Every machine I buy I meticulously go through all assemblies and compares them to the manual to see if there are missing parts or any ugly hacks made. On my ToM trapdoor assembly I realized It missed a spring (should be two, there were only one). Was thinking, "ok, it's an easy fix, let's do this now". Checked my spareparts boxes, no correct spring. Checked pinball shops in Sweden where I live, spring not in inventory. Checked shop in Germany, nope not in stock. Checked Marco's, nope out of stock. Finally found it in a shop in Netherlands I think it was and ordered. Waited about a week to get it. Time to put it in, this should go fast, it's only a spring right...
Opened game and studied the assembly. Realized that I had to remove the whole assembly from the bottom of the playfield to get proper access to add the spring. Removed all screws that hold it in place and then realized it was hanging on the trapdoor itself also. Remove another screw with some hassle as it's hard to reach properly. Finally assembly is loose, but the switch cables are really short so hardly any slack to rotate the assembly. Finally able to remove the coil and add the missing spring. Put everything back and turned game on. Directly at start game started pushing the trapdoor up over and over again, f*ck! Turn off game and check switch, looks good. Never had this problem before so had to be related to my recent doings. Looked like the switch actuator arm was getting stuck in the first spring for the VUK so tried to adjust the screws holding the switch to make it swivel away from the spring. Turn on game, nope nope, trapdoor still messing up. Got fed up with the switch and removed it completely, took a plier and bent the whole metal piece the switch was fastened to so to make sure the switch arm won't get stuck in the spring. Reassembled all and tested, fuuuu*k! Trapdoor still think it's a busy elevator in a two story building. Time to calm down and think.. why did it work before but not now... Finally realized that the second spring I had added were probably forcing the plunger further down than before, making the switch being activated from start when playfield was swiveled down in play position. Verified my theory with my arm through the coin door, yep, switch actuated from start by gravity + second spring. Damn.... Raise playfield for the 2345 time this evening and thinking how to fix it. At this time I was getting really annoyed to put in so much time to fix something that was already working before I started messing with it and seriously thought about removing the spring again. The thought of going through all the hassle of removing the assembly AGAIN got me really pissed, but thankfully I then realized that if I just made the new spring a tiny bit weaker it would work as before but still have the second spring mounted, as intended from factory. Got my nipper and cut away a few turns of the spring making it weaker and tested again and finally it worked as it should.
TLDR; I waited a week for a part, then spend about 3 hours cursing and sweating before I "fixed it" and my pin got back to working exactly as it was before I started messing around