Quoted from C0untDeM0net:
I've had a number of newer players over to my house recently to play my machines and I've noticed that while Munsters is a very approachable machine and people love how it shoots the code is not newbie friendly at all which Stern keeps saying was their goal. The kitty shot is so tight and is completely required for getting a score over 10 million. I had a friend over that's pretty good. Was able to get all of the modes started and made a number of shots. Had a few supers stacked up but could not hit that kitty shot even though I told him it was important. That game he came away with less than 8 million points after about 5 minutes and didn't want to play anymore. People get discouraged when they see me step up and easily shoot a 80-90 million game. To them it looks like they just did exactly what I did but they only have 5-10 mil.
These days my Munsters is getting less and less play. As the code for my Stranger Things keeps getting more mature all of the newbies to the house are flocking to it because not only is the layout approachable but they are also posting 20-40 million scores. Scores are exciting and breeds that one more time feel. They at least feel like they are being competitive and when they do get a mode going each one feels different.
I really hope Munsters gets a code overhaul that reworks the scoring and makes these modes more tied into the show. Borg has a great and approachable layout with good ball times for newbies but the code sucks for them. I enjoy the challenge and feeling when post a 200-300+ mil score but the scoring needs to reward the newbies while still being a challenge for more experienced people. It's so clear looking at my audits. There are very few scores in the 20-80 mil range. A huge number in the 1-10 mil range. I'll take out the 100+ as those are all mine. No one but me has managed over 100 in the house and my son is quite good.
Genuinely jealous.
I’m still working with Stern to get issues acknowledged and addressed with my Stranger Things Premium which is parked next to my active Munsters Premium.
I’ve only been able to play it very little as I’m still dialing it in (can’t get TK multiball lock to work consistently, can’t get deflected Demo shots to stop hitting the glass, and they sent the wrong apron with my uv kit so I’m waiting to hear from parts dept about getting the right one).
My wife wants me to give ST back to Stern at this point.
I’m looking forward to being able to have them both competing for me and my friends attention side by side.
It’s the 4th Brian Eddy game in my collection. His games are hard to compete with.