Here’s the write up I’ve been sharing.
Fellow Munster fans correct me if I’m wrong or add anything I’m missing...
Munster Zap Button Explained
Munsters doesn’t just award jackpots for making particular ramp shots at a special time like many other pins.
Instead there is a jackpot you can build for each character by doing different things.
There is also a Zap jackpot.
Periodically while playing the zap button will glow. If you press the button at that time it builds the zap jackpot.
To lock in and cash out your jackpots you have to make it into the dragula launch.
But wait, there’s more!
If you don’t want to lock in your jackpot yet you can hold down the zap button while in the dragula launch area to cancel the award...
Why would you do this?
Because Munsters also has multipliers. A 2x and a 3x. And you can also build those and have them both activated at once!
You can activate and increment the current multiplier by hitting the Cat switch to the right of Herman.
This is affectionately referred to by some on pinside as “banging the kitty”.
So one strategy for super high scores is to build those jackpots as high as you dare while banging that kitty to get the 2x and 3x multipliers both activated.
Then slam in the back of the dragula to unload wave upon wave of massive jackpots.
Of course the danger here is if you drain early you could end a game with little or no jackpots.
Part of the fun and tension of the game is playing out that trade off between building to a big explosive multiple jackpots vs settling for premature dragulation.