(Topic ID: 273010)

[[ Medisinyl Mods ]] -- TMNT Mod development thread


By Medisinyl

24 days ago



Topic Stats

  • 136 posts
  • 81 Pinsiders participating
  • Latest reply 19 hours ago by hbagz
  • Topic is favorited by 32 Pinsiders

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There are 136 posts in this topic. You are on page 3 of 3.
#101 7 days ago

Getting in line as well for the pipe mod

#102 7 days ago

Put me down for a pipe mod too please.

#103 6 days ago

Hey Greg,
put me down for everything that you make for this game please.
cheers
Trevor

#104 6 days ago

Is there something for the right metal ramp. I have had a couple balls fly off coming down and drain

#105 6 days ago
Quoted from Happy81724:

Is there something for the right metal ramp. I have had a couple balls fly off coming down and drain

This was addressed in post #32 (quoted below), but I hadn't heard of many issues with the right rail. Would be difficult to fit anything onto that right side without it looking off/non-factory IMO, but should it prove to be a significant issue for many, I may revisit it in a few months.

Quoted from Medisinyl:

While I had questioned the right side, there's nowhere to tastefully add anything.
The available locations would either block the News plastic with Irma and the text, or the April Hurry Up insert if placed in front of the right ramp.
Unlike some mods, the left habitrail mod doesn't leave the right side looking barren (EDIT: It actually helps balance out the turtle selection plastic IMO).
The left side took into account 100% flipper visibility and visibility of the clear plastic to the left. Just obscures some of the drips on the plastic underneath and the training dummy art.

#106 6 days ago

Ok, thanks. I’ve bought some stuff from you in the past and would be interested in the pipe. Potentially the building depending on price

#107 5 days ago

I am interested in all of the mods.. building, news, and the pipe with green. We have a Limited Edition.

You said the building takes about 18 hours to print.. I wonder if you can offload printing to a place like Shapeways for the buildings to make a few faster.

#108 5 days ago
Quoted from yuppicide:

I am interested in all of the mods.. building, news, and the pipe with pink. We have a Limited Edition.
You said the building takes about 18 hours to print.. I wonder if you can offload printing to a place like Shapeways for the buildings to make a few faster.

I appreciate your interest, support, and suggestion.

However, while some prints take a long time, generally (with multiple machines) I can print parts at a rate beyond what I can prep, paint, solder together, etc. (sometimes I am stuck with few machines as the printers can be finicky).

I'm also very much an introvert and prefer to do everything I can on my own.

I also never know what demand I'll receive. The early Elvira response was 8x anything I had before (totally unprepared for), while the Iron Maiden Tomb mod was DOA and a significant setback as I prepared parts based on the Rob Zombie response (also the most difficult mod I've created outside the IJ PoA rails [still love it in my game]).

I had been hesitant to make such a large mod since, but this game really seemed to call for something in that area, and I have a ton of nostalgia for TMNT

#109 5 days ago
Quoted from Medisinyl:

I appreciate your interest, support, and suggestion.
However, while some prints take a long time, generally (with multiple machines) I can print parts at a rate beyond what I can prep, paint, solder together, etc. (sometimes I am stuck with few machines as the printers can be finicky).
I'm also very much an introvert and prefer to do everything I can on my own.
I also never know what demand I'll receive. The early Elvira response was 8x anything I had before (totally unprepared for), while the Iron Maiden Tomb mod was DOA and a significant setback as I prepared parts based on the Rob Zombie response (also the most difficult mod I've created outside the IJ PoA rails [still love it in my game]).
I had been hesitant to make such a large mod since, but this game really seemed to call for something in that area, and I have a ton of nostalgia for TMNT

No problem. It was just a suggestion. I was not saying to "pre-make" any parts.. just print them faster based on the orders already received.

Anyway, I updated my post from pink to green pipe if you were writing things down.. should definitely be green in there.

#110 5 days ago

Greg,
Please put me down for the Pipe MOD, looks awesome !!

#111 5 days ago
Quoted from yuppicide:

No problem. It was just a suggestion. I was not saying to "pre-make" any parts.. just print them faster based on the orders already received.
Anyway, I updated my post from pink to green pipe if you were writing things down.. should definitely be green in there.

No worries on the color switch (and green is the better look IMO). Once I send out messages, I'll take down notes based on mods/options wanted at that time.

#112 5 days ago

Can pipe mod be made so one can change from pink or green.
In other words removable pink /green pipe comes with both your choice on installation .
May look different on different versions due to art blades. Excetra! Give buyer In person choice For his/ her game.

#113 5 days ago

medisinyl Please add me to the list for all, awesome work (including the theme song cover)!

#114 5 days ago

hey man put me down for the pipe with green ooze man

#115 5 days ago
Quoted from freddy:

Can pipe mod be made so one can change from pink or green.
In other words removable pink /green pipe comes with both your choice on installation .
May look different on different versions due to art blades. Excetra! Give buyer In person choice For his/ her game.

The current design has bumpers in the pipe so that the ooze can always be aligned the same for each mod, but it gets super glued to the top of the pipe and hot glued at the back.

While I'm sure I could have made a swappable variant, it may have led to failure over time if the ooze wasn't hard fixed into place (given that this mod needs to handle a ball hitting it at times), or other issues with space/clearance limitations. Would also feel/look cheap if the ooze could move around even a millimeter.

#116 5 days ago
Quoted from Medisinyl:

The current design has bumpers in the pipe so that the ooze can always be aligned the same for each mod, but it gets super glued to the top of the pipe and hot glued at the back.
While I'm sure I could have made a swappable variant, it may have led to failure over time if the ooze wasn't hard fixed into place (given that this mod needs to handle a ball hitting it at times), or other issues with space/clearance limitations. Would also feel/look cheap if the ooze could move around even a millimeter.

Ok great answer! Now do I pick green or pink

#117 5 days ago

already in on the building, pipe with pink ooze please

#118 5 days ago
Quoted from Blakester:

already in on the building, pipe with pink ooze please

Anyone that got on the list is in line for any of the mods they choose once I send out messages (details will be noted at that point). Should be sending messages out on Wednesday I expect (at least to those in the first chunk of the list).

#119 5 days ago

1 for pipe with pink ooze
PM sent

#120 3 days ago

Please add me to the list for the pipe with green ooze. Thanks!

#121 2 days ago

Still planning to post an update with pricing tonight (possibly a.m hours) and send out messages to those in the first part of the list.

Intending to get some TMNT mods shipped within the next few days, so hopefully we'll have photos of the building in a Pro soon enough for anyone interested to decide before the bulk of the first run ships (already have a volunteer for the Pro fitting).

#122 2 days ago

Been hoping my internet would be back by now (out since about 3am). Will send messages out later on (would be tedious on the phone). I'll have photos of the production wiring for the building by then.

For now, here's the planned pricing, and a photo showing the pizza sign option on an unfinished building (completely unnecessary add-on, but another throw to my nostalgia for the video games).

‐‐--------------------

Base pipe mod will be $65, + $9 for either (pink/green) ooze upgrade (the ooze also gets multiple coats of clear to help smooth it out and give it a slimier appearance).

‐---

Turtle selection bezel will be $35 ($30 if purchased with a pipe mod).

------

Burning building mod will be $199 (+ $9 for the painted pizza sign option).

----

$15 Off base pricing if purchasing all three as a set.

---

Shipping will start at $7.99 domestic and $24.99 international (for orders with the building, $9.99 domestic and $29.99 international--these may increase if actual cost proves to be higher after the first batch goes out).
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#123 2 days ago
Quoted from Medisinyl:

Been hoping my internet would be back by now (out since about 3am). Will send messages out later on (would be tedious on the phone). I'll have photos of the production wiring for the building by then.
For now, here's the planned pricing, and a photo showing the pizza sign option on an unfinished building (completely unnecessary add-on, but another throw to my nostalgia for the video games).
‐‐--------------------
Base pipe mod will be $65, + $9 for either (pink/green) ooze upgrade (the ooze also gets multiple coats of clear to help smooth it out and give it a slimier appearance).
‐---
Turtle selection bezel will be $35 ($30 if purchased with a pipe mod).
------
Burning building mod will be $199 (+ $9 for the painted pizza sign option).
----
$15 Off base pricing if purchasing all three as a set.
---
Shipping will start at $7.99 domestic and $24.99 international (for orders with the building, $9.99 domestic and $29.99 international--these may increase if actual cost proves to be higher after the first batch goes out). [quoted image][quoted image]

I’m still wanting the pipe. Do you have a pic of the selection mod? I can’t find it

#124 2 days ago
Quoted from Happy81724:

I’m still wanting the pipe. Do you have a pic of the selection mod? I can’t find it

It's shown in the first post--first photo shown beneath the video (also shown briefly in the video).

Eventually I'll clean that first post up with all of the information in one place.

#125 2 days ago
Quoted from Medisinyl:

It's shown in the first post--first photo shown beneath the video (also shown briefly in the video).

Ah, ok, I see it now. I thought it was on the selection button in the lockdown bar. I’ll take both the pipe with green slime and that turtles selection for my Le. Thanks!

#126 2 days ago
Quoted from Happy81724:

Ah, ok, I see it now. I thought it was on the selection button in the lockdown bar. I’ll take both the pipe with green slime and that turtles selection for my Le. Thanks!

I'll reconfirm any decisions once I send out messages and start compiling a physical list.

Will likely be awhile before I can get to the end of the TMNT list as I already have a long backlog of other orders and the TMNT list seems to be about 100 orders or so long already.
‐---------

For others interested and seeing this thread now, please continue to express interest in the thread and I'll get to yours when I can.

As I get 100s of PMs, it's less chaotic to keep interest here for now while I work through my backlogs.

Thanks again to everyone for your support. Never imagined my mods would become so popular.

#127 2 days ago
Quoted from Medisinyl:

Never imagined my mods would become so popular.

I see two big reasons:

1. You're one of the few modders who actually makes 3D printed mods not look 3D printed.

2. Your mods don't feel like afterthoughts, they are cleanly integrated with the theme.

Keep up the great work!

#128 2 days ago

Production version wiring for the building:

Two connection points for easy plug and play installation.

The middle connection is so that the wiring can quickly be routed through the playfield (the IDC connector was a little more tedious on its own).

The IDC connects to an available 12V source in the backbox.

Instructions will be more clear with photos once I have them.

20200806_162059 (resized).jpg
#129 1 day ago
Quoted from djsoup:

also interested in pipe mod with the green/pink slime.

Sweet! Thanks for the updates I'm in for:

1x Pipe Mod + Green Ooze
1x Turtles Selection Frame

#130 1 day ago

The first 28 people on the list have been sent PMs (if you believe you should have been in this first batch and I somehow missed it, feel free to let me know - NOTE: Some of the 28 were based on earlier PMs [up to post #23 here was counted toward the initial message list]).

Once I get a chunk of those orders shipped, I'll continue down the list and send more PMs at that time.

#131 1 day ago
Quoted from Medisinyl:

The first 28 people on the list have been sent PMs (if you believe you should have been in this first batch and I somehow missed it, feel free to let me know - NOTE: Some of the 28 were based on earlier PMs [up to post #23 here was counted toward the initial message list]).
Once I get a chunk of those orders shipped, I'll continue down the list and send more PMs at that time.

Good things come to those who wait. Mods look great.

#132 1 day ago
Quoted from Medisinyl:

The first 28 people on the list have been sent PMs (if you believe you should have been in this first batch and I somehow missed it, feel free to let me know - NOTE: Some of the 28 were based on earlier PMs [up to post #23 here was counted toward the initial message list]).
Once I get a chunk of those orders shipped, I'll continue down the list and send more PMs at that time.

Damn... 28th but not counting the PM’s hope for next batch!

#133 1 day ago

Some pipes, and a Building to test fit in a Pro are shipping out today. Will be printing Turtle Selection Bezels over the next couple days (and everything else to meet order demand). Mods for TMNT will ship as they're ready, rather than the "run" format I have for Elvira.

These pipes represent the final paint scheme intention, and while each one will be a bit different, these are a fair idea of what to expect.

EDIT: Added pipe and bezel instructions (super simple installation).

20200807_144631 (resized).jpg

TMNT pipe bezel installation (resized).jpg
#134 22 hours ago

PMs have been sent to those that got out today.

NOTE: While everyone in the first message batch is locked into the quoted $9.99 shipping on orders with the building, I've updated the shipping cost for the building to $11.99 for domestic orders as it was put into the Priority category.

Building for the Pro test should arrive on Monday, so hopefully I can report on fitment and have photos by Tuesday night.

Boxes for shipping buildings should get to me by Wednesday.

#135 22 hours ago

I'm interested in the sewer pipe mod.

#136 19 hours ago

Medisinyl's mods with SilverBall's green ooze plastics

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