When I was about 4 years old, my father started a coin-op amusements route here in Mid-Michigan. We competed at state, national and world levels and often did very well, also. Anyways, the route grew and grew to a point where it covered nearly the whole state, which sounds nice, but it was way too much for one man (with a family, obviously, as well) to cover alone. Luckily, my brother and I were getting older and had been around the games (and breaking them, not gonna lie to you guys), so we were learning how to fix them just for ourselves. Combine that with the idea that we were the "coolest" house in a small town to hang out in, because of our constant flow of arcade games and pins, and we had a very large amount of neighborhood kids and friends that could help with grunt work and things like that, all just to be able to hang out and play games. One of those neighborhood kids, at the time I believe he was only like 9 or 10, was Aaron Klumpp, who is now the other half of the development side of Skit-B. As we got older and could drive trucks and such, a few of us were running whole routes to give my dad a break and make a few bucks (back then $5 for gas and a twenty in our pockets was HUGE). Aaron was one that took a sincere interest and started doing more than just driving and hauling games around, and today is still one of my closest friends and my first go-to guy when I want help or just company while shopping a new game or working on some wild problem that I've never come across before. Admittedly, he kinda stays away from the extremely technical side of most of the stuff. I believe he is actually afraid of transformers and driver boards; most likely because of my repeated warnings about high-voltage and how I never wanted to make the phone call to his mom after he blew himself up messing with a monitor or something :-) At any rate, my father became a missing person in September of 2001 and, after some real struggling to make the company work on my own, I was really still just a pup, having just turned 18 years old the month beforehand, the company folded and, as they say, life happened. Our love for coin-ops and especially pinball stayed strong though, always keeping at least one game in my collection (I had a Lethal Weapon 3 as my only pin for like 8 years...ugh). It wasn't until we went to Pinball At The Zoo back in 2009, I think, that our love for the game was totally renewed when we saw that the hobby was still alive and so strong. After going to multiple shows and buying/selling/trading tons of pins and working on them all in the interim, we became what we are now: Two life-long hobbyists from 4 and 9 years old who consider themselves real "players" who saw an opportunity to make games that we thought would be better than the average pin to the other real "players" out there.