(Topic ID: 273010)

[[ Medisinyl Mods ]] -- TMNT Mods - Burning Building, Pipe, and News 6 Bezel.

By Medisinyl

11 months ago


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Topic Stats

  • 371 posts
  • 185 Pinsiders participating
  • Latest reply 8 days ago by Medisinyl
  • Topic is favorited by 57 Pinsiders

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There are 371 posts in this topic. You are on page 8 of 8.
#351 40 days ago

I would like to purchase a pipe mod

#352 40 days ago

Put me down for a pipe/green mod too - thanks for your time on this!

#353 40 days ago

Looks great. Put me down for a pink or green pipe mod. Your choice.

Thx!

#354 37 days ago

I've messaged the next 4 [EDIT: 5] on the list.

While I have many more pipes on hand to offer at the moment, in the short term, I'll be gradually going down the list every day in an attempt to not over offer the remaining 4 building mods.

After that point I'll send larger message batches for the pipes (some bezels will remain after then as well I expect).

Thanks again for all of the support thus far.

#355 37 days ago
Quoted from Medisinyl:

I've messaged the next 4 [EDIT: 5] on the list.
While I have many more pipes on hand to offer at the moment, in the short term, I'll be gradually going down the list every day in an attempt to not over offer the remaining 4 building mods.
After that point I'll send larger message batches for the pipes (some bezels will remain after then as well I expect).
Thanks again for all of the support thus far.

Waiting on that message

#356 37 days ago

I've now messaged up to post # 300. I've had some that wanted the building not respond, but as that's been common with the time gaps, I've continued to offer the building down the line rather than hold off messages for a few days (will go to those that claim them first within the limited message batches).

--------------------------------

I've also confirmed that I'll be donating a full TMNT set to the Project Pinball auction for Expo in Oct.

The building will be the glossier, blue prototype from my early video, rewired to the production version (the wiring, coloring, and finish may have been the only changes from that final prototype to the production version).

I'll also include a couple of the first prototype stages, as some may find it neat to at least see some of the process.

Eventually I'll post a photo of the set.

#357 36 days ago

Only one building left as of this moment.

I'll wait until tomorrow to continue down the list, so if anyone I've messaged wants the building, please let me know soon.

Added 35 days ago:

EDIT: I had been contacted by someone in that first message batch about the building, then they haven't logged into Pinside since. Trying to give them a chance, but will continue down the list later on Sunday if I don't hear back.

#358 35 days ago

I'd like a pipe mod/green ooze please.

#359 34 days ago

The building mod is now sold out. I'll send a larger message batch out within the next couple days for pipes and the remaining bezels. Currently up to post #303.

#360 34 days ago

In for a pipe mod.

#361 30 days ago

I'm in on the pipe mod/green ooze, thanks!

#362 29 days ago
Quoted from Medisinyl:

The building mod is now sold out. I'll send a larger message batch out within the next couple days for pipes and the remaining bezels. Currently up to post #303.

Had my attention elsewhere this week, but will send out another 15 messages by tomorrow night.

#363 28 days ago

I've now messaged up to post #344 (if I missed anyone ahead, please let me know). At the time of this message batch, 8 bezels remain from the final production run.

#364 26 days ago

I am interested in a pipe with pink ooze and a bezel

#365 26 days ago

I will take pipe with pink ooze and bezel please.

#366 25 days ago

I will take a bezel mod. Medisinyl But on another note, my building mod doesn't seem to want to light up? Is there a way to test this? I have it plugged in, black wire up, in the location outlined in the directions.

#367 25 days ago
Quoted from BigTP25:

I will take a bezel mod. Medisinyl But on another note, my building mod doesn't seem to want to light up? Is there a way to test this? I have it plugged in, black wire up, in the location outlined in the directions.

It can be tested with 12 volts.

However, I use the same fire panels on the ACNC Volcano mod and did have a few failures (the process of extracting the panel can damage it, and it isn't always revealed in testing, despite testing before and after installation). Moving the wiring near the fire panel may reveal a damaged connection.

If it's a bad fire panel (or any other issue that needs to be repaired), I can reimburse all shipping costs to have it returned for repair with new parts.

I'll PM you as well. Sorry for the inconvenience.

#368 22 days ago
Quoted from BigTP25:

I will take a bezel mod. Medisinyl But on another note, my building mod doesn't seem to want to light up? Is there a way to test this? I have it plugged in, black wire up, in the location outlined in the directions.

I was able to correct the issue with the building mod. Nothing was wrong with it, I don't know what I did...but I unplugged it, getting it ready to send back for repair, and figured I would plug it in again and REALLY press down the connection to the board and it worked instantly. So I figured it was something I did...but glad its working and super awesome!!!

#369 17 days ago

Everyone has now been messaged on the TMNT list. If I missed anyone, just let me know.

---

Quoted from BigTP25:

I was able to correct the issue with the building mod. Nothing was wrong with it, I don't know what I did...but I unplugged it, getting it ready to send back for repair, and figured I would plug it in again and REALLY press down the connection to the board and it worked instantly. So I figured it was something I did...but glad its working and super awesome!!!

Thank you for posting the update.

While the buildings are out of production, if anyone ever does have a failure, a return for repair has always been offered for mods I sell (even when it's due to user error).

1 week later
#370 9 days ago

Hi - just getting a TMNT and joining the club. By chance does anyone have a building they would like to sell as it is out of production. Please PM via pinside and can pay right away. I will place an order for the pipes. Thank you and great mods! Chris

#371 8 days ago
Quoted from ckorth:

Hi - just getting a TMNT and joining the club. By chance does anyone have a building they would like to sell as it is out of production. Please PM via pinside and can pay right away. I will place an order for the pipes. Thank you and great mods! Chris

TMNT mods can be ordered via PM now.

I have 2 bezels remaining from the final production run, and several pipes are ready to ship as well.

I appreciate your interest and positive feedback.

There are 371 posts in this topic. You are on page 8 of 8.

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