I'm running into an issue where in 'green mode' (there is a colored selector wheel that changes the value of certain switches) targets score 11 points rather than 1. This causes an further issue when it tries to advance the 10's reel when the 1's is at 9 and it locks the 1 and 10 reels. I tested and verified it happens to all 4 players, so I can rule out an issue with the player unit. I double checked and cleaned the green relay and it appears to be working correctly. It does not happen in the other modes (red,white,yellow) but I checked the other relays to ensure there isn't a stuck contact. I cleaned the crud out of the advance unit so that should be working. Below is a google drive link to a video of what it looks like. I'm stumped on what might be causing this.