10.17.22 Update
Everything I could’ve hoped for and more has been done to push this game out of the realm of promising, but not quite there, to a truly unique and unrepeatable experience.
All the pieces that seemed disjoined or separate parts of the whole now move together in perfect sequence. I feel like I’ve watched this game go from crawling to a small jog and then to Olympic caliber running in one update. What a night and day difference! No longer an I begrudgingly bowling AGAIN or starting a car mode just to see it disappear because some unrelated mode has started.. rinse and repeat…but now these creative but separate activities flow in unison and perfect harmony. They’ve somehow removed the grind of getting to the end of the game and replaced it with goals that I not only want to accomplish but can happen simultaneously while pursuing something else. Perhaps that is the greatest beauty of this game. I wasn’t even attempting to be a tactician, simply enjoying myself and each completion and reward rolls into another in such a natural, unforced way, that you find yourself immersed in something incredibly simple by playing along, not working or fighting against, but just happily participating with.
Truly incredible and one of a kind work here Dutch. Can’t wait to see what you do next!
Original Comment:
I don't know if there is a better theme integration in pinball besides TBL. I do think part of the allure of the game lies in its back story as well as the continued struggle and timeline to receive a machine. Rarity does add perceived value (whether accurate or not). I waited a year to received this game and have spent the next 3 months chasing down problems and looking for ways to improve design flaws or fix or prevent future problems from occurring. Dependability or lack thereof can easily sour my feelings towards a game. TBL has taken the the #1 spot of having the glass off more than on. I hope I'm at a place where this experience is finally over. All that being said, I absolutely love this game.
The game is excellent. It's absolutely goregous and everything is tied in so cleanly. The game is a masterclass in theme intergration and the code is still being developed. That is a good thing. The game is difficult as is and as they add variety to the modes (bowling ect) the game will just grow in popularity and gain the respect it deserves. There are so many call outs and things to notice that you may not hear unless you work to complete the modes and pause to listen to the dialogue.
Upper playing is excellent and entertaining. Challenging enough to not bore easily but utilized enough to make you proficient. I'm glad they included a skill shot that incorporates the upper playfield as it really ties the bowling mode into the game. They are going to add some variety to the bowling mode (splits) which is desperately needed. Main playfield flows very well. Jesus shot is difficult to make and difficult to get dialed in. A very narrow opening to make this shot. The way the vuk is lined up can create some very aggravating rejects. Dude ramp also has a difficult incline that can cause balls to roll back down if not landed with a perfect hit. They really need to change the slope of the dude ramp to avoid some of these issues. Playfield is excellent, gorgeous, and the colors tie the rest of the game together like few others. Soundtrack is phenomenal and really lines up with the music. With a little computer savy you can edit the music to include the orignal tracks with vocals. I highly recommend you do so.
1 year of wait and continued problems keeping this game afloat and I wouldn't trade it for nothing. Once the 1.0 code releases I think this will be one of the greatest modern games ever made. Can't wait to see what they do next.