(Topic ID: 72263)

*-*Medieval Madness Owners Club*-*-> The door is open ... c'mon in !!


By Thor-NL

6 years ago



Topic Stats

  • 461 posts
  • 107 Pinsiders participating
  • Latest reply 10 days ago by Boof-Ed
  • Topic is favorited by 82 Pinsiders

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#292 11 months ago

New MM Owner in the UK here! Picked it up yesterday

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#294 11 months ago
Quoted from whthrs166:

Beautiful! Restored?

Partly, where needed. It’s got new decals, new legs, new coin door, new ramps, colordmd and upgraded speakers.

Where can I get a protector for Merlin’s scoop please?

#296 11 months ago
Quoted from whthrs166:

Cliffy most likely. But you might them at Marco or Pinbits also.

Pretty sure Cliffy doesn’t do this specific protector.

On another note am I the only person that finds ‘Family Mode’ (Bad Language Bleeped) more funny

#299 11 months ago
Quoted from KozMckPinball:

There are 2 protectors for the merlin hole, one is a Mantis, the other is a Pinbits. I have both installed. Mantis is the curved one shown at this link, and sits inside the hole, not sure if they sell it separate from the kit shown, you can email Kerry about that. The mantis protector needs 2 newly drilled holes underside of the playfield. I pre-drilled the holes, sightly less diameter than the screw so the playfield wood would not crack.:
https://mantispinball.com/product/medieval-madness-protector-set/
The Pinbits merlin protector sits on top of the playfield and uses existing screws.
https://www.pinbits.com/index.php?main_page=product_info&products_id=186

Most helpful. The one Pinbits sell is the one I'm after. Does it negatively affect the hole from a game play perspective?

#301 11 months ago

I hope someone can advise. I'd say approximately 40%-50% of the time the moat kickout on my MM kicks the ball out and the ball hits the guide rail sending it hurtling SDTM and there is nothing you can do to save it. Really frustrating. I lifted up the playfield and took a look at the bracket that holds the kicker solenoid but nothing instantly struck me as being adjustable. I also double checked that my game is balanced.

I found this old thread where it is mentioned that this is a common issue and that some adjustments can be made to the bracket but I'm not seeing how:
https://pinside.com/pinball/forum/topic/desperatly-need-your-help-on-medieval-madness-right-now

#305 11 months ago
Quoted from branlon8:

I put some o-rings over the coil plunger to shorten the plunger stroke and weaken the force of the coil to solve this problem. I think I had this idea from this thread, but I couldn‘t find it again after a quick search. I also did the same on the Merlin coil because the ball was always hitting the ramp and falling back into the saucer.

Hmmm, I see that there are two nuts on the solenoid bracket that allow me to move the solenoid further back (I assume to adjust the strength)
Maybe worth adjusting?

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