(Topic ID: 72263)

*-*Medieval Madness Owners Club*-*-> The door is open ... c'mon in !!


By Thor-NL

6 years ago



Topic Stats

  • 484 posts
  • 111 Pinsiders participating
  • Latest reply 4 days ago by freegame450
  • Topic is favorited by 83 Pinsiders

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There are 484 posts in this topic. You are on page 6 of 10.
#251 1 year ago
Quoted from Damien:

Still ok to play it though?

Okay to play. Won't hurt anything. Might see an occasional switch matrix error like a switch register you didn't hit.

LTG : )

#252 1 year ago
Quoted from Damien:

LTG you were right as always!

Was there ever a doubt?

#253 1 year ago
Quoted from pintechev:

No damage on a switch like that - you are good to go.

so no damage could occur from this? I would just have the annoyance of it registering an error?

#254 1 year ago

Yes. The switch matrix is low voltage and the diodes are blocking to help the game know which switch is being used in the matrix without having to have an individual wire for each switch.

#255 1 year ago
Quoted from pintechev:

Yes. The switch matrix is low voltage and the diodes are blocking to help the game know which switch is being used in the matrix without having to have an individual wire for each switch.

Awesome to know. Just learned something new

Thank you!

#256 1 year ago

I have been enjoying my MM for a few years now, great game and never seem to get sick of it.
Well before the remakes were mentioned, I had trouble paying the massive asking prices here in Australia so I built one instead.
Plenty of others have done it now too but was a fun project.
Was a WCS94 (playfield was toast), modified the BB to suit the WPC95 spk panel and loaded it with WPC95 board-set and presto!

IMG_20190106_154518 (resized).jpgIMG_20190106_154526 (resized).jpg
3 weeks later
#257 1 year ago

Hello guys! I need a replacement for the drawbridge motor board. Do you know if the MMR version is compatible with the original MM? I have bought the one on this website but noticed only after the payment that it is for MMR..

http://www.ministryofpinball.com/en/medieval-madness-remake-motor-driver-board.html

Thanks for your help!

2 months later
#258 1 year ago

Planning to change lighting to LED, and wanted to know if other members used an OCD board, or had good luck just using non-ghosting bulbs?

#259 1 year ago
Quoted from Damien:

Planning to change lighting to LED, and wanted to know if other members used an OCD board, or had good luck just using non-ghosting bulbs?

I have put LEDs in mine with no OCD board and they look fine, no flicker or issues that annoy me. I used mostly 2 smd super brights.

#260 1 year ago
Quoted from Whitewater:

I have put LEDs in mine with no OCD board and they look fine, no flicker or issues that annoy me. I used mostly 2 smd super brights.

Same here. I have LED's without OCD board and have no issues. I tend to blend Comet 1 SMD, 2 SMD and incandescent to suit my tastes on all of my WPC pins. 1 SMD warm white being most widely used......don't typically care for lots of bulb color matching on inserts.

2 weeks later
#261 1 year ago

If you are thinking about leaving this club I have a project Indiana Jones Williams that I would trade for a project or player condition machine Medieval Madness. PM for details.

#262 1 year ago

Quick question... Considering buying a new pf and found out it is NOS and made by Illinois Pinball.

I thought Churchill was making these back in the day?

Can anyone shed some light?

#263 1 year ago

Illinois Pinball made a bunch of parts while they had the license. This is probably one of them. So it's most likely not strictly NOS as much as it's an old repro.

#264 1 year ago
Quoted from gunstarhero:

Illinois Pinball made a bunch of parts while they had the license. This is probably one of them. So it's most likely not strictly NOS as much as it's an old repro.

Thanks for replying.

Can any comment as to the quality of these compared to original playfields.

#265 1 year ago

I don’t remember there being any issues with the IPB playfields. Of course at the time it was live with what you got, touch up and clear, or get one of these... so who knows? Maybe they were just good by the standard of the moment.

#266 1 year ago
Quoted from WizardsCastle:

Thanks for replying.
Can any comment as to the quality of these compared to original playfields.

The IPB ones are not as good as the new ones from Mirco.

#267 1 year ago

Come play MBR, AFMR, and MMR at Allentown Pinfest this weekend in the PinballSTAR booth !

Can’t make the show and interested in purchasing ? Email Joe at Sales@PinballSTAR.com.

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#268 1 year ago
Quoted from pinballinreno:

The IPB ones are not as good as the new ones from Mirco.

Is there any way to tell if the playfield is an original?

I know Mirco has a "genuine replacement parts" hologram on the bottom, along with his signature shooter lane style.

Not sure if IPB marked theirs.

But did they original have any product codes or stampings to indicate they were original?

#269 1 year ago

Finally finished with my mods for my mmr. Green leds in front and behind castle wall, flickering leds in all castle windows (I cut them out) Led Merlin, led troll eyes, led damsel, blue LEDs over lightning sky, cliffys, trough led, pinstadium, Williams sticker under display etc.

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#270 1 year ago

Ipd put in the unused insert lower left bottom, I never did. Shooter lane pattern will look different as well.

Regards,
Mirco

#271 1 year ago
Quoted from cconway84:

Finally finished with my mods for my mmr. Green leds in front and behind castle wall, flickering leds in all castle windows (I cut them out) Led Merlin, led troll eyes, led damsel, blue LEDs over lightning sky, cliffys, trough led, pinstadium, Williams sticker under display etc.
[quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image]

That looks...... Terrible

#272 1 year ago
Quoted from Marvin:

That looks...... Terrible

It's got to look better in person.
Cell phone cameras dont take good led pics.

#273 1 year ago

Looks great...nice work. I like how you have lit up merlin

Quoted from cconway84:

Finally finished with my mods for my mmr. Green leds in front and behind castle wall, flickering leds in all castle windows (I cut them out) Led Merlin, led troll eyes, led damsel, blue LEDs over lightning sky, cliffys, trough led, pinstadium, Williams sticker under display etc.
[quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image]

#274 1 year ago
Quoted from pinballinreno:

It's got to look better in person.
Cell phone cameras dont take good led pics.

cameras take fine pics if you know how to use them. If you give the camera crap light, its gonna be a crap picture.

#275 1 year ago
Quoted from Marvin:

cameras take fine pics if you know how to use them. If you give the camera crap light, its gonna be a crap picture.

I've noticed that if I take pictures of leds with my phone they look glowy and dont look the same as in person.

-1
#276 1 year ago
Quoted from pinballinreno:

I've noticed that if I take pictures of leds with my phone they look glowy and dont look the same as in person.

Learn to use the camera/phone properly.

2 weeks later
#278 1 year ago

I'm in!

#279 1 year ago

Well, the door was open ... so c'mon in!
Welcome

#280 1 year ago

If anyone is thinking about leaving the club I’ve got a Twilight Zone, Sopranos, and World Cup I would trade towards a MM. No not all of them.

#281 1 year ago
Quoted from pacman11:

If anyone is thinking about leaving the club I’ve got a Twilight Zone, Sopranos, and World Cup I would trade towards a MM. No not all of them.

You could probably sell the TZ and one of the others and easily have the cash for a NIB MMR?

3 weeks later
#282 1 year ago

Anyone know if these ramps will work with original MM?

http://www.planetarypinball.com/mm5/merchant.mvc?Screen=PROD&Product_Code=PPS-A-21701

Connectors appear to be newer MMR style?

LTG ??

#283 1 year ago
Quoted from WizardsCastle:

Connectors appear to be newer MMR style?

Those are not 'original' style for sure.

#284 1 year ago
Quoted from Thor-NL:

Those are not 'original' style for sure.

Anyone know if they can be converted by changing the connector?

#285 1 year ago

No reason you couldn't. looks like all mechanical switches and regular lamps.

#286 1 year ago

Can anyone tell me who sells moats that are closest to the original? I've seen plenty of places, especially here in Germany, that sell versions that are either some weird poisonous greenish tone, look nothing like the original, are clear or whatever. I'd be happy to buy an original one in good shape too.

#287 1 year ago
Quoted from choseh:

Can anyone tell me who sells moats that are closest to the original? I've seen plenty of places, especially here in Germany, that sell versions that are either some weird poisonous greenish tone, look nothing like the original, are clear or whatever. I'd be happy to buy an original one in good shape too.

PPS has them, and they look exactly like stock. Only thing is they have the new CGC connectors on them.

I'm waiting to hear from LTG to see if these connectors can be converted, as I want to change my ramps.

#288 1 year ago
Quoted from WizardsCastle:

PPS has them, and they look exactly like stock. Only thing is they have the new CGC connectors on them.
I'm waiting to hear from LTG to see if these connectors can be converted, as I want to change my ramps.

So they're actually MMR moats? I'd like to keep the original green but without any extra coating on the bottom. AFAIK the MMR ones come somewhat coated on the bottom (for LED flasher diffusion(?))

#289 1 year ago
Quoted from choseh:

So they're actually MMR moats? I'd like to keep the original green but without any extra coating on the bottom. AFAIK the MMR ones come somewhat coated on the bottom (for LED flasher diffusion(?))

Didn't look like it to me. I have an extra moat somewhere. If I can find it, I'll take a photo for you.

#290 1 year ago

I think I'll just go with the MMR moat, because it seems the best quality wise. If anyone has managed to add a resistor to reduce the 22V from the original flashers to 12V and feels like sharing the solution, that would be great. Also I'd appreciate some info on whether the switch connector is compatible out of the box.

#291 1 year ago
Quoted from choseh:

I think I'll just go with the MMR moat, because it seems the best quality wise. If anyone has managed to add a resistor to reduce the 22V from the original flashers to 12V and feels like sharing the solution, that would be great. Also I'd appreciate some info on whether the switch connector is compatible out of the box.

I doubt it is. I replaced one of my trolls with an MMR one, and I had to swap the connector with the old one (just snipped it off, and soldered it to the new assembly). I'm guessing that the moat and ramps would be the same, but I trust nothing until LTG says it's so

1 week later
#292 1 year ago

New MM Owner in the UK here! Picked it up yesterday

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#293 1 year ago

Beautiful! Restored?

#294 1 year ago
Quoted from whthrs166:

Beautiful! Restored?

Partly, where needed. It’s got new decals, new legs, new coin door, new ramps, colordmd and upgraded speakers.

Where can I get a protector for Merlin’s scoop please?

#295 1 year ago

Cliffy most likely. But you might them at Marco or Pinbits also.

#296 1 year ago
Quoted from whthrs166:

Cliffy most likely. But you might them at Marco or Pinbits also.

Pretty sure Cliffy doesn’t do this specific protector.

On another note am I the only person that finds ‘Family Mode’ (Bad Language Bleeped) more funny

#297 1 year ago
Quoted from acidburn:

Partly, where needed. It’s got new decals, new legs, new coin door, new ramps, colordmd and upgraded speakers.
Where can I get a protector for Merlin’s scoop please?

There are 2 protectors for the merlin hole, one is a Mantis, the other is a Pinbits. I have both installed. Mantis is the curved one shown at this link, and sits inside the hole, not sure if they sell it separate from the kit shown, you can email Kerry about that. The mantis protector needs 2 newly drilled holes underside of the playfield. I pre-drilled the holes, sightly less diameter than the screw so the playfield wood would not crack.:

https://mantispinball.com/product/medieval-madness-protector-set/

The Pinbits merlin protector sits on top of the playfield and uses existing screws.

https://www.pinbits.com/index.php?main_page=product_info&products_id=186

#298 1 year ago
Quoted from acidburn:

On another note am I the only person that finds ‘Family Mode’ (Bad Language Bleeped) more funny

It’s always bleeped, I think family mode just takes out some of the more overtly suggestive princess comments. There is an uncensored rom out there but it’s not official.

#299 1 year ago
Quoted from KozMckPinball:

There are 2 protectors for the merlin hole, one is a Mantis, the other is a Pinbits. I have both installed. Mantis is the curved one shown at this link, and sits inside the hole, not sure if they sell it separate from the kit shown, you can email Kerry about that. The mantis protector needs 2 newly drilled holes underside of the playfield. I pre-drilled the holes, sightly less diameter than the screw so the playfield wood would not crack.:
https://mantispinball.com/product/medieval-madness-protector-set/
The Pinbits merlin protector sits on top of the playfield and uses existing screws.
https://www.pinbits.com/index.php?main_page=product_info&products_id=186

Most helpful. The one Pinbits sell is the one I'm after. Does it negatively affect the hole from a game play perspective?

#300 1 year ago
Quoted from acidburn:

Most helpful. The one Pinbits sell is the one I'm after. Does it negatively affect the hole from a game play perspective?

When installed properly (flush with PF) no it won't

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There are 484 posts in this topic. You are on page 6 of 10.

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