I’ve been playing pinball since 1977. Evel Knievel was the first pin I experienced. Its now May 2022 and I must have clocked well over 30,000 start button presses across hundreds of pins.
After searching for 4 months in 2021, I finally found a Godzilla Premium I could purchase. It’s the first machine that I’ve ever purchased without playing first. I had only watched teaser vids and livestream gameplay. I had to own this game. It’s also the most money I’ve spent on any game in my life.
GZ PREMIUM arrived just before the New Year. It was stunning. The artwork is just jaw dropping. I’ve never been a fan of GZ, but this thing was super attractive. The playfield was way better in person. That’s saying a lot since the trailers blew many of us away. The building, MechaGZ, those crossing ramps, the low popper, etc.
I had the stern SHAKER MOTOR installed. That’s a no brainer for a game like this. Think JP minus the pounding footsteps? Not a chance! Magic glass installation would have delayed the shipment a month so I said no to that. I could get that much later if need be.
It came with .85 code. Definitely more was needed but man, was it fun. Super hard at first until I had the flippers and settings dialed in. Those ramps were viscous, often leading to center or left outlane drains. Very infuriating! But soon, I had it dialed in ok and the game took on a whole new level of fun, craziness and a decent FLOW.
Keith clearly is a king. The depth of his understanding of what gameplay, challenge and fun really matters most is off the charts. He added his wicked pinball wizard skills to his former pin project experience and absolutely smashed the mold with GZPr.
The Kaijus (monster battles) are very challenging at first because you must have your shots ready to be executed. There are many death shots in this game so it takes some time to figure out what definitely not to repeat. A weak shot up to the right orbit often results in a hard and unforgiving and solid (no bounce) left orbit drain that just hurts. You must shake hard to get a redirect bounce back to the slings. At least you’ll survive a few more bounces at least!
A weak left ramp shot is most common. 180 degrees is tough. It takes a dialed in flipper plus a near perfect flip to nail it. It’s definitely doable and learnable. It feels amazing when done. It’s also CRUCIAL to being at all successful with Gigan, Rampage, and a few other modes.
The intro and synchronized lightshow to the tank battle is amazing. The mode is super fun. Saucer attack and extra balls for it is wicked. That low popper is ridiculously fun and provides limitless possibilities during gameplay.
The scoop shot takes a bit to master. Again, it’s crucial to starting Kaijus, tank battles, etc. It’s just either a super late left flip or a timed and jostled sling shot. You can even send it 4 o’clock from the upper left flipper. That’s phuckin’ cool when it is executed.
Forget the SDTM triple at the start of GZ multi ball. Strategically, the auto ball saver gives you a few moments for clean shots. Or, just hold both flippers as they come down and watch the magic bounces keep all three in play. Again, genius. I’m smh watching people make or buy mods to add to the roof ball drop. Why? Just do either two aforementioned plays. But I’m more OG than not. I like to keep things like that stock and not phuck with the Keith’s formula.
Tail whips, new GZ power ups and A/B reward options in the newest code is just wonderful. Adding 10 secs as a reward to kaijus is sweet. Very handy. Adding time to a potential 50 mill Destruction jackpot is too cool.
Magna grab variety is off the chain. A true innovation.
The callouts…omg. I’m always smiling / laughing during play and Nothing is ever annoying. Put in Japanese mode for less callouts if need be.
Maaaaaaaaathraaaaaaa choir is one of the best callouts ever. I become 8 years old again when that left outlane drain hits and maaaaaathraaaa sounds and the ball is returned once. Brilliant!!!!!
Double battles….hard to achieve but keeps me coming back. Working on this…
Too many other features and tricks to mention here. That’s for another day / story publishing.
I’ll end with this: GZPr is a fun pin BUT VERY DIFFICULT! My days get better because it’s here. Play it. Spend a few bucks on it.
That is all. Haha haha haha ha
Rich