I haven't felt compelled like this to rave about a game in quite some time. I always thought this looked like a fun game over the years & might be one to own someday, but I've thought that before about other pins with even higher ratings & have been let down. I just went with my gut, & bought a super nice PZ that this guy had. I definitely overpaid a good bit if we are to believe pinside's pricing on this one, but I didn't care, I really wanted it.
This thing is a blast & continues to grow on me, my girl, & my friends love it. It is sitting next to another b/w title that is definitely higher rated & more expensive, yet it is PZ that keeps drawing us in. It has that "one more game" factor which in my world is huge.
My example is incredibly clean & finely tuned, I'm sure that helps. Ramps are clear & in nice shape, & I did color matched LED for the inserts & some nice strong frosted red LED for the red GI & the game is just stunning.
The game flows better than you would think, considering both of the ramp returns have a pit stop. That stop is quick enough though that I don't think it disrupts flow at all just speed but that isn't a bad thing. Gives you a moment to ready your next shot or consider what you need to do next.
Shots on this game just feel good to hit. The captain & his standups can be a challenge but even that shot feels great when the ball sticks in the hole nicely!
My favorite thing about this game is that not only is the layout & shot selection solid, but the rules make it so that they all have value. I've seen too many games that had cool shots in a sweet layout but they just weren't called on to be hit enough or weren't worth it. On PZ I find myself utilizing all the shots the game has to offer during each play. I don't feel restricted in what I need to do, nor do I need to think too much. I think that is what all of us are loving about this game. & I've seen it mentioned other times in these reviews. The game is somewhat mindless fun. & to me that holds incredible value!
Sometimes people knock a game for not being deep enough, but I'll be honest, I'm kinda tired of super deep games. They are a dime a dozen these days. But a DMD game that is fairly straightforward yet still engaging, challenging, & fun? Not a ton of them. I put this game right up there with Black Rose as an all time favorite from this time period. Deep is not always better folks. & lack of depth doesn't make for a dumb game either. PZ has a terrific brain in it.
& let's not forget that there is multiball & times during each game where things get a little more goal specific, so it isn't like the game lacks depth. It has enough.
Let's talk theme. It is pretty wild & dated in some ways. In fact I think it might be so dated that its actually cooler now in 2017 than it would have been in 2000. It is very unique, it is an original concept & original artwork. & again in the pantheon of all DMD games in existence, this is a rare trait & becoming more rare by the day.
I love all the color the game offers & it helps make for a good looking & beautifully lit game in the dark, & I love all the details in the artwork as well as the toys. Oh yeah, TOYS, the game has tons & are interactive. People are always floored by the fact that the captain's head follows the ball around once I point out to them that he isn't moving at random.
In closing, I'm finding this game to be a great fit in a collection where I have a couple deeper, more intense games that require a little more thinking. This game definitely has a place in today's pinball world. The only question remaining is how long will I keep this game, & how much will I miss it when it is gone. I just felt compelled to write this review between how impressed I was by it, & how underrated I found it to be.