Quoted from DentalDude88:And part of our disagreement may stem from Grandpa's lab slowing the pace of the game down on the Pre vs the Pro. It does tend to interrupt some high speed moments and redirects your focus for a minute.
But anyways, glad we can be both disagreeable and civil at the same time. God bless, brother.
I find grandpas lab to have some nice flow of its own and the timed aspect of it makes you really have to strategize and change up your shots to keep it going down there.
I can keep the lower playfield going for quite a while and activate the multiball mode quite a few times.
Riefepeters I respect your feelings for both games. I don’t really see it as TMNT vs Munsters.
I have both in my collection side by side and plan to keep both in my collection indefinitely.
Most important to me is that I think the two games complement each other. I like that they don’t play and flow the same way. There is a distinct difference.
Sometimes I need that.
My biggest complaint about Stranger Things is that it was too similar to AFM, MM, and RFM but at the same time, much slower and less visually appealing.
Sometimes the three tables I mentioned don’t get play for a while even though I love their speed, flow, and layout because they are just too similar.
Meanwhile, I am loving Mandalorian because it feels like a Brian Eddy with hints of his other games but a flow and pace all its own.
Ask me to get rid of any of the games I’ve mentioned (except ST) and I’d have to say “heck no”. They all are satisfying experiences in their own way.
Also, I know folks that love ST, so not trying to bag on it. Just saying it didn’t work for me to have 4 pins in my collection with the exact same “left ramp, right ramp, center shot” flow.
Mando almost fell into that same category, but the upper playfield and front scoop shots with the diverter really change things up!