times to start the hurry up again (game turns green). Then you have another shot at catching a ball on the magnet and starting MB

#3025 41 days ago

Mine sticks on the 4th hit also spaceman so yours is working right.

#3026 41 days ago
Quoted from Who-Dey:

Mine sticks on the 4th hit also spaceman so yours is working right.

Wow so they made Herman I harder in the new code? Interesting. Must have changed more than the read me says. Is standard settings still no ball save?

#3027 41 days ago

It sticks on the 3rd hit for sure

#3028 41 days ago
Quoted from chuckwurt:

Wow so they made Herman I harder in the new code? Interesting. Must have changed more than the read me says. Is standard settings still no ball save?

Still no ball save as standard

#3029 41 days ago
Quoted from Who-Dey:

Tell you what guys, after watching the Wonka stream it makes me love my Munsters even more. Munsters kicks Wonkas ass big time!

I have mixed feeling on Wonka.

#3030 41 days ago

Got to play MM on new code...by far the most fun mode on the game!!!! insane....this thing could end up being amazing....I still like theme over wonka...

#3031 41 days ago
Quoted from GamerRick:

Where did you get those apron cards? I can’t find nice ones anywhere. Would love to get those nice color ones

I did some.
See Munsters Apron Cards thread.
PM me if ya like them. ( free )
It's ok if ya don't too

#3032 41 days ago
Quoted from Spacemanratso09:

Absolutely sounds like fun.
BUT I meant 24 million is what it takes to beat YOU
I tried last night couldn’t break 6 Hahahaha
Easier said than done

Well I set my sights on Herman this week and made him my bitch for about 20 games to get that score. He and I have a good relationship now, so I'm going leave him alone for a while.

I think I'm going to start bitch slapping Spot, he really pisses me off tossing my balls SDTM! He's going to be a lot harder to put up some big points on. I think all of us can relate that he needs a good spanking, that little shit!

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#3033 41 days ago

I just noticed my right lower playfield flipper is sticking a little and not returning to its correct position unless one of the balls hits it. Any thoughts on what this may be?

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#3034 41 days ago
Quoted from Who-Dey:

I just noticed my right lower playfield flipper is sticking a little and not returning to its correct position unless one of the balls hits it. Any thoughts on what this may be?[quoted image]

Return Spring? Or it may just need ajusted. ..

#3035 41 days ago
Quoted from bigd1979:

Return Spring? Or it may just need ajusted. ..

Probably the rerurn spring i bet because it goes back to its correct position when a ball hits it. Too much Munster Madness i guess.

#3036 41 days ago

Not enough play or the spring probably.

#3037 41 days ago

I will try and check it out tomorrow and see whats going on. It shouldn't be too hard to fix.

#3038 41 days ago
Quoted from GamerRick:

Where did you get those apron cards? I can’t find nice ones anywhere. Would love to get those nice color ones

I made them using PowerPoint. I have a few extras printed and laminated. Pm me and I can send them to you or email you the PowerPoint ones. I sent copies to pinball rebel site but he hadn’t got them online yet.

Ken

#3039 41 days ago

Only a few mods left....

#3040 41 days ago
Quoted from Who-Dey:

I will try and check it out tomorrow and see whats going on. It shouldn't be too hard to fix.

Hey Who-Dey, I have a better idea, just box up that game and ship it to me and I'll take a look at it and fix it just like new. Of course like any good technician I'll have to play it for a few weeks before I ship it back just to make sure it's playing OK

#3041 41 days ago
Quoted from MK6PIN:

Got to play MM on new code...by far the most fun mode on the game!!!! insane....this thing could end up being amazing....I still like theme over wonka...

Man this game is a instant classic
So much personality

Munsters stands up against them all
This lower playfield is just stupid cool could flip on it constantly

Wishful thinking but they should make a splash at 1.0 and release that topper BOOM

I got a new pin but keep going back to Munsters

#3042 41 days ago
Quoted from Spacemanratso09:

I got a new pin but keep going back to Munsters

Yep

#3043 41 days ago
Quoted from chuckwurt:

Wow so they made Herman I harder in the new code? Interesting. Must have changed more than the read me says. Is standard settings still no ball save?

Quoted from Wmsfan:

Still no ball save as standard

I am an average player and this might be stretching it a bit. Compared to the other pins I get to play at Cactus Jacks in Oklahoma City, on Munsters I seem to do pretty good. Unlike Ironman or BSD that seem to wipe out my 3 balls in 30 seconds or less, with Munsters I feel like I'm getting a fair shake for my coins. Yeah, it still picks my pocket but at least I don't feel like I am being cheated by a drain monster.

Until I read about it here, I did not notice there was no ball saver and I did not miss it. Hell, I even won a free play last week. I don't know what I did but it was not a match.

And it does have a kick-ass orbit shot. That makes up for no ball saver.

#3044 41 days ago
Quoted from Kensurfs:

Only a few mods left....

What is up with the play field that you had to jimmy it around to get it back into position? I suppose the question I am really asking is why wasn't the machine constructed so the play field could be slid in and out in a smooth action? I am referring to the movements you had to make at marker 6:20.

Nice video, BTW.

#3045 41 days ago
Quoted from cottonm4:

What is up with the play field that you had to jimmy it around to get it back into position? I suppose the question I am really asking is why wasn't the machine constructed so the play field could be slid in and out in a smooth action? I am referring to the movements you had to make at marker 6:20.
Nice video, BTW.

I think all of the Stern machines I have are the same way. After pulled all the way out, when sliding the playfield back in it gets to a point where it won't slide any farther. At that point you have to slightly lift the top of the playfield to get it "over the hump" so it can slide the rest of the way.

#3046 41 days ago

I swear I hate this game so freaking much, I got nothing accomplished around the house yesterday and it doen't look like I'm getting anything done today as well.

#3047 41 days ago

I was able to fix the the issue where the ball gets stuck on the plastic behind the machine. I disassembled the lower playfield and bent the little bracket in tighter that held the plastic in place and also took a heat gun to form the plastic to fit the curve of the upper arch. I also put a smaller head screw to hold the plastic in place. It is completely out of the way now. I'm still struggling to come up with a nice looking deflection piece to keep the ball from getting stuck on the left plastic below the wire form.

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#3048 41 days ago

....and here is the wife spreading some hate as well, lol.

This is just an awesome pin that is a blast to play. It really fits with the old adage that sometimes less is more.

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#3049 40 days ago
Quoted from cottonm4:

What is up with the play field that you had to jimmy it around to get it back into position? I suppose the question I am really asking is why wasn't the machine constructed so the play field could be slid in and out in a smooth action? I am referring to the movements you had to make at marker 6:20.
Nice video, BTW.

It’s standard to have that small lip that you have to push the playfield over. It shakes the playfield pretty good when you push it, so I lift it gently over in case I shake something loose.

Ken

#3050 40 days ago
Quoted from gac:

I think all of the Stern machines I have are the same way. After pulled all the way out, when sliding the playfield back in it gets to a point where it won't slide any farther. At that point you have to slightly lift the top of the playfield to get it "over the hump" so it can slide the rest of the way.

I agree 100%

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