Quoted from sulli10:
I think was is happening, is the collectors now getting their hands on Munsters do not have preconceived expectations on what the game should be code wise. They have read the negative code press,but,also see some people stating how much fun the game is in its present state. They are most likely buying in the secondary market at a discount off NIB prices and they are really happy how much fun the game really is .
With one of the best toppers out there (Black Knight wins that category), with one of the best mini play fields , the game plays mechanically at three levels. Now throw in a really beautiful game, a great light show, very rewarding ramp shots, spot mode, raven taunts, and the ability to risk jack pots the game kinda reminds me of Tron and Ironman when they first came out. Both Tron and IM were trashed early on ( yes on pin side) as too empty of playfields, not enough toys, here Stern goes in the “cheap mode”. I bought a Tron NIB for 3900 because no one wanted them. Let’s see what do all three of these games have in Common ? The same designer Mr Borg!!
Yes we all want some more code, better use of assets, but this is a fun game just like Tron and IM.
(Haven’t written anything “Munster talk” in ages.)
Yes, this game has been unfairly trashed talked by a few on Pinside. It is one of the best games that has the most potential to meteorically rise out of the Pinside top 100 basement (think last saw it at number 83, lol), if Dwight @xavery would do right by us and just add some needed tweaks, adjustments and additional modes to Munsters. Put Secret Mania to automatically play within the game, so we don’t have to punch the flippers 20 times, every time we start a game to have it in play during a game for instance. My wife knows I’m playing Munsters over all our other machines, because she hears me pounding the flipper sequence every time I start a game. Sure is getting old to have to do that now.
If Dwight (one of the very best coders in pinball, imo) would give Munsters even half the attention to detail he’s given to the masterful job he’s done on TMNT, Munsters would go from being the butt of many jokes here on Pinside, to the respected title it should be. Come on, Munsters code is only at 1.03 and TMNT is already at 1.22, with more on the way! .03 of Munsters code only dealt with the topper, so essentially Munsters only has had a couple of code updates from release to 1.0! Now I’ve seen all the unused call outs, Munsters scenes, etc in pinball browser, just sitting there, not doing anything. Still don’t believe Dwight is going to leave us in the lurch, with all those loaded assets in the code, remaining only at a measly 1.0???
Munsters will get more love, says Borg, but until then, it is good fun the way it is. I’m constantly getting to level 3 now and think it still has that one more game feel to it. People who listen to the naysayers are missing one of the most fun games ever, imo. Go Munsters! And go Dwight in making Munsters great, not just good!