(Topic ID: 72263)

*-*Medieval Madness Owners Club*-*-> The door is open ... c'mon in !!

By Thor-NL

10 years ago


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  • 1,475 posts
  • 236 Pinsiders participating
  • Latest reply 32 hours ago by jk
  • Topic is favorited by 163 Pinsiders

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There are 1,475 posts in this topic. You are on page 28 of 30.
#1351 4 months ago
Quoted from DownSouthPinball:

I’m finally joining the club. I bought a standard with Royal upgrade package. What other mods, changes should I make on this machine?

If you bought a remake you're in the wrong club, there's a separate thread for that game. But congratulations either way!

#1352 4 months ago

Thanks, I’ll head over there. Sorry.

#1353 4 months ago

Lhyrgoif what coil should it be? Maybe I put the wrong one in there

#1354 4 months ago
Quoted from Zooski:

Lhyrgoif what coil should it be? Maybe I put the wrong one in there

Catapult should be an AL-23-800 according to the owner's manual.

3 weeks later
#1355 4 months ago

Thanks a lot to Scott who sold me his playfield. I have it restored and I’m happy with the result. The best playfield are the originals.
It will shine once again and I’ll have also a playfield for sale after the swap.
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#1356 4 months ago

I’m looking for a MM NOS or used playfield that can be restored.

Please PM me with what you have.

Thanks

#1357 4 months ago
Quoted from noitbe1:

I restored it and I’m happy with the result. T

As you should!
Gorgeous playfield

#1358 4 months ago
Quoted from Pinhead1982:

I’m looking for a MM NOS or used playfield that can be restored.
Please PM me with what you have.
Thanks

Playfield may be available end pf this hear/ beginning 2024. Whenever I can find time to do the swap.

#1359 4 months ago
Quoted from Thor-NL:

As you should!
Gorgeous playfield

Thanks, i had to wait 8 months to have it restored. Less and less people are doing it unfortunately. What is working well now (at least in France) and for people who want to avoid Mirco, is give for a reprint the original playfield.

1 week later
#1360 3 months ago

When doing a playfield swap; are all the T-Nut’s

8-32 1/4" barrel - 19/32" base

#1361 3 months ago

If this is accurate this answers my question. Posting this incase someone else ever needs this info.

https://pinside.com/pinball/forum/topic/t-nut-mm-playfield-size

https://www.marcospecialties.com/pinball-parts/4408-01118-00

#1362 3 months ago
Quoted from Sheev_Palpatine:

When doing a playfield swap; are all the T-Nut’s
8-32 1/4" barrel - 19/32" base

Yes - and total 64 pcs.

#1363 3 months ago
Quoted from Davi:

Yes - and total 64 pcs.

Wow they are hard to pound in. I am trying this method and they really need a pounding to go in. Make me nervous that the clear will possibly crack.

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#1364 3 months ago
Quoted from Sheev_Palpatine:

Wow they are hard to pound in. I am trying this method and they really need a pounding to go in. Make me nervous that the clear will possibly crack.
[quoted image]

No worries. 2 definite hits, and that's it.

#1365 3 months ago
Quoted from Davi:

Yes - and total 64 pcs.

I am confused. If all the t-nuts are 8-32 these bumper posts in MM do not fit them? So I am now nervous to install all 8-32 t-nuts and then have to pull some back out in the middle of a swap.

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#1366 3 months ago
Quoted from Sheev_Palpatine:

I am confused. If all the t-nuts are 8-32 these bumper posts in MM do not fit them? So I am now nervous to install all 8-32 t-nuts and then have to pull some back out in the middle of a swap.
[quoted image]

For bumper posts, use a nylock nut with washer.

#1367 3 months ago
Quoted from Davi:

For bumper posts, use a nylock nut with washer.

who you replying too?
all I see is ignore user comment and I'm not blocking anyone ! ???

#1368 3 months ago
Quoted from Davi:

For bumper posts, use a nylock nut with washer.

ok cool, thanks for getting back to me! I think installing these T-nuts will be time consuming and annoying. I hate doing work twice so I wanted to make sure I am off to a good start. Are there any other mechs or posts that I should not install the 8/32 T nuts?

Thanks again.

#1369 3 months ago
Quoted from transprtr4u:

who you replying too?
all I see is ignore user comment and I'm not blocking anyone ! ???

If someone ignores you, you can't see his/her posts.
I know, it's a strange method.

#1370 3 months ago
Quoted from Sheev_Palpatine:

ok cool, thanks for getting back to me! I think installing these T-nuts will be time consuming and annoying. I hate doing work twice so I wanted to make sure I am off to a good start. Are there any other mechs or posts that I should not install the 8/32 T nuts?
Thanks again.

The location of T-nuts are visible on the old playfield, there are claw marks in the wood.

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#1371 3 months ago

Ok thanks! a buddy told me this swap would go alot faster if I prepopulated the playfield with T-nuts. I wasn't a fan of the idea. however when I saw that all the t-nuts are the same size for MM. i thought ok this should be simple and straight forward. and it might be, but I didn't want to screw it up. I haven't done a playfield swap in 23 years and I can't remember jack sh!t anymore.

#1372 3 months ago

Are the original Williams MM playfields at all interchangeable with Chicago Gaming MM remake playfields? Impossible or not at all? Works with some effort?

With a total restore of a Williams in the cards, I ‘impulse’ bought a CGC game field at a good price. I only realized my mistake after the fact.

#1373 3 months ago
Quoted from gameroomfan:

Are the original Williams MM playfields at all interchangeable with Chicago Gaming MM remake playfields? Impossible or not at all? Works with some effort?
With a total restore of a Williams in the cards, I ‘impulse’ bought a CGC game field at a good price. I only realized my mistake after the fact.

The assemblies are the same (original vs CGC).
The difference is about lampboards (12 original lamboards vs big lampboard), so you may have to add some holes for wooden screws.
Other than that, I don't see any issue.

#1374 3 months ago
Quoted from Davi:

The assemblies are the same (original vs CGC).
The difference is about lampboards (12 original lamboards vs big lampboard), so you may have to add some holes for wooden screws.
Other than that, I don't see any issue.

Well, that’s encouraging news. I was concerned about mismatched spacing for mechanism mounting holes, etc., or other major differences that would make it impractical.

Appreciate your response!

#1375 3 months ago

The cabinet speaker on my MM does not work. Can I test it by making a new IDC connector with wires; plugging that into the sound board connection J504 and then into a test speaker? It's either the board, a broken wire, or the speaker, correct?

#1376 3 months ago

Has anyone installed the lcd color dmd and how hard was it to update the firmware?

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#1377 3 months ago
Quoted from Zooski:

Has anyone installed the lcd color dmd and how hard was it to update the firmware?
[quoted image]

It's very simple, load the ROM onto a USB stick, insert it in the slot and then use the buttons to navigate to the upgrade function. There's even a video with instructions here: https://www.colordmd.com/support_firmware_chroma.html

#1378 3 months ago
Quoted from transprtr4u:

who you replying too?
all I see is ignore user comment and I'm not blocking anyone ! ???

log out then look at forum again.

#1379 3 months ago

bobukcat thanks! Appreciate it! Did you put one in?

#1380 3 months ago
Quoted from Zooski:

bobukcat thanks! Appreciate it! Did you put one in?

Yeah, I did it years ago. It's the LCD version, install was easy and it looks outstanding, especially after adjusting brightness and contrast for best results.

#1381 3 months ago
Quoted from Sheev_Palpatine:

The cabinet speaker on my MM does not work. Can I test it by making a new IDC connector with wires; plugging that into the sound board connection J504 and then into a test speaker? It's either the board, a broken wire, or the speaker, correct?

Yep the cabinet channel is out. That sucks. Well if anyone ever runs into this issue this is a really easy way to test it.

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#1382 3 months ago

Playfield swap! Don’t think I’ll do that anytime soon again! Wow!

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#1383 3 months ago
Quoted from Sheev_Palpatine:

Playfield swap! Don’t think I’ll do that anytime soon again! Wow!

But the result is amazing!
Well done

1 week later
#1384 86 days ago

Need advice on electrical issue:

I have owned this game since early 2000's. Last year, i put in all new LED's in head and on the playfield. Also put in new ramps, cleaned the playfield, new rubbers, etc. Everything was working fine for the last 10 months. A couple of weeks ago, turned it on, and only the backbox lights came on. No DMD, no lower lights, although they flashed occasionally.

I looked at the LED lights on the various boards in the head and saw that there was an issue with the indicator lights 201,202 and 203 on the CPU board. I reseated all of the cables on the CPU board, and voila, everything seemed to work. The date/time was reset, but all lights/display, etc seemed to work fine.

I tried to play a game but unfortunately nothing happens when you press the flipper buttons. I did a flipper test in the test menu and the flipper solenoids fire. It seems that only the flipper buttons don't work. Additionally, I cannot scroll through the high scores using the flipper buttons.

Suggestions as to what to check now?

Thanks, Mike

#1385 86 days ago
Quoted from math08:

Suggestions as to what to check now?

Both flipper button opto boards plugged in ? Power to the right flipper button opto board ?

LTG : )

#1386 86 days ago

Yes. It just got a bit crazier. I turned the game on and off a couple of times. Each time flipper button did not work. 1st time, i was checking switch edges and got the flipper switch edges to show up as working, but doing the tests a couple of times, they did not show up again when I had it in test mode. After turning on and off, next the DMD did not turn on. Last time, half the playfield lights went out also, and the buttons on the cabinet door stopped working (i know they were working after the DMD went out because when I pressed the buttons, I got the beep. Also, on this try, the castle gate went up and down on its own. On this last go around, nothing turn on except the backbox lights and some of the playfield.

#1387 86 days ago
Quoted from math08:

Yes. It just got a bit crazier. I turned the game on and off a couple of times. Each time flipper button did not work. 1st time, i was checking switch edges and got the flipper switch edges to show up as working, but doing the tests a couple of times, they did not show up again when I had it in test mode. After turning on and off, next the DMD did not turn on. Last time, half the playfield lights went out also, and the buttons on the cabinet door stopped working (i know they were working after the DMD went out because when I pressed the buttons, I got the beep. Also, on this try, the castle gate went up and down on its own. On this last go around, nothing turn on except the backbox lights and some of the playfield.

How are the batteries on the CPU board?

#1388 86 days ago

Brand new Lithiums

#1389 86 days ago

You try and re-seat all connections? Also make sure all screws going into the boards are snug. Check ground straps in back box. Sometimes this is an easy fix. Sometimes you need to send your boards to Clive in South Carolina for repair.

#1390 85 days ago

I checked everything except the ground straps. Will do that today. I have had Clive to my PDB on my STTNG last year, so it sounds like I need to get him my boards to see what is going on here.

#1391 81 days ago

bobukcat how do you know which version to choose to download? I have the original MM

2 weeks later
#1392 64 days ago

I had two of these made. Selling one and keeping one. Anyone interested?

100% Custom hand-bent glass tube REAL NEON light. Measures 22"x7". Mounted on a sturdy metal frame with rubber bumpers so it can be hung in an outward facing window or on a wall via the included chain.

Perfect for your mancave or gameroom.

$750 plus shipping

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#1393 62 days ago

Just got my PDB and CPU Board back from Clive. The CPU had corrosion that he cleaned up and made whole again. He tested and said the PDB was fine. No fix needed. I put them back in, fired it up, and everything works except the lower playfield GI. Fuses look good. Any suggestions? Thanks

#1394 62 days ago
Quoted from math08:

except the lower playfield GI.

broken wire in the chain ?

#1396 62 days ago

yes, pulled and checked with a meter.

#1397 62 days ago
Quoted from math08:

yes, pulled and checked with a meter.

Cool. You have a meter. Power at the bulb socket ? Power leaving the driver board ? It's AC, hot to common.

Narrow down where you lose it.

LTG : )

#1398 62 days ago
Quoted from math08:

yes, pulled and checked with a meter.

Measure the GI voltage. The lower GI is the brown/white-brown (pin 1, 7).
As LTG mentioned, 1st measure for example the slingshot GI lamp voltage. If it fails, then the GI connector at Power Driver Board.

#1399 60 days ago

Thanks for all the suggestions. I had power at the board, and nothing at the lamps. I traced it to the J105 connector. One of the wired had partially come off the connector. Pushed it back against the two blades in the connector, and got power back. Everything works now as before, and with the rebuilt CPU board, no problems.

2 weeks later
#1400 46 days ago

New owner here.
Lifted the playfield and saw this single wire.
It's normal or should be connected to something else I can't find or see??

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